Player Matchup

Cthulhu
Cthulhu
Duplikat
Cthulhu
Level 145
God Stats
4W - 0L
1,479 SR
Queue Stats
197W - 117L
1,774 Elo+
Party 1
Loki
Loki
GodlyMarch
Loki
Level 102
God Stats
2W - 0L
1,533 SR
Queue Stats
141W - 74L
1,778 Elo+
Party 1
Scylla
Scylla
MoreTeaPlease
Scylla
Level 29
God Stats
1W - 0L
1,834 SR
Queue Stats
62W - 21L
1,855 Elo+
Party 1
Team Averages
Level 92
1,615 SR
1,803 Elo+

VS

Team Averages
Level 24
1,512 SR
1,750 Elo+
Merlin
Merlin
KistuneTsuki
Merlin
Level 29
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 2L
1,798 Elo+
Party 2
Izanami
Izanami
Muyaa
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 2
Sun Wukong
Sun Wukong
Tytö
Sun Wukong
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duplikat
Cthulhu
16
1 / 2 / 16
12,791
640
13,622
26,082
39,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
11 / 1 / 7
15,892
795
15,521
14,442
7,307
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 4 / 9
13,851
693
11,285
12,348
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 9 / 4
11,892
595
14,027
13,307
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Muyaa
Izanami
16
1 / 8 / 6
11,963
598
9,278
15,370
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Tytö
Sun Wukong
17
4 / 3 / 3
12,960
648
15,129
17,093
13,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
7
7
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Duplikat
Cthulhu
1
2
16
4.5
W
11
1
7
14.5
L
Merlin
2
9
4
0.44
W
8
4
9
3.13
L
Izanami
Muyaa
Izanami
1
8
6
0.5
L
Sun Wukong
Tytö
Sun Wukong
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
38,434
52,872
Taken
45,770
52,015
Mitigated
22,460
4,800
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Duplikat
Cthulhu
13,622
1,346
1,552
2,097
26,082
39,886
150
7,107
18,975
56,320
0
W
15,521
5,809
0
0
14,442
7,307
1,594
3,948
10,494
6,276
77,283
L
Merlin
14,027
1,019
0
821
13,307
4,166
0
8,988
4,319
69,798
0
W
11,285
1,347
0
1,151
12,348
4,822
559
3,076
9,272
58,961
0
L
Izanami
Muyaa
Izanami
9,278
5,852
0
530
15,370
4,359
0
5,760
9,610
0
55,285
L
Sun Wukong
Tytö
Sun Wukong
15,129
3,163
0
608
17,093
13,935
0
11,994
5,099
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
36,815
246
Minions Killed
239
0
Camps Cleared
0
1,153,893
Distance Traveled
1,032,042
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,791
640
63
3
0
378,869
5
W
Loki
15,892
795
105
5
0
438,311
4
L
Merlin
11,892
595
87
4
0
305,927
3
W
Scylla
13,851
693
78
4
0
336,713
0
L
Izanami
11,963
598
102
5
0
326,256
3
L
Sun Wukong
12,960
648
50
3
0
399,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role