Player Matchup

Hel
Hel
Baeberry
Hel
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 122L
1,418 Elo+
Party 2
Skadi
Skadi
Ghostragedy
Skadi
Level 159
God Stats
2W - 1L
1,742 SR
Queue Stats
375W - 409L
1,374 Elo+
Solo
Camazotz
Camazotz
Lolo78910
Camazotz
Level 39
God Stats
7W - 4L
1,500 SR
Queue Stats
164W - 157L
1,438 Elo+
Solo
Janus
Janus
N0x3nding
Janus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,504 Elo+
Party 2
Bellona
Bellona
sinsixx25
Bellona
Level 109
God Stats
89W - 71L
1,504 SR
Queue Stats
227W - 235L
1,384 Elo+
Solo
Team Averages
Level 78
1,549 SR
1,423 Elo+

VS

Team Averages
Level 48
1,418 SR
1,364 Elo+
Nike
Nike
Drakegamer77336
Nike
Level 39
God Stats
3W - 1L
1,600 SR
Queue Stats
104W - 133L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
FoundGosling149
Nu Wa
Level 104
God Stats
20W - 26L
1,392 SR
Queue Stats
369W - 431L
1,350 Elo+
Solo
Ullr
Ullr
Lord SonicSugar
Ullr
Level 29
God Stats
0W - 3L
1,200 SR
Queue Stats
56W - 81L
1,239 Elo+
Party 1
Loki
Loki
Sergioflkch
Loki
Level 34
God Stats
6W - 9L
1,429 SR
Queue Stats
127W - 137L
1,470 Elo+
Solo
Thanatos
Thanatos
YungBuckChris5
Thanatos
Level 34
God Stats
30W - 29L
1,467 SR
Queue Stats
73W - 68L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,384
524
6,167
6,329
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 7
8,269
517
5,820
8,003
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Lolo78910
Camazotz
16
4 / 1 / 4
9,122
570
7,150
12,624
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
N0x3nding
Janus
13
3 / 1 / 1
8,454
528
7,085
5,221
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sinsixx25
Bellona
14
3 / 2 / 1
9,120
570
8,499
9,515
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,299
394
3,928
12,263
5,244
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 4 / 1
7,016
439
3,431
9,112
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
6,713
420
3,908
9,085
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 0
7,825
489
2,542
7,723
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
14
2 / 2 / 2
8,297
519
5,542
13,977
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
6
1
0.08
L
0
4
1
0.13
W
2
1
7
5.5
W
Camazotz
Lolo78910
Camazotz
4
1
4
6
L
0
2
1
0.25
W
Janus
N0x3nding
Janus
3
1
1
3.5
L
3
1
0
3
L
Thanatos
2
2
2
1.5
W
Bellona
sinsixx25
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
19,351
41,692
Taken
52,160
17,003
Mitigated
18,669
17,577
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,167
922
2,066
3,704
6,329
2,238
1,013
243
6,056
36,396
0
L
3,928
503
224
2,564
12,263
5,244
182
3,157
9,066
0
35,275
L
3,431
681
0
2,431
9,112
2,749
1,070
3,394
5,361
33,449
0
W
5,820
2,455
0
342
8,003
2,134
1,578
550
7,372
0
35,940
W
Camazotz
Lolo78910
Camazotz
7,150
1,906
0
7,517
12,624
3,934
210
961
11,597
0
60,931
L
3,908
836
0
1,695
9,085
2,945
918
3,718
5,285
0
31,580
W
Janus
N0x3nding
Janus
7,085
268
0
538
5,221
1,261
977
1,150
3,945
46,735
0
L
2,542
418
0
0
7,723
2,581
0
856
6,791
0
37,191
L
Thanatos
5,542
1,445
0
10,567
13,977
5,150
0
1,494
12,405
0
57,110
W
Bellona
sinsixx25
Bellona
8,499
2,778
0
3,410
9,515
7,436
1,079
200
9,291
0
54,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
36,150
445
Minions Killed
362
0
Camps Cleared
0
1,499,430
Distance Traveled
1,396,118
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,384
524
63
4
0
282,305
5
L
Nike
6,299
394
60
4
0
269,629
0
L
Nu Wa
7,016
439
74
5
0
237,836
2
W
Skadi
8,269
517
79
5
0
280,313
5
W
Camazotz
9,122
570
106
7
0
350,901
2
L
Ullr
6,713
420
53
3
0
263,540
1
W
Janus
8,454
528
89
6
0
301,494
5
L
Loki
7,825
489
75
5
0
309,948
0
L
Thanatos
8,297
519
100
6
0
315,165
0
W
Bellona
9,120
570
108
7
0
284,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role