Player Matchup

Olorun
Olorun
Bot_Fami
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Piccori_X
Pele
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 83L
1,347 Elo+
Solo
Nemesis
Nemesis
black-imprial
Nemesis
Level 21
God Stats
2W - 1L
1,713 SR
Queue Stats
62W - 88L
1,279 Elo+
Party 2
Janus
Janus
dovakinis
Janus
Level 24
God Stats
26W - 35L
1,444 SR
Queue Stats
185W - 261L
1,277 Elo+
Party 2
Ratatoskr
Ratatoskr
vegettoide457
Ratatoskr
Level 13
God Stats
1W - 2L
1,498 SR
Queue Stats
13W - 16L
1,263 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,333 Elo+

VS

Team Averages
Level 21
1,478 SR
1,417 Elo+
Scylla
Scylla
C_untboy3000
Scylla
Level 22
God Stats
1W - 1L
1,296 SR
Queue Stats
67W - 61L
1,421 Elo+
Party 1
Yemoja
Yemoja
Jerfcake
Yemoja
Level 5
God Stats
3W - 4L
1,563 SR
Queue Stats
134W - 163L
1,451 Elo+
Party 1
Pele
Pele
Mooncheeks-
Pele
Level 25
God Stats
28W - 20L
1,575 SR
Queue Stats
93W - 86L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
Sammy807
Cernunnos
Level 27
God Stats
5W - 2L
1,712 SR
Queue Stats
140W - 133L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
mayysar11
Erlang Shen
Level 26
God Stats
2W - 1L
1,246 SR
Queue Stats
48W - 53L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bot_Fami
Olorun
9
3 / 8 / 1
6,898
383
3,164
11,413
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
14
10 / 10 / 4
9,845
547
14,335
15,621
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
4
0 / 6 / 1
5,501
306
215
6,506
1,233
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
dovakinis
Janus
9
1 / 8 / 1
6,969
387
4,279
9,490
1,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
vegettoide457
Ratatoskr
13
2 / 2 / 0
8,025
446
5,186
10,998
6,004
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 11 / 8
7,755
431
4,217
13,180
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Jerfcake
Yemoja
11
1 / 3 / 4
8,021
446
2,215
8,417
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 1 / 7
10,375
576
11,314
12,312
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Sammy807
Cernunnos
17
9 / 0 / 5
10,280
571
11,637
8,471
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
mayysar11
Erlang Shen
16
7 / 1 / 1
10,019
557
4,623
6,750
4,000
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
16
Kills
31
34
Deaths
16
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bot_Fami
Olorun
3
8
1
0.44
W
Scylla
2
11
8
0.55
W
Yemoja
Jerfcake
Yemoja
1
3
4
1
W
12
1
7
15.5
L
Pele
10
10
4
1.2
W
Cernunnos
Sammy807
Cernunnos
9
0
5
11.5
L
Nemesis
0
6
1
0.08
L
Janus
dovakinis
Janus
1
8
1
0.19
W
Erlang Shen
mayysar11
Erlang Shen
7
1
1
7.5
L
Ratatoskr
vegettoide457
Ratatoskr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
34,006
54,028
Taken
49,130
18,255
Mitigated
22,299
4,441
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bot_Fami
Olorun
3,164
1,809
197
2,772
11,413
3,417
617
1,579
9,700
17,705
0
W
Scylla
4,217
2,376
0
59
13,180
3,480
1,138
1,562
11,618
17,405
0
W
Yemoja
Jerfcake
Yemoja
2,215
673
1,259
925
8,417
6,924
169
1,985
6,432
12,182
0
W
11,314
4,272
0
4,310
12,312
4,112
2,036
1,362
10,950
70
60,891
L
Pele
14,335
3,969
0
1,100
15,621
5,625
954
2,806
12,701
0
52,910
W
Cernunnos
Sammy807
Cernunnos
11,637
7,168
0
4,277
8,471
3,783
3,008
2,156
6,315
0
69,613
L
Nemesis
215
0
0
0
6,506
1,233
0
68
6,438
0
7,138
L
Janus
dovakinis
Janus
4,279
399
0
372
9,490
1,976
904
306
9,184
31,298
0
W
Erlang Shen
mayysar11
Erlang Shen
4,623
1,853
0
371
6,750
4,000
995
378
6,372
0
48,554
L
Ratatoskr
vegettoide457
Ratatoskr
5,186
1,267
0
0
10,998
6,004
133
1,415
9,503
0
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
46,450
263
Minions Killed
361
0
Camps Cleared
0
1,545,985
Distance Traveled
1,631,675
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,898
383
21
1
0
254,871
0
W
Scylla
7,755
431
28
2
0
312,907
0
W
Yemoja
8,021
446
20
1
0
335,638
0
W
Pele
10,375
576
91
5
0
414,661
0
L
Pele
9,845
547
97
5
0
316,439
4
W
Cernunnos
10,280
571
127
7
0
300,377
4
L
Nemesis
5,501
306
10
1
0
310,132
0
L
Janus
6,969
387
58
3
0
326,858
3
W
Erlang Shen
10,019
557
95
5
0
268,092
0
L
Ratatoskr
8,025
446
77
4
0
337,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role