Player Matchup

Erlang Shen
Erlang Shen
Felbilly
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MichiQT
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 267L
1,516 Elo+
Solo
Hachiman
Hachiman
SrDuelista
Hachiman
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Merlin
Merlin
UmPoucoMais6873
Merlin
Level 123
God Stats
6W - 6L
1,805 SR
Queue Stats
541W - 681L
1,458 Elo+
Solo
Discordia
Discordia
oSombra93
Discordia
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
195W - 210L
1,493 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,493 Elo+

VS

Team Averages
Level 131
1,455 SR
1,509 Elo+
Hachiman
Hachiman
AbaDonIX
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ClarkBr
Geb
Level 129
God Stats
2W - 5L
1,315 SR
Queue Stats
61W - 57L
1,521 Elo+
Solo
Khepri
Khepri
Joshua02
Khepri
Level 159
God Stats
2W - 3L
1,615 SR
Queue Stats
317W - 318L
1,526 Elo+
Solo
Olorun
Olorun
Phavrichulyz
Olorun
Level 141
God Stats
0W - 6L
1,345 SR
Queue Stats
139W - 149L
1,496 Elo+
Solo
Nike
Nike
manson6915
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Felbilly
Erlang Shen
16
4 / 2 / 17
9,377
781
6,671
11,210
11,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Agni
MichiQT
Agni
16
5 / 1 / 14
9,543
795
10,687
7,107
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
SrDuelista
Hachiman
17
10 / 2 / 13
10,330
861
19,398
10,175
4,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 1 / 14
9,936
828
10,459
9,020
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
oSombra93
Discordia
15
3 / 3 / 11
9,078
757
8,617
8,330
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbaDonIX
Hachiman
15
1 / 5 / 4
8,623
719
4,715
10,136
4,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
13
3 / 6 / 3
8,420
702
6,495
12,241
12,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
Joshua02
Khepri
16
4 / 4 / 2
9,313
776
5,480
14,208
16,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
14
0 / 4 / 4
8,102
675
5,118
12,030
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 6 / 3
7,552
629
10,016
12,479
8,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
25
Kills
8
9
Deaths
25
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AbaDonIX
Hachiman
1
5
4
0.6
L
Geb
3
6
3
0.75
W
Erlang Shen
Felbilly
Erlang Shen
4
2
17
6.25
L
Khepri
Joshua02
Khepri
4
4
2
1.25
W
Agni
MichiQT
Agni
5
1
14
12
L
Olorun
0
4
4
0.5
W
Hachiman
SrDuelista
Hachiman
10
2
13
8.25
W
3
1
14
10
L
0
6
3
0.25
W
Discordia
oSombra93
Discordia
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
31,824
45,842
Taken
61,094
24,727
Mitigated
48,005
26,566
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AbaDonIX
Hachiman
4,715
875
491
1,296
10,136
4,792
627
5,898
3,974
0
14,504
L
Geb
6,495
331
32
463
12,241
12,296
32
4,426
7,675
9,052
0
W
Erlang Shen
Felbilly
Erlang Shen
6,671
1,690
2,041
3,486
11,210
11,872
417
4,716
6,494
0
11,342
L
Khepri
Joshua02
Khepri
5,480
165
1,786
2,479
14,208
16,364
45
5,975
7,986
15,825
0
W
Agni
MichiQT
Agni
10,687
845
3,870
2,160
7,107
2,468
866
2,186
4,921
19,386
0
L
Olorun
5,118
2,449
3,661
4,004
12,030
6,553
891
6,084
5,785
24,436
0
W
Hachiman
SrDuelista
Hachiman
19,398
10,133
5,085
4,132
10,175
4,210
2,829
4,478
5,697
0
31,931
W
10,459
816
519
1,991
9,020
3,439
625
3,938
5,082
31,544
0
L
10,016
115
1,741
1,494
12,479
8,000
22
6,417
5,911
0
15,121
W
Discordia
oSombra93
Discordia
8,617
511
1,709
1,573
8,330
2,738
524
1,775
6,555
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
42,010
123
Minions Killed
97
0
Camps Cleared
0
1,110,215
Distance Traveled
1,012,038
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,623
719
23
2
0
132,445
1
L
Geb
8,420
702
6
1
0
218,207
3
W
Erlang Shen
9,377
781
9
1
0
237,769
2
L
Khepri
9,313
776
21
2
0
230,800
1
W
Agni
9,543
795
22
2
0
220,964
0
L
Olorun
8,102
675
34
3
0
211,088
1
W
Hachiman
10,330
861
31
3
0
230,764
2
W
Merlin
9,936
828
51
4
0
209,786
0
L
Nike
7,552
629
13
1
0
219,498
1
W
Discordia
9,078
757
10
1
0
210,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role