Player Matchup

Olorun
Olorun
Locker3asy_96
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Anhur
Anhur
MrGreententobras
Anhur
Level 25
God Stats
19W - 21L
1,423 SR
Queue Stats
53W - 72L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
Salaberria
Heimdallr
Level 29
God Stats
0W - 3L
1,543 SR
Queue Stats
27W - 38L
1,359 Elo+
Party 3
Ares
Ares
achafolo
Ares
Level 23
God Stats
1W - 3L
1,506 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 3
Arachne
Arachne
bodiaSound
Arachne
Level 28
God Stats
35W - 23L
1,532 SR
Queue Stats
73W - 76L
1,365 Elo+
Party 1
Team Averages
Level 22
1,501 SR
1,302 Elo+

VS

Team Averages
Level 19
1,565 SR
1,352 Elo+
Rama
Rama
P4BL0G4M3R
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
Shirobladef
Sun Wukong
Level 7
God Stats
4W - 3L
1,386 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 4
Kumbhakarna
Kumbhakarna
TheRoi-5
Kumbhakarna
Level 26
God Stats
6W - 2L
1,727 SR
Queue Stats
86W - 90L
1,349 Elo+
Party 2
Vamana
Vamana
eltomydkamu
Vamana
Level 14
God Stats
10W - 4L
1,860 SR
Queue Stats
258W - 275L
1,433 Elo+
Solo
Tiamat
Tiamat
noeleonidas
Tiamat
Level 27
God Stats
50W - 70L
1,352 SR
Queue Stats
135W - 227L
1,227 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
9,368
293
486
6,563
2,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 4 / 6
14,062
439
12,679
17,319
7,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Salaberria
Heimdallr
20
6 / 5 / 2
14,813
463
21,609
28,370
15,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
18
0 / 11 / 6
12,965
405
8,238
29,202
38,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
bodiaSound
Arachne
20
14 / 4 / 8
18,995
594
39,586
28,241
18,656
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 13
15,461
483
25,991
21,349
8,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Shirobladef
Sun Wukong
20
1 / 3 / 3
13,435
420
2,189
15,924
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
TheRoi-5
Kumbhakarna
20
7 / 3 / 16
15,455
483
16,389
34,163
23,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
20
1 / 6 / 4
15,146
473
8,716
27,703
35,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
20
9 / 7 / 6
16,433
514
23,752
22,164
17,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
24
Kills
29
30
Deaths
25
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
4
4
6
1.75
W
11
6
13
2.92
L
Heimdallr
Salaberria
Heimdallr
6
5
2
1.4
W
Sun Wukong
Shirobladef
Sun Wukong
1
3
3
0.83
W
Kumbhakarna
TheRoi-5
Kumbhakarna
7
3
16
5
L
Ares
0
11
6
0.27
L
Arachne
bodiaSound
Arachne
14
4
8
4.5
W
Vamana
1
6
4
0.5
W
Tiamat
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,598
Damage
77,037
109,695
Taken
121,303
82,368
Mitigated
102,701
25,572
Healing
26,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
486
389
0
392
6,563
2,115
178
2,797
3,500
10,283
0
L
12,679
7,173
0
4,152
17,319
7,806
1,417
6,748
10,009
0
55,229
W
25,991
23,343
0
1,680
21,349
8,767
3,657
2,286
19,063
0
82,743
L
Heimdallr
Salaberria
Heimdallr
21,609
14,078
0
10,477
28,370
15,358
4,327
9,929
18,176
0
129,358
W
Sun Wukong
Shirobladef
Sun Wukong
2,189
873
0
1,501
15,924
18,011
1,215
344
15,580
0
66,290
W
Kumbhakarna
TheRoi-5
Kumbhakarna
16,389
3,050
0
7,541
34,163
23,565
625
5,302
28,861
75,320
0
L
Ares
8,238
1,135
0
1,072
29,202
38,433
369
9,736
19,327
51,459
0
L
Arachne
bodiaSound
Arachne
39,586
28,135
0
9,479
28,241
18,656
4,350
9,455
18,388
0
138,497
W
Vamana
8,716
3,614
0
8,466
27,703
35,117
2,945
276
27,427
0
121,511
W
Tiamat
23,752
2,069
530
6,838
22,164
17,241
5,425
516
21,648
109,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,203
Gold Earned
75,930
565
Minions Killed
700
0
Camps Cleared
0
2,457,332
Distance Traveled
2,849,670
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,368
293
22
1
0
215,734
0
L
Anhur
14,062
439
90
3
0
559,825
4
W
Rama
15,461
483
108
3
0
544,009
0
L
Heimdallr
14,813
463
185
6
0
457,575
1
W
Sun Wukong
13,435
420
119
4
0
566,653
0
W
Kumbhakarna
15,455
483
80
3
0
657,178
4
L
Ares
12,965
405
48
2
0
518,754
1
L
Arachne
18,995
594
220
7
0
705,444
2
W
Vamana
15,146
473
212
7
0
568,442
3
W
Tiamat
16,433
514
181
6
0
513,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role