Player Matchup

Sun Wukong
Sun Wukong
Buddy_Boi420
Sun Wukong
Level 98
God Stats
1W - 1L
1,340 SR
Queue Stats
45W - 30L
1,527 Elo+
Solo
Ymir
Ymir
MR CH0W68
Ymir
Level 97
God Stats
21W - 11L
1,765 SR
Queue Stats
572W - 606L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S1MPLYT1GER
Tsukuyomi
Level 102
God Stats
12W - 10L
1,759 SR
Queue Stats
550W - 577L
1,503 Elo+
Party 1
Izanami
Izanami
Thekai69
Izanami
Level 55
God Stats
30W - 12L
1,851 SR
Queue Stats
693W - 710L
1,492 Elo+
Party 1
Eset
Eset
TsunamiWar
Eset
Level 85
God Stats
8W - 6L
1,555 SR
Queue Stats
32W - 40L
1,361 Elo+
Solo
Team Averages
Level 87
1,654 SR
1,467 Elo+

VS

Team Averages
Level 79
1,589 SR
1,445 Elo+
Loki
Loki
ManOfTheHour1
Loki
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
42W - 33L
1,403 Elo+
Solo
Chernobog
Chernobog
Pixelpack5111
Chernobog
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 175L
1,390 Elo+
Solo
Bellona
Bellona
SubparHippo0977
Bellona
Level 68
God Stats
2W - 4L
1,484 SR
Queue Stats
147W - 179L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Umbra7761
Cthulhu
Level 103
God Stats
57W - 58L
1,535 SR
Queue Stats
622W - 614L
1,520 Elo+
Solo
Discordia
Discordia
ZHoliday
Discordia
Level 60
God Stats
15W - 18L
1,649 SR
Queue Stats
196W - 214L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buddy_Boi420
Sun Wukong
13
1 / 4 / 1
8,067
475
7,457
12,610
8,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
14
4 / 5 / 9
9,418
554
4,961
15,965
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
S1MPLYT1GER
Tsukuyomi
18
10 / 0 / 5
10,961
645
13,943
9,445
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Thekai69
Izanami
15
5 / 4 / 5
9,222
542
9,011
9,050
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 3 / 2
7,749
456
6,089
8,893
2,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 4
8,146
479
8,378
12,636
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Pixelpack5111
Chernobog
12
2 / 8 / 7
7,617
448
4,781
10,489
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
7,954
468
5,250
12,848
9,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Umbra7761
Cthulhu
12
4 / 2 / 7
8,036
473
8,251
13,990
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ZHoliday
Discordia
13
3 / 2 / 2
8,113
477
8,116
7,422
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
22
Kills
15
16
Deaths
22
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Buddy_Boi420
Sun Wukong
1
4
1
0.38
W
Ymir
4
5
9
1.7
L
5
7
4
1
L
Chernobog
Pixelpack5111
Chernobog
2
8
7
0.69
W
Tsukuyomi
S1MPLYT1GER
Tsukuyomi
10
0
5
12.5
L
1
3
2
0.67
W
Izanami
Thekai69
Izanami
5
4
5
1.88
W
2
3
2
1
L
Cthulhu
Umbra7761
Cthulhu
4
2
7
3.75
L
Discordia
ZHoliday
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,461
Damage
34,776
55,963
Taken
57,385
30,415
Mitigated
31,874
12,742
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Buddy_Boi420
Sun Wukong
7,457
1,617
0
695
12,610
8,548
605
1,657
10,953
0
36,834
W
Ymir
4,961
478
0
3,122
15,965
11,595
250
5,828
9,935
17,825
0
L
8,378
2,970
0
2,572
12,636
4,735
90
3,118
9,412
0
44,110
L
Chernobog
Pixelpack5111
Chernobog
4,781
2,045
0
325
10,489
4,604
638
282
10,207
0
41,448
W
Tsukuyomi
S1MPLYT1GER
Tsukuyomi
13,943
4,283
0
4,074
9,445
4,192
920
1,967
7,356
0
89,373
L
5,250
1,846
0
968
12,848
9,499
306
2,328
10,384
0
45,654
W
Izanami
Thekai69
Izanami
9,011
5,896
0
2,027
9,050
3,184
2,053
3,687
5,335
0
57,018
W
6,089
476
425
2,399
8,893
2,896
564
2,613
6,017
29,652
0
L
Cthulhu
Umbra7761
Cthulhu
8,251
646
179
4,791
13,990
10,392
37
2,875
11,023
23,263
0
L
Discordia
ZHoliday
Discordia
8,116
307
0
1,423
7,422
2,644
0
1,793
5,309
45,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
39,866
412
Minions Killed
375
0
Camps Cleared
0
1,655,045
Distance Traveled
1,466,100
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,067
475
73
4
0
329,595
4
W
Ymir
9,418
554
29
2
0
333,781
13
L
Loki
8,146
479
66
4
0
294,841
0
L
Chernobog
7,617
448
84
5
0
259,693
5
W
Tsukuyomi
10,961
645
145
9
0
398,136
2
L
Bellona
7,954
468
104
6
0
271,057
0
W
Izanami
9,222
542
103
6
0
302,990
2
W
Eset
7,749
456
62
4
0
290,543
2
L
Cthulhu
8,036
473
36
2
0
336,924
6
L
Discordia
8,113
477
85
5
0
303,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role