Player Matchup

Danzaburou
Danzaburou
CPT-PhantomBoss
Danzaburou
Level 25
God Stats
6W - 7L
1,546 SR
Queue Stats
57W - 40L
1,506 Elo+
Party 4
Pele
Pele
DaddyFreddy93
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,324 Elo+
Party 1
Jing Wei
Jing Wei
MarcoPolo420lll
Jing Wei
Level 27
God Stats
4W - 1L
1,853 SR
Queue Stats
97W - 138L
1,276 Elo+
Party 1
Artemis
Artemis
dobrok2
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Bellona
Bellona
winston9693
Bellona
Level 24
God Stats
9W - 10L
1,403 SR
Queue Stats
58W - 45L
1,472 Elo+
Party 4
Team Averages
Level 22
1,560 SR
1,416 Elo+

VS

Team Averages
Level 21
1,467 SR
1,307 Elo+
Ares
Ares
Hoffmanovic32
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
999 Elo+
Party 2
Chaac
Chaac
LeBraqueurDu66
Chaac
Level 18
God Stats
32W - 26L
1,565 SR
Queue Stats
171W - 183L
1,477 Elo+
Party 3
Nemesis
Nemesis
SaSch3r_Lee
Nemesis
Level 17
God Stats
14W - 13L
1,544 SR
Queue Stats
51W - 55L
1,251 Elo+
Party 2
Janus
Janus
Switys
Janus
Level 26
God Stats
12W - 12L
1,338 SR
Queue Stats
320W - 349L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
ajcarbonell91
Danzaburou
Level 30
God Stats
29W - 45L
1,387 SR
Queue Stats
109W - 184L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPT-PhantomBoss
Danzaburou
20
5 / 5 / 5
14,126
505
24,462
20,780
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 9 / 2
10,445
373
7,850
25,221
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
17
4 / 5 / 4
11,561
413
12,672
20,883
7,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
dobrok2
Artemis
17
2 / 11 / 6
11,599
414
8,913
18,210
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
winston9693
Bellona
20
2 / 7 / 6
13,252
473
12,190
26,010
18,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 13
13,634
487
7,828
27,163
34,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 2 / 5
16,138
576
19,179
31,452
42,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
SaSch3r_Lee
Nemesis
19
3 / 4 / 14
13,438
480
8,786
23,620
15,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Switys
Janus
20
13 / 3 / 8
16,352
584
36,632
16,016
7,637
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ajcarbonell91
Danzaburou
19
4 / 3 / 6
13,947
498
10,419
21,756
10,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
15
Kills
36
37
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CPT-PhantomBoss
Danzaburou
5
5
5
1.5
L
2
9
2
0.33
W
6
4
13
3.13
W
10
2
5
6.25
L
Jing Wei
4
5
4
1.2
W
Nemesis
SaSch3r_Lee
Nemesis
3
4
14
2.5
W
Janus
Switys
Janus
13
3
8
5.67
W
Danzaburou
ajcarbonell91
Danzaburou
4
3
6
2.33
L
Artemis
dobrok2
Artemis
2
11
6
0.45
L
Bellona
winston9693
Bellona
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,087
Damage
82,844
111,104
Taken
120,007
45,795
Mitigated
111,027
25,838
Healing
37,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CPT-PhantomBoss
Danzaburou
24,462
10,892
590
7,418
20,780
7,252
2,963
4,672
15,973
0
102,261
L
7,850
1,590
0
7,785
25,221
7,189
50
8,472
16,368
0
47,671
W
7,828
416
0
3,763
27,163
34,709
553
2,432
24,731
27,320
0
W
19,179
4,925
0
13,939
31,452
42,677
2,637
754
30,698
520
92,472
L
Jing Wei
12,672
8,579
0
3,408
20,883
7,223
154
10,227
10,067
0
59,291
W
Nemesis
SaSch3r_Lee
Nemesis
8,786
3,459
0
7,752
23,620
15,089
1,134
2,945
20,675
0
111,529
W
Janus
Switys
Janus
36,632
3,676
0
3,214
16,016
7,637
3,008
358
15,658
116,834
0
W
Danzaburou
ajcarbonell91
Danzaburou
10,419
4,411
0
9,292
21,756
10,915
3,625
2,006
19,750
0
93,824
L
Artemis
dobrok2
Artemis
8,913
5,342
0
0
18,210
5,593
60
7,868
10,265
0
36,976
L
Bellona
winston9693
Bellona
12,190
3,889
849
5,788
26,010
18,538
1,044
12,536
12,477
0
76,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
73,509
508
Minions Killed
607
0
Camps Cleared
0
2,360,522
Distance Traveled
2,645,961
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,126
505
167
6
0
476,584
4
L
Pele
10,445
373
68
2
0
460,857
1
W
Ares
13,634
487
23
1
0
520,207
0
W
Chaac
16,138
576
153
5
0
506,072
0
L
Jing Wei
11,561
413
80
3
0
503,228
2
W
Nemesis
13,438
480
115
4
0
512,911
1
W
Janus
16,352
584
182
7
0
534,128
7
W
Danzaburou
13,947
498
134
5
0
572,643
1
L
Artemis
11,599
414
53
2
0
463,400
1
L
Bellona
13,252
473
140
5
0
456,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role