Player Matchup

Anubis
Anubis
BelieveThat
Anubis
Level 28
God Stats
48W - 54L
1,439 SR
Queue Stats
120W - 186L
1,378 Elo+
Solo
Cthulhu
Cthulhu
CzyMaj
Cthulhu
Level 5
God Stats
4W - 0L
1,728 SR
Queue Stats
4W - 4L
1,145 Elo+
Party 1
Zeus
Zeus
GoldEssence
Zeus
Level 11
God Stats
11W - 11L
1,556 SR
Queue Stats
20W - 23L
1,512 Elo+
Party 1
Freya
Freya
Marcioszkadom
Freya
Level 17
God Stats
3W - 0L
1,785 SR
Queue Stats
49W - 78L
1,284 Elo+
Solo
Bellona
Bellona
freshpak
Bellona
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 13L
1,228 Elo+
Solo
Team Averages
Level 15
1,601 SR
1,309 Elo+

VS

Team Averages
Level 21
1,499 SR
1,338 Elo+
Merlin
Merlin
FG_SimoBtw_
Merlin
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,338 Elo+
Solo
Hel
Hel
InquiLavellan
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LakiMine
Yemoja
Level 3
God Stats
23W - 15L
1,496 SR
Queue Stats
28W - 32L
1,360 Elo+
Party 2
Arachne
Arachne
Nomiiieee
Arachne
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 16L
1,025 Elo+
Solo
Hercules
Hercules
ReaperSource
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 0 / 24
10,293
1,144
14,707
5,678
2,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
CzyMaj
Cthulhu
15
3 / 2 / 23
9,154
1,017
10,922
7,269
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
20 / 0 / 17
11,565
1,285
31,590
4,590
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 2 / 24
10,243
1,138
8,423
9,718
4,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
freshpak
Bellona
17
4 / 0 / 30
9,974
1,108
12,692
8,370
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 13 / 2
7,529
837
2,763
16,428
5,928
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 8 / 2
8,484
943
6,750
14,900
7,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
LakiMine
Yemoja
14
1 / 1 / 2
8,333
926
5,429
13,406
13,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Nomiiieee
Arachne
14
0 / 15 / 4
8,163
907
5,474
23,499
9,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ReaperSource
Hercules
13
1 / 6 / 1
8,192
910
7,717
17,382
14,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
15
42
Kills
4
4
Deaths
43
118
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
0
24
21
W
Cthulhu
CzyMaj
Cthulhu
3
2
23
7.25
L
Merlin
0
13
2
0.08
W
20
0
17
28.5
L
2
8
2
0.38
L
Yemoja
LakiMine
Yemoja
1
1
2
2
W
6
2
24
9
L
Arachne
Nomiiieee
Arachne
0
15
4
0.13
L
Hercules
ReaperSource
Hercules
1
6
1
0.25
W
Bellona
freshpak
Bellona
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,334
Damage
28,133
35,625
Taken
85,615
22,302
Mitigated
51,819
9,365
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,707
467
563
3,446
5,678
2,909
0
2,193
3,485
27,313
0
W
Cthulhu
CzyMaj
Cthulhu
10,922
1,000
49
54
7,269
6,578
0
3,443
3,351
15,603
0
L
Merlin
2,763
1,273
0
0
16,428
5,928
0
12,931
3,497
4,035
0
W
31,590
6,085
0
125
4,590
1,815
0
1,937
2,653
48,862
0
L
6,750
476
3,031
2,475
14,900
7,738
0
12,064
2,836
19,892
0
L
Yemoja
LakiMine
Yemoja
5,429
2,256
3,842
883
13,406
13,942
0
11,047
2,359
14,332
0
W
8,423
3,463
0
3,639
9,718
4,182
0
3,334
6,384
19,973
0
L
Arachne
Nomiiieee
Arachne
5,474
3,179
0
631
23,499
9,924
0
15,689
7,810
0
18,399
L
Hercules
ReaperSource
Hercules
7,717
929
159
1,686
17,382
14,287
0
14,057
3,325
0
20,079
W
Bellona
freshpak
Bellona
12,692
4,504
0
1,489
8,370
6,818
0
4,035
4,335
146
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
40,701
162
Minions Killed
111
4
Camps Cleared
4
801,324
Distance Traveled
681,003
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,293
1,144
32
4
1
142,894
0
W
Cthulhu
9,154
1,017
18
2
1
170,404
1
L
Merlin
7,529
837
0
0
0
130,065
0
W
Zeus
11,565
1,285
40
4
0
153,282
1
L
Hel
8,484
943
43
5
3
133,338
0
L
Yemoja
8,333
926
17
2
0
141,787
1
W
Freya
10,243
1,138
33
4
1
150,159
0
L
Arachne
8,163
907
22
2
1
144,270
0
L
Hercules
8,192
910
29
3
0
131,543
1
W
Bellona
9,974
1,108
39
4
1
184,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role