Player Matchup

Bacchus
Bacchus
Bojinglejangles
Bacchus
Level 24
God Stats
9W - 0L
1,756 SR
Queue Stats
202W - 171L
1,406 Elo+
Party 1
Cupid
Cupid
DkBoat25
Cupid
Level 37
God Stats
65W - 25L
1,838 SR
Queue Stats
171W - 96L
1,654 Elo+
Party 3
Scylla
Scylla
ERTY51
Scylla
Level 29
God Stats
37W - 33L
1,508 SR
Queue Stats
65W - 65L
1,458 Elo+
Solo
Amaterasu
Amaterasu
LoudSoftware
Amaterasu
Level 24
God Stats
28W - 7L
1,788 SR
Queue Stats
50W - 18L
1,689 Elo+
Party 3
Vulcan
Vulcan
TTeRBy2112
Vulcan
Level 22
God Stats
66W - 48L
1,482 SR
Queue Stats
231W - 199L
1,416 Elo+
Party 1
Team Averages
Level 27
1,675 SR
1,525 Elo+

VS

Team Averages
Level 67
1,382 SR
1,326 Elo+
Sun Wukong
Sun Wukong
BennieMiller
Sun Wukong
Level 7
God Stats
0W - 4L
1,084 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Osiris
Osiris
Counter
Osiris
Level 155
God Stats
0W - 1L
1,426 SR
Queue Stats
10W - 17L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
Nexamiss
Ao Kuang
Level 159
God Stats
0W - 1L
1,729 SR
Queue Stats
42W - 19L
1,366 Elo+
Party 2
Fenrir
Fenrir
Sa1lamandr
Fenrir
Level 6
God Stats
5W - 5L
1,530 SR
Queue Stats
14W - 14L
1,474 Elo+
Solo
Medusa
Medusa
TWKK Mr Psycho
Medusa
Level 7
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 28
13,124
1,094
19,204
13,727
20,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
DkBoat25
Cupid
20
10 / 3 / 21
13,210
1,101
23,981
15,623
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ERTY51
Scylla
20
10 / 1 / 23
14,285
1,190
23,456
4,650
1,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LoudSoftware
Amaterasu
19
5 / 5 / 24
12,397
1,033
13,451
20,153
15,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
TTeRBy2112
Vulcan
20
14 / 4 / 19
14,196
1,183
22,065
9,294
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BennieMiller
Sun Wukong
17
0 / 13 / 6
10,850
904
6,211
25,772
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Counter
Osiris
17
6 / 9 / 6
12,687
1,057
17,116
25,529
20,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
Nexamiss
Ao Kuang
19
6 / 4 / 5
14,080
1,173
19,061
22,650
8,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sa1lamandr
Fenrir
17
3 / 11 / 4
11,119
927
5,650
22,521
10,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 8 / 8
11,015
918
7,478
16,506
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
44
45
Kills
15
15
Deaths
45
115
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BennieMiller
Sun Wukong
0
13
6
0.23
W
6
2
28
10
L
Osiris
Counter
Osiris
6
9
6
1
W
Cupid
DkBoat25
Cupid
10
3
21
6.83
W
Scylla
ERTY51
Scylla
10
1
23
21.5
W
Amaterasu
LoudSoftware
Amaterasu
5
5
24
3.4
L
Ao Kuang
Nexamiss
Ao Kuang
6
4
5
2.13
L
Fenrir
Sa1lamandr
Fenrir
3
11
4
0.45
W
Vulcan
TTeRBy2112
Vulcan
14
4
19
5.88
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,157
Damage
55,516
63,447
Taken
112,978
51,616
Mitigated
65,384
6,452
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BennieMiller
Sun Wukong
6,211
517
0
725
25,772
19,405
0
15,247
10,525
0
25,243
W
19,204
2,367
0
0
13,727
20,242
0
3,594
10,016
29,630
0
L
Osiris
Counter
Osiris
17,116
6,794
0
1,193
25,529
20,376
0
15,590
9,939
0
32,338
W
Cupid
DkBoat25
Cupid
23,981
16,799
196
1,843
15,623
8,665
0
5,538
9,985
0
52,644
W
Scylla
ERTY51
Scylla
23,456
1,576
0
0
4,650
1,969
0
1,860
2,765
41,623
0
W
Amaterasu
LoudSoftware
Amaterasu
13,451
5,952
0
3,963
20,153
15,526
0
7,079
12,924
0
23,674
L
Ao Kuang
Nexamiss
Ao Kuang
19,061
5,712
0
4,749
22,650
8,345
0
10,019
12,631
56,949
0
L
Fenrir
Sa1lamandr
Fenrir
5,650
1,997
0
518
22,521
10,397
0
13,701
8,795
0
13,901
W
Vulcan
TTeRBy2112
Vulcan
22,065
5,268
0
450
9,294
5,214
0
990
8,229
48,139
0
L
7,478
4,496
0
0
16,506
6,861
0
10,168
6,338
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,212
Gold Earned
59,751
208
Minions Killed
231
7
Camps Cleared
8
1,220,725
Distance Traveled
1,080,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,850
904
38
3
2
205,554
0
W
Bacchus
13,124
1,094
10
1
3
259,486
6
L
Osiris
12,687
1,057
45
4
0
245,730
1
W
Cupid
13,210
1,101
60
5
1
236,218
0
W
Scylla
14,285
1,190
52
4
0
227,723
0
W
Amaterasu
12,397
1,033
16
1
3
241,986
0
L
Ao Kuang
14,080
1,173
87
7
4
213,901
0
L
Fenrir
11,119
927
9
1
0
194,771
2
W
Vulcan
14,196
1,183
70
6
0
255,312
1
L
Medusa
11,015
918
52
4
2
220,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role