Player Matchup

Kukulkan
Kukulkan
Cfdsimmonds
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 319L
1,479 Elo+
Solo
Fenrir
Fenrir
Cruel_pro
Fenrir
Level 18
God Stats
66W - 71L
1,416 SR
Queue Stats
162W - 181L
1,367 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KniqhTzX
Tsukuyomi
Level 18
God Stats
15W - 12L
1,516 SR
Queue Stats
167W - 194L
1,545 Elo+
Party 2
Neith
Neith
baconfl21
Neith
Level 8
God Stats
14W - 9L
1,510 SR
Queue Stats
18W - 12L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
dudeitstaz82
Cabrakan
Level 140
God Stats
3W - 3L
1,573 SR
Queue Stats
63W - 59L
1,373 Elo+
Party 1
Team Averages
Level 42
1,503 SR
1,444 Elo+

VS

Team Averages
Level 17
1,487 SR
1,449 Elo+
Ares
Ares
AlbertinyIV
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HpQ_lol
Danzaburou
Level 18
God Stats
168W - 147L
1,515 SR
Queue Stats
393W - 438L
1,470 Elo+
Solo
Cerberus
Cerberus
Kader34
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,431 Elo+
Solo
Medusa
Medusa
X_Its_michaela_X
Medusa
Level 31
God Stats
182W - 196L
1,447 SR
Queue Stats
420W - 447L
1,476 Elo+
Solo
Yemoja
Yemoja
krownix90
Yemoja
Level 29
God Stats
37W - 32L
1,472 SR
Queue Stats
72W - 88L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cfdsimmonds
Kukulkan
20
3 / 4 / 22
13,465
962
15,591
11,610
5,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Cruel_pro
Fenrir
20
11 / 4 / 16
13,514
965
16,209
14,830
9,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
KniqhTzX
Tsukuyomi
20
11 / 1 / 20
14,707
1,051
26,627
15,186
7,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
baconfl21
Neith
20
4 / 1 / 24
13,188
942
18,964
13,651
6,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
dudeitstaz82
Cabrakan
20
15 / 0 / 19
15,689
1,121
23,553
12,793
9,744
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 16 / 3
11,211
801
1,499
30,394
12,201
Danzaburou
HpQ_lol
Danzaburou
19
5 / 11 / 5
14,474
1,034
25,742
27,216
10,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Kader34
Cerberus
19
0 / 10 / 5
12,095
864
7,831
24,046
25,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 3
11,805
843
9,098
10,836
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
krownix90
Yemoja
18
4 / 5 / 3
13,886
992
12,124
22,188
30,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
29
44
Kills
10
10
Deaths
44
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
16
3
0.09
W
Kukulkan
Cfdsimmonds
Kukulkan
3
4
22
3.5
W
Fenrir
Cruel_pro
Fenrir
11
4
16
4.75
L
Danzaburou
HpQ_lol
Danzaburou
5
11
5
0.68
L
Cerberus
Kader34
Cerberus
0
10
5
0.25
W
Tsukuyomi
KniqhTzX
Tsukuyomi
11
1
20
21
L
1
2
3
1.25
W
Neith
baconfl21
Neith
4
1
24
16
W
Cabrakan
dudeitstaz82
Cabrakan
15
0
19
24.5
L
Yemoja
krownix90
Yemoja
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,944
Damage
56,294
68,070
Taken
114,680
39,283
Mitigated
82,580
7,222
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,499
842
0
0
30,394
12,201
0
10,409
19,891
7,666
0
W
Kukulkan
Cfdsimmonds
Kukulkan
15,591
1,786
0
430
11,610
5,869
0
3,848
7,762
39,757
0
W
Fenrir
Cruel_pro
Fenrir
16,209
5,282
0
379
14,830
9,898
0
3,161
11,669
0
20,452
L
Danzaburou
HpQ_lol
Danzaburou
25,742
9,470
0
3,176
27,216
10,543
0
10,387
16,631
0
69,615
L
Cerberus
Kader34
Cerberus
7,831
490
0
2,137
24,046
25,450
0
5,847
18,005
27,438
0
W
Tsukuyomi
KniqhTzX
Tsukuyomi
26,627
6,346
0
392
15,186
7,416
0
3,856
11,330
0
55,350
L
9,098
5,005
0
527
10,836
3,664
0
3,788
6,962
0
42,079
W
Neith
baconfl21
Neith
18,964
10,535
0
2,958
13,651
6,356
0
5,641
8,010
0
40,365
W
Cabrakan
dudeitstaz82
Cabrakan
23,553
3,715
775
2,288
12,793
9,744
0
4,948
7,845
42,023
0
L
Yemoja
krownix90
Yemoja
12,124
145
3,353
1,975
22,188
30,722
0
8,038
14,047
24,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,563
Gold Earned
63,471
224
Minions Killed
246
5
Camps Cleared
3
1,272,615
Distance Traveled
1,104,456
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,211
801
8
1
0
193,903
0
W
Kukulkan
13,465
962
81
6
0
201,580
0
W
Fenrir
13,514
965
6
0
0
274,186
0
L
Danzaburou
14,474
1,034
101
7
1
249,973
1
L
Cerberus
12,095
864
58
4
0
225,050
1
W
Tsukuyomi
14,707
1,051
57
4
0
308,954
0
L
Medusa
11,805
843
62
4
1
192,235
0
W
Neith
13,188
942
25
2
1
234,093
0
W
Cabrakan
15,689
1,121
55
4
4
253,802
1
L
Yemoja
13,886
992
17
1
1
243,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role