Player Matchup

Fenrir
Fenrir
EscoGl1tch
Fenrir
Level 7
God Stats
0W - 2L
1,182 SR
Queue Stats
8W - 11L
1,243 Elo+
Solo
Anubis
Anubis
Hircine3472
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
Ian1425
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Artemis
Artemis
KillaRosebloom
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MyTeamIsA55
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,436 SR
1,449 Elo+

VS

Team Averages
Level 20
1,396 SR
1,243 Elo+
Chernobog
Chernobog
BassFungus26327
Chernobog
Level 23
God Stats
23W - 20L
1,518 SR
Queue Stats
206W - 203L
1,264 Elo+
Party 1
Sol
Sol
DankChiefOfBeeF
Sol
Level 28
God Stats
1W - 4L
1,035 SR
Queue Stats
20W - 18L
1,238 Elo+
Solo
Cthulhu
Cthulhu
WiryTomasprox
Cthulhu
Level 18
God Stats
5W - 4L
1,671 SR
Queue Stats
90W - 128L
1,284 Elo+
Solo
Mercury
Mercury
master2good4u
Mercury
Level 24
God Stats
4W - 3L
1,257 SR
Queue Stats
173W - 186L
1,299 Elo+
Party 1
Da Ji
Da Ji
peixito_YT
Da Ji
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EscoGl1tch
Fenrir
17
3 / 9 / 2
10,847
452
9,185
18,947
12,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
0 / 10 / 3
8,837
368
3,917
14,309
6,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Ian1425
Thor
9
0 / 23 / 0
7,380
308
1,822
23,705
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 10 / 2
7,461
311
1,076
9,417
2,737
Kukulkan
MyTeamIsA55
Kukulkan
17
5 / 8 / 2
11,743
489
16,485
15,463
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BassFungus26327
Chernobog
19
17 / 2 / 2
13,488
562
14,043
11,927
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

3
0 / 0 / 0
5,545
231
0
0
0
Cthulhu
18
8 / 1 / 16
11,938
497
10,446
14,737
15,169
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
20
17 / 3 / 4
13,897
579
18,947
16,485
6,941
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
17
11 / 3 / 12
12,419
517
11,217
16,045
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
8
Kills
53
60
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BassFungus26327
Chernobog
17
2
2
9
W
0
0
0
0
L
Fenrir
EscoGl1tch
Fenrir
3
9
2
0.44
L
Anubis
0
10
3
0.15
L
Thor
Ian1425
Thor
0
23
0
0
L
0
10
2
0.1
L
Kukulkan
MyTeamIsA55
Kukulkan
5
8
2
0.75
W
Cthulhu
8
1
16
16
W
Mercury
17
3
4
6.33
W
Da Ji
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
54,653
81,841
Taken
59,194
35,269
Mitigated
35,008
10,360
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BassFungus26327
Chernobog
14,043
10,859
0
3,779
11,927
6,197
4,040
5,782
5,969
0
81,390
W
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
EscoGl1tch
Fenrir
9,185
2,069
0
2,992
18,947
12,027
0
1,864
16,931
0
53,686
L
Anubis
3,917
1,427
0
3,145
14,309
6,443
136
2,482
11,552
22,866
0
L
Thor
Ian1425
Thor
1,822
739
0
243
23,705
7,775
108
3,425
20,005
0
21,678
L
1,076
294
0
0
9,417
2,737
20
0
9,392
0
7,001
L
Kukulkan
MyTeamIsA55
Kukulkan
16,485
1,692
267
3,713
15,463
6,287
2,091
2,675
12,713
66,439
0
W
Cthulhu
10,446
423
0
0
14,737
15,169
1,562
5,482
8,967
40,329
0
W
Mercury
18,947
11,480
0
7,499
16,485
6,941
799
2,932
13,417
0
112,135
W
Da Ji
11,217
4,299
0
1,183
16,045
6,701
2,480
5,280
10,439
0
47,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
57,287
271
Minions Killed
436
0
Camps Cleared
0
1,694,842
Distance Traveled
1,975,035
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,488
562
146
6
0
409,075
0
W
Sol
5,545
231
0
0
0
0
0
L
Fenrir
10,847
452
82
3
0
444,838
1
L
Anubis
8,837
368
37
2
0
259,298
5
L
Thor
7,380
308
29
1
0
370,227
1
L
Artemis
7,461
311
9
0
0
265,638
4
L
Kukulkan
11,743
489
114
5
0
354,841
1
W
Cthulhu
11,938
497
43
2
0
490,259
0
W
Mercury
13,897
579
165
7
0
589,713
6
W
Da Ji
12,419
517
82
3
0
485,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role