Player Matchup

Cthulhu
Cthulhu
COCCNCOCCTOTURE
Cthulhu
Level 82
God Stats
3W - 5L
1,624 SR
Queue Stats
172W - 221L
1,405 Elo+
Party 1
Bakasura
Bakasura
buff-the-hog
Bakasura
Level 80
God Stats
2W - 2L
1,249 SR
Queue Stats
180W - 215L
1,429 Elo+
Party 1
Tiamat
Tiamat
xXD3vil_Shi3ldXx
Tiamat
Level 107
God Stats
9W - 6L
1,474 SR
Queue Stats
80W - 64L
1,460 Elo+
Party 1
Team Averages
Level 90
1,449 SR
1,431 Elo+

VS

Team Averages
Level 89
1,539 SR
1,543 Elo+
Tiamat
Tiamat
Angel_Irizarry
Tiamat
Level 116
God Stats
21W - 25L
1,479 SR
Queue Stats
159W - 184L
1,485 Elo+
Solo
Ares
Ares
Crimson_Sierra
Ares
Level 66
God Stats
17W - 12L
1,696 SR
Queue Stats
65W - 53L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
samaurelove
Ah Muzen Cab
Level 86
God Stats
4W - 6L
1,441 SR
Queue Stats
166W - 148L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
7,665
767
8,571
5,765
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
buff-the-hog
Bakasura
10
2 / 0 / 6
7,137
714
1,695
2,247
1,086
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 0 / 7
7,617
762
5,871
4,267
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,929
593
2,872
4,028
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
6,379
638
1,297
7,024
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
samaurelove
Ah Muzen Cab
8
0 / 5 / 0
5,843
584
2,791
8,264
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
0
5
7.5
L
0
3
0
0
W
Bakasura
buff-the-hog
Bakasura
2
0
6
5
L
Ah Muzen Cab
samaurelove
Ah Muzen Cab
0
5
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
6,960
12,279
Taken
19,316
10,304
Mitigated
10,167
4,450
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,872
523
0
1,068
4,028
3,068
0
3,104
789
19,236
0
W
8,571
0
267
637
5,765
5,192
0
1,666
4,099
17,976
0
L
1,297
54
0
852
7,024
3,701
0
4,620
2,204
8,907
0
W
Bakasura
buff-the-hog
Bakasura
1,695
1,043
0
629
2,247
1,086
635
620
1,627
0
16,559
L
Ah Muzen Cab
samaurelove
Ah Muzen Cab
2,791
1,237
0
2,203
8,264
3,398
0
6,380
1,704
0
20,124
W
5,871
976
294
2,623
4,267
4,026
387
2,027
2,240
34,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
18,151
157
Minions Killed
107
0
Camps Cleared
0
523,160
Distance Traveled
531,579
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,929
593
34
3
0
182,901
6
W
Cthulhu
7,665
767
29
3
0
156,270
0
L
Ares
6,379
638
22
2
0
183,725
4
W
Bakasura
7,137
714
45
5
0
189,951
0
L
Ah Muzen Cab
5,843
584
51
5
0
164,953
2
W
Tiamat
7,617
762
83
8
0
176,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role