Player Matchup

Pele
Pele
PineAzul
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,524 Elo+
Party 2
Mulan
Mulan
RegnilK
Mulan
Level 24
God Stats
2W - 6L
1,321 SR
Queue Stats
26W - 24L
1,389 Elo+
Party 2
Xing Tian
Xing Tian
Shijow
Xing Tian
Level 27
God Stats
3W - 4L
1,573 SR
Queue Stats
35W - 28L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
StonedChick
Amaterasu
Level 26
God Stats
4W - 3L
1,572 SR
Queue Stats
25W - 16L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
zefa7
Hou Yi
Level 6
God Stats
2W - 0L
1,850 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 2
Team Averages
Level 21
1,563 SR
1,379 Elo+

VS

Team Averages
Level 18
1,540 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
HunterKiller745
Tsukuyomi
Level 28
God Stats
3W - 3L
1,728 SR
Queue Stats
48W - 65L
1,526 Elo+
Solo
Janus
Janus
LordeInquisitor
Janus
Level 29
God Stats
1W - 3L
1,423 SR
Queue Stats
214W - 254L
1,393 Elo+
Solo
Ra
Ra
PrimeiraKilll
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sad-EmigranT
Danzaburou
Level 28
God Stats
21W - 25L
1,547 SR
Queue Stats
71W - 72L
1,470 Elo+
Solo
Ymir
Ymir
davicrow
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
20 / 5 / 11
14,235
619
17,377
17,970
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
RegnilK
Mulan
20
11 / 3 / 16
14,225
618
15,492
20,184
19,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Shijow
Xing Tian
15
4 / 1 / 18
11,845
515
9,812
15,749
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
StonedChick
Amaterasu
19
16 / 4 / 11
13,916
605
17,482
24,438
17,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
zefa7
Hou Yi
20
3 / 0 / 3
13,074
568
3,010
13,526
5,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HunterKiller745
Tsukuyomi
16
6 / 12 / 3
11,852
515
8,610
24,550
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 12 / 5
10,901
474
16,087
16,729
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 16 / 1
10,972
477
8,510
16,855
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sad-EmigranT
Danzaburou
7
1 / 2 / 1
7,434
323
3,160
4,458
1,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
0 / 16 / 5
8,913
388
6,200
21,639
8,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
54
Kills
13
13
Deaths
58
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HunterKiller745
Tsukuyomi
6
12
3
0.63
L
2
12
5
0.38
W
Pele
20
5
11
5.1
L
4
16
1
0.28
W
Mulan
RegnilK
Mulan
11
3
16
6.33
L
Danzaburou
Sad-EmigranT
Danzaburou
1
2
1
0.75
W
Xing Tian
Shijow
Xing Tian
4
1
18
13
W
Amaterasu
StonedChick
Amaterasu
16
4
11
5.38
L
Ymir
0
16
5
0.16
W
Hou Yi
zefa7
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,173
Damage
42,567
91,867
Taken
84,231
65,911
Mitigated
28,246
24,212
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HunterKiller745
Tsukuyomi
8,610
3,695
0
4,799
24,550
9,148
0
2,070
22,355
0
44,997
L
16,087
1,636
0
0
16,729
5,197
916
2,368
14,290
58,211
0
W
Pele
17,377
4,970
0
3,262
17,970
7,644
1,653
6,165
11,543
0
83,384
L
8,510
1,924
215
1,614
16,855
4,388
573
2,076
14,604
39,839
0
W
Mulan
RegnilK
Mulan
15,492
1,854
0
4,727
20,184
19,758
4,393
6,461
13,277
713
87,073
L
Danzaburou
Sad-EmigranT
Danzaburou
3,160
1,481
0
703
4,458
1,154
0
1,367
3,091
0
11,806
W
Xing Tian
Shijow
Xing Tian
9,812
895
0
1,839
15,749
15,071
438
6,372
9,065
32,705
0
W
Amaterasu
StonedChick
Amaterasu
17,482
7,902
0
10,466
24,438
17,440
3,368
8,061
16,006
612
67,305
L
Ymir
6,200
980
0
312
21,639
8,359
97
2,521
18,918
23,033
0
W
Hou Yi
zefa7
Hou Yi
3,010
1,172
0
3,918
13,526
5,998
3,740
2,233
11,179
0
106,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,295
Gold Earned
50,072
549
Minions Killed
271
0
Camps Cleared
0
2,069,382
Distance Traveled
1,525,377
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,852
515
77
3
0
366,365
0
L
Janus
10,901
474
82
4
0
357,540
2
W
Pele
14,235
619
113
5
0
455,777
0
L
Ra
10,972
477
59
3
0
326,794
4
W
Mulan
14,225
618
158
7
0
381,738
3
L
Danzaburou
7,434
323
29
1
0
134,876
0
W
Xing Tian
11,845
515
23
1
0
451,084
8
W
Amaterasu
13,916
605
89
4
0
424,117
4
L
Ymir
8,913
388
24
1
0
339,802
5
W
Hou Yi
13,074
568
166
7
0
356,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role