Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
Darermion
Nemesis
Silver I
Level 88
God Stats
6W - 8L
1,697 SR
Queue Stats
213W - 198L
1,210 MMR
Party 2
King Arthur
King Arthur
Silver I
maydu21
King Arthur
Silver I
Level 121
God Stats
8W - 4L
1,550 SR
Queue Stats
28W - 23L
1,542 MMR
Party 2
Skadi
Skadi
Gold IV
mohalepirate
Skadi
Gold IV
Level 147
God Stats
36W - 10L
1,764 SR
Queue Stats
331W - 342L
1,371 MMR
Solo
Kukulkan
Kukulkan
Gold IV
morgansito23
Kukulkan
Gold IV
Level 114
God Stats
13W - 9L
1,843 SR
Queue Stats
442W - 440L
1,377 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,671 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,562 SR
1,371 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Jorin187
Kumbhakarna
Bronze III
Level 62
God Stats
0W - 10L
1,508 SR
Queue Stats
162W - 179L
1,363 MMR
Party 3
Chernobog
Chernobog
Bronze III
KingTheOne_
Chernobog
Bronze III
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 106L
1,363 MMR
Party 3
Aphrodite
Aphrodite
Gold I
Repliees
Aphrodite
Gold I
Level 54
God Stats
16W - 13L
1,616 SR
Queue Stats
139W - 125L
1,600 MMR
Party 4
Tyr
Tyr
Gold IV
alv_zc23
Tyr
Gold IV
Level 109
God Stats
5W - 5L
1,680 SR
Queue Stats
152W - 171L
1,372 MMR
Solo
Susano
Susano
Silver I
lm ReaIIy Bad
Susano
Silver I
Level 106
God Stats
20W - 23L
1,506 SR
Queue Stats
489W - 503L
1,158 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 7
7,542
580
5,986
8,901
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Darermion
Nemesis
13
3 / 0 / 3
7,711
593
1,893
6,959
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
maydu21
King Arthur
14
5 / 0 / 0
8,736
672
7,739
8,208
4,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 0 / 5
7,645
588
11,307
5,500
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
morgansito23
Kukulkan
12
5 / 3 / 1
7,507
577
6,251
5,843
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiSetNu WaDanzaburouAo Kuang

VS

Bans
ScyllaCthulhuApolloGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jorin187
Kumbhakarna
8
0 / 4 / 0
5,220
402
2,042
9,998
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
KingTheOne_
Chernobog
8
0 / 5 / 1
5,082
391
3,053
9,075
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Repliees
Aphrodite
11
1 / 4 / 1
6,295
484
3,578
7,361
2,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,915
455
2,558
9,633
5,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 1
6,661
512
4,297
8,202
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
3
3
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
7
7.5
W
Nemesis
Darermion
Nemesis
3
0
3
4.5
L
Kumbhakarna
Jorin187
Kumbhakarna
0
4
0
0
L
Chernobog
KingTheOne_
Chernobog
0
5
1
0.1
L
Aphrodite
Repliees
Aphrodite
1
4
1
0.38
L
0
5
0
0
L
2
2
1
1.25
W
King Arthur
maydu21
King Arthur
5
0
0
5
W
3
0
5
5.5
W
Kukulkan
morgansito23
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,176
Damage
15,528
35,411
Taken
44,269
14,688
Mitigated
16,550
15,435
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,986
139
0
4,609
8,901
4,166
243
1,916
6,985
20,411
0
W
Nemesis
Darermion
Nemesis
1,893
425
0
4,550
6,959
2,369
0
171
6,788
0
51,837
L
Kumbhakarna
Jorin187
Kumbhakarna
2,042
135
0
2,025
9,998
3,429
0
2,343
7,655
11,488
0
L
Chernobog
KingTheOne_
Chernobog
3,053
1,582
0
1,698
9,075
2,324
0
1,968
7,107
0
18,392
L
Aphrodite
Repliees
Aphrodite
3,578
619
1,638
3,165
7,361
2,189
0
4,222
3,139
36,318
0
L
2,558
846
0
1,062
9,633
5,724
0
0
9,477
0
29,662
L
4,297
238
0
2,277
8,202
2,884
0
3,704
4,498
0
36,467
W
King Arthur
maydu21
King Arthur
7,739
865
0
2,893
8,208
4,476
302
0
8,208
0
52,064
W
11,307
4,792
0
3,133
5,500
1,608
539
742
4,758
0
52,448
W
Kukulkan
morgansito23
Kukulkan
6,251
629
0
250
5,843
2,069
0
2,791
3,052
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
29,173
422
Minions Killed
263
0
Camps Cleared
0
1,238,576
Distance Traveled
1,189,821
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,542
580
27
2
0
242,296
2
W
Nemesis
7,711
593
98
8
0
292,257
2
L
Kumbhakarna
5,220
402
15
1
0
245,082
4
L
Chernobog
5,082
391
34
3
0
232,341
3
L
Aphrodite
6,295
484
67
5
0
201,035
2
L
Tyr
5,915
455
72
6
0
224,296
2
L
Susano
6,661
512
75
6
0
287,067
2
W
King Arthur
8,736
672
125
10
0
257,636
2
W
Skadi
7,645
588
85
7
0
217,431
3
W
Kukulkan
7,507
577
87
7
0
228,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role