Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ninjagrunt
Aphrodite
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
326W - 338L
1,740 Elo+
Party 1
Janus
Janus
TripleCharged
Janus
Level 154
God Stats
3W - 11L
1,401 SR
Queue Stats
211W - 210L
1,639 Elo+
Party 1
Ganesha
Ganesha
UNSTOPPABLE12
Ganesha
Level 128
God Stats
2W - 2L
1,804 SR
Queue Stats
99W - 104L
1,574 Elo+
Solo
Chiron
Chiron
arcaneboss1
Chiron
Level 126
God Stats
7W - 5L
1,672 SR
Queue Stats
323W - 318L
1,591 Elo+
Solo
Team Averages
Level 133
1,575 SR
1,609 Elo+

VS

Team Averages
Level 144
1,492 SR
1,569 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EmiBRMG
Thor
Level 151
God Stats
1W - 4L
1,296 SR
Queue Stats
392W - 396L
1,578 Elo+
Solo
Hel
Hel
OnlyTuesdays
Hel
Level 109
God Stats
6W - 3L
1,778 SR
Queue Stats
316W - 324L
1,592 Elo+
Solo
Amaterasu
Amaterasu
leysw52
Amaterasu
Level 160
God Stats
2W - 1L
1,388 SR
Queue Stats
196W - 184L
1,635 Elo+
Solo
Pele
Pele
lxAfterlifexl
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
8 / 5 / 10
12,279
722
23,394
21,891
24,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Ninjagrunt
Aphrodite
17
3 / 2 / 17
10,999
647
8,790
9,588
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 4 / 11
12,091
711
22,107
14,897
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
16
0 / 8 / 20
10,336
608
10,844
32,292
46,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
18
4 / 5 / 12
11,321
666
20,507
20,226
9,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 1 / 18
12,591
741
22,780
17,803
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
EmiBRMG
Thor
20
9 / 5 / 7
12,761
751
11,692
15,034
10,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 12
12,887
758
19,621
20,201
9,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
leysw52
Amaterasu
16
0 / 6 / 12
10,515
619
7,285
27,362
30,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 6 / 16
12,314
724
16,866
21,611
13,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
24
Kills
23
24
Deaths
24
70
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
8
5
10
2.6
W
Neith
 
Neith
4
1
18
13
W
Thor
EmiBRMG
Thor
9
5
7
2.5
L
Aphrodite
Ninjagrunt
Aphrodite
3
2
17
5.75
W
6
6
12
2
L
9
4
11
3.63
L
Ganesha
0
8
20
1.25
L
Chiron
4
5
12
2
W
Amaterasu
leysw52
Amaterasu
0
6
12
1
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,642
Damage
78,244
98,894
Taken
102,011
97,219
Mitigated
73,973
37,173
Healing
58,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
23,394
1,936
2,391
2,454
21,891
24,834
333
5,722
16,119
0
37,847
W
Neith
 
Neith
22,780
8,631
2,984
8,627
17,803
10,821
2,838
6,920
10,883
0
48,430
W
Thor
EmiBRMG
Thor
11,692
1,341
4,353
2,714
15,034
10,478
1,426
6,195
8,839
0
24,711
L
Aphrodite
Ninjagrunt
Aphrodite
8,790
228
12,521
4,720
9,588
10,637
455
2,317
7,196
23,749
0
W
19,621
1,244
17,649
10,774
20,201
9,344
596
8,516
11,685
48,011
0
L
22,107
799
2,071
1,121
14,897
6,434
1,173
2,426
12,396
35,652
0
L
Ganesha
10,844
1,621
2,336
2,811
32,292
46,057
0
5,205
26,734
20,913
0
L
Chiron
20,507
6,477
3,093
3,655
20,226
9,257
3,538
3,951
16,064
0
48,507
W
Amaterasu
leysw52
Amaterasu
7,285
2,553
952
5,415
27,362
30,201
95
12,124
15,238
0
11,437
W
16,866
3,417
162
4,622
21,611
13,129
0
7,986
13,625
0
29,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
61,068
166
Minions Killed
184
0
Camps Cleared
0
1,455,390
Distance Traveled
1,370,420
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,279
722
47
3
0
301,808
2
W
Neith
12,591
741
56
3
0
288,276
0
W
Thor
12,761
751
25
1
0
245,445
0
L
Aphrodite
10,999
647
43
3
0
325,486
0
W
Hel
12,887
758
63
4
0
315,731
0
L
Janus
12,091
711
35
2
0
318,531
4
L
Ganesha
10,336
608
1
0
0
261,644
4
L
Chiron
11,321
666
40
2
0
247,921
4
W
Amaterasu
10,515
619
13
1
0
238,304
0
W
Pele
12,314
724
27
2
0
282,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role