Player Matchup

Chaac
Chaac
Gold I
EmperorRomanov
Chaac
Gold I
Level 148
God Stats
8W - 7L
1,597 SR
Queue Stats
301W - 281L
1,509 MMR
Solo
Scylla
Scylla
Bronze III
MrConqueroR
Scylla
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
PrometeoxX18
Danzaburou
Gold II
Level 105
God Stats
0W - 2L
1,561 SR
Queue Stats
91W - 86L
1,608 MMR
Party 2
Apollo
Apollo
Gold II
TrappacK
Apollo
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
marcosazcona
Aphrodite
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,419 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,532 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,672 SR
1,509 MMR
Anhur
Anhur
Silver II
Hresci
Anhur
Silver II
Level 157
God Stats
14W - 11L
1,621 SR
Queue Stats
108W - 96L
1,512 MMR
Party 1
Thor
Thor
Gold III
Languishiing
Thor
Gold III
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
426W - 410L
1,508 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Op3nYourR3ktum
Sun Wukong
Silver II
Level 136
God Stats
6W - 6L
1,699 SR
Queue Stats
26W - 23L
1,512 MMR
Solo
Discordia
Discordia
Silver II
SnailyTii
Discordia
Silver II
Level 123
God Stats
10W - 5L
1,756 SR
Queue Stats
14W - 11L
1,512 MMR
Party 1
Ymir
Ymir
Bronze III
Искатель
Ymir
Bronze III
Level 153
God Stats
2W - 0L
1,784 SR
Queue Stats
13W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 12
16,277
452
16,489
41,673
69,547
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
2 / 8 / 3
16,429
456
11,597
22,422
8,891
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PrometeoxX18
Danzaburou
20
8 / 8 / 6
23,119
642
27,772
36,089
22,641
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
TrappacK
Apollo
20
16 / 5 / 5
21,430
595
40,090
39,299
18,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
marcosazcona
Aphrodite
20
1 / 10 / 10
16,137
448
13,499
31,428
35,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Nu WaPersephoneTsukuyomiKumbhakarnaTiamat

VS

Bans
SetAthenaNemesisKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hresci
Anhur
20
15 / 3 / 11
23,890
664
38,494
22,683
10,877
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 23
17,323
481
24,501
28,169
21,168
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Op3nYourR3ktum
Sun Wukong
20
2 / 5 / 17
15,908
442
19,721
39,840
55,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SnailyTii
Discordia
20
11 / 7 / 16
18,364
510
32,252
20,213
9,262
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 10 / 17
16,552
460
13,898
37,934
56,060
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
123
28
Kills
39
39
Deaths
28
36
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
W
Anhur
Hresci
Anhur
15
3
11
6.83
W
6
3
23
5.83
L
Scylla
2
8
3
0.44
W
Sun Wukong
Op3nYourR3ktum
Sun Wukong
2
5
17
2.1
L
Danzaburou
PrometeoxX18
Danzaburou
8
8
6
1.38
W
Discordia
SnailyTii
Discordia
11
7
16
2.71
L
Apollo
TrappacK
Apollo
16
5
5
3.7
L
Aphrodite
marcosazcona
Aphrodite
1
10
10
0.6
W
5
10
17
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,447
Damage
128,866
170,911
Taken
148,839
155,140
Mitigated
152,903
68,350
Healing
33,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,489
3,223
510
14,156
41,673
69,547
212
9,311
32,120
0
67,190
W
Anhur
Hresci
Anhur
38,494
31,040
0
13,192
22,683
10,877
4,867
1,038
21,645
0
206,101
W
24,501
4,113
0
8,027
28,169
21,168
834
5,223
22,896
0
139,922
L
Scylla
11,597
883
0
5,321
22,422
8,891
71
10,170
11,918
90,921
0
W
Sun Wukong
Op3nYourR3ktum
Sun Wukong
19,721
3,702
0
5,313
39,840
55,536
987
8,413
31,345
1,657
102,159
L
Danzaburou
PrometeoxX18
Danzaburou
27,772
18,057
0
9,885
36,089
22,641
7,709
9,465
26,484
0
253,291
W
Discordia
SnailyTii
Discordia
32,252
1,062
788
3,233
20,213
9,262
812
2,490
17,617
123,385
0
L
Apollo
TrappacK
Apollo
40,090
28,411
0
18,898
39,299
18,392
4,336
10,683
28,304
0
212,948
L
Aphrodite
marcosazcona
Aphrodite
13,499
1,691
6,034
13,546
31,428
35,669
732
9,318
21,778
69,910
0
W
13,898
1,132
0
3,263
37,934
56,060
234
7,499
30,129
80,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,392
Gold Earned
92,037
895
Minions Killed
916
0
Camps Cleared
0
3,119,865
Distance Traveled
3,275,672
35
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,277
452
75
2
0
669,257
6
W
Anhur
23,890
664
280
8
0
673,943
11
W
Thor
17,323
481
176
5
0
702,897
7
L
Scylla
16,429
456
170
5
0
608,548
13
W
Sun Wukong
15,908
442
177
5
0
656,359
9
L
Danzaburou
23,119
642
304
8
0
630,099
2
W
Discordia
18,364
510
186
5
0
658,809
8
L
Apollo
21,430
595
236
7
0
687,556
7
L
Aphrodite
16,137
448
110
3
0
524,405
7
W
Ymir
16,552
460
97
3
0
583,664
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role