Player Matchup

Arachne
Arachne
Conn2277
Arachne
Level 26
God Stats
19W - 15L
1,737 SR
Queue Stats
297W - 283L
1,605 Elo+
Party 1
King Arthur
King Arthur
Norsemen2014
King Arthur
Level 39
God Stats
25W - 19L
1,640 SR
Queue Stats
331W - 267L
1,592 Elo+
Party 1
Apollo
Apollo
Silky660
Apollo
Level 26
God Stats
86W - 64L
1,692 SR
Queue Stats
200W - 168L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
T Xplicit T
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,661 Elo+
Solo
Hel
Hel
velociiraptor
Hel
Level 24
God Stats
9W - 9L
1,732 SR
Queue Stats
77W - 62L
1,617 Elo+
Party 1
Team Averages
Level 26
1,660 SR
1,630 Elo+

VS

Team Averages
Level 21
1,529 SR
1,550 Elo+
Neith
Neith
Cayd535
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,578 Elo+
Solo
Cabrakan
Cabrakan
McPicWho
Cabrakan
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
182W - 179L
1,466 Elo+
Solo
Hades
Hades
freddytheyeti
Hades
Level 29
God Stats
28W - 9L
1,587 SR
Queue Stats
799W - 737L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 23
God Stats
142W - 140L
1,558 SR
Queue Stats
145W - 151L
1,592 Elo+
Solo
Pele
Pele
tickly-wipe7
Pele
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 68L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Conn2277
Arachne
10
1 / 6 / 1
6,590
439
6,377
10,605
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Norsemen2014
King Arthur
14
0 / 1 / 0
7,919
528
5,354
13,057
9,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Silky660
Apollo
12
1 / 6 / 0
6,582
439
4,095
13,688
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
T Xplicit T
Baron Samedi
9
0 / 8 / 2
5,731
382
3,407
9,434
4,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 8 / 0
6,238
416
4,423
10,230
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cayd535
Neith
15
7 / 0 / 5
9,026
602
8,792
5,246
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
McPicWho
Cabrakan
12
5 / 1 / 8
8,144
543
5,341
8,501
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 2 / 7
9,197
613
12,574
10,325
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
primedj7
Ah Muzen Cab
15
0 / 0 / 1
8,612
574
7,872
7,791
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
8 / 1 / 2
9,070
605
6,111
7,814
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
29
29
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Cayd535
Neith
7
0
5
9.5
L
Arachne
Conn2277
Arachne
1
6
1
0.25
W
Cabrakan
McPicWho
Cabrakan
5
1
8
9
L
King Arthur
Norsemen2014
King Arthur
0
1
0
0
L
Apollo
Silky660
Apollo
1
6
0
0.17
L
Baron Samedi
T Xplicit T
Baron Samedi
0
8
2
0.13
W
9
2
7
6.25
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
0
0
1
0.5
W
8
1
2
9
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
40,690
57,014
Taken
39,677
26,333
Mitigated
22,705
14,655
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cayd535
Neith
8,792
4,565
0
2,745
5,246
1,945
2,027
1,814
3,432
0
57,713
L
Arachne
Conn2277
Arachne
6,377
4,892
0
1,760
10,605
4,196
0
4,521
6,084
0
37,879
W
Cabrakan
McPicWho
Cabrakan
5,341
769
0
1,583
8,501
8,529
69
1,911
6,493
14,440
0
L
King Arthur
Norsemen2014
King Arthur
5,354
125
0
4,544
13,057
9,570
0
643
12,414
0
58,718
L
Apollo
Silky660
Apollo
4,095
2,558
0
4,548
13,688
4,434
0
3,628
10,060
0
41,640
L
Baron Samedi
T Xplicit T
Baron Samedi
3,407
1,078
410
1,324
9,434
4,423
22
2,218
7,216
23,533
0
W
12,574
942
343
6,169
10,325
6,446
338
2,985
7,067
57,682
0
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
7,872
3,004
0
5,599
7,791
2,961
0
0
7,791
0
68,016
W
6,111
1,602
0
1,286
7,814
2,824
0
638
7,064
0
66,848
L
4,423
595
466
1,603
10,230
3,710
144
6,905
3,325
26,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
44,049
350
Minions Killed
481
0
Camps Cleared
0
1,324,932
Distance Traveled
1,443,451
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,026
602
112
7
0
260,076
3
L
Arachne
6,590
439
63
4
0
301,923
0
W
Cabrakan
8,144
543
15
1
0
259,163
5
L
King Arthur
7,919
528
134
9
0
273,419
3
L
Apollo
6,582
439
71
5
0
252,982
0
L
Baron Samedi
5,731
382
38
3
0
240,381
1
W
Hades
9,197
613
101
7
0
269,734
0
W
Ah Muzen Cab
8,612
574
142
9
0
328,405
4
W
Pele
9,070
605
111
7
0
326,073
2
L
Hel
6,238
416
44
3
0
256,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role