Player Matchup

Anhur
Anhur
Silver I
Abal7asan
Anhur
Silver I
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
586W - 586L
1,171 MMR
Solo
Kukulkan
Kukulkan
Bronze I
Chaacals
Kukulkan
Bronze I
Level 40
God Stats
2W - 7L
1,293 SR
Queue Stats
97W - 102L
1,167 MMR
Solo
Ymir
Ymir
Silver II
Crosty
Ymir
Silver II
Level 136
God Stats
6W - 3L
1,552 SR
Queue Stats
240W - 232L
1,113 MMR
Solo
Mulan
Mulan
Silver II
ixeheadixe
Mulan
Silver II
Level 109
God Stats
5W - 7L
1,545 SR
Queue Stats
200W - 202L
1,110 MMR
Solo
Awilix
Awilix
Silver III
pepitoelgrillo
Awilix
Silver III
Level 123
God Stats
20W - 25L
1,533 SR
Queue Stats
234W - 228L
1,127 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,485 SR
1,137 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,579 SR
1,209 MMR
Bellona
Bellona
Silver IV
Alihebi
Bellona
Silver IV
Level 125
God Stats
7W - 8L
1,521 SR
Queue Stats
9W - 19L
1,059 MMR
Party 1
Chang'e
Chang'e
Silver I
Aternus
Chang'e
Silver I
Level 144
God Stats
8W - 4L
1,707 SR
Queue Stats
517W - 519L
1,125 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Habire
Xing Tian
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Lynxyyyyyyy
Pele
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 342L
1,162 MMR
Solo
Izanami
Izanami
Silver II
SNUFFERBOX
Izanami
Silver II
Level 143
God Stats
25W - 14L
1,665 SR
Queue Stats
154W - 166L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abal7asan
Anhur
13
1 / 3 / 2
7,486
499
4,349
8,568
2,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Chaacals
Kukulkan
13
2 / 3 / 5
7,724
515
5,138
7,298
2,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Crosty
Ymir
11
0 / 3 / 3
6,848
457
5,945
10,251
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
13
1 / 4 / 0
7,788
519
12,741
16,933
15,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 3
8,224
548
7,207
10,382
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TsukuyomiApolloSetDanzaburouTiamat

VS

Bans
Guan YuNemesisJanusSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alihebi
Bellona
15
3 / 0 / 3
8,664
578
13,733
16,576
12,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Aternus
Chang'e
14
3 / 1 / 1
7,924
528
5,324
8,941
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Habire
Xing Tian
11
2 / 3 / 4
7,461
497
5,757
12,516
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 3 / 5
8,952
597
10,046
11,080
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SNUFFERBOX
Izanami
13
2 / 3 / 5
7,758
517
5,415
7,996
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
16
16
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
Abal7asan
Anhur
1
3
2
0.67
W
Bellona
Alihebi
Bellona
3
0
3
4.5
W
Chang'e
Aternus
Chang'e
3
1
1
3.5
L
Kukulkan
Chaacals
Kukulkan
2
3
5
1.5
L
Ymir
Crosty
Ymir
0
3
3
0.5
W
Xing Tian
Habire
Xing Tian
2
3
4
1.33
W
6
3
5
2.83
W
Izanami
SNUFFERBOX
Izanami
2
3
5
1.5
L
Mulan
1
4
0
0.25
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,380
Damage
40,275
53,432
Taken
57,109
30,701
Mitigated
30,233
14,423
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Abal7asan
Anhur
4,349
3,242
0
2,800
8,568
2,183
666
1,840
6,686
0
48,417
W
Bellona
Alihebi
Bellona
13,733
6,297
0
7,662
16,576
12,275
49
1,171
15,405
98
54,499
W
Chang'e
Aternus
Chang'e
5,324
577
366
5,188
8,941
2,753
0
2,893
6,048
44,987
0
L
Kukulkan
Chaacals
Kukulkan
5,138
351
0
2,532
7,298
2,981
0
2,608
4,556
50,934
0
L
Ymir
Crosty
Ymir
5,945
598
0
1,185
10,251
6,203
0
3,270
6,830
22,566
0
W
Xing Tian
Habire
Xing Tian
5,757
350
0
1,137
12,516
7,351
232
2,081
10,435
19,692
0
W
10,046
2,715
0
3,888
11,080
4,365
0
3,083
7,997
0
55,910
W
Izanami
SNUFFERBOX
Izanami
5,415
3,134
0
1,127
7,996
3,489
3,433
1,855
6,141
0
57,479
L
Mulan
12,741
1,097
0
5,377
16,933
15,856
0
372
16,559
0
49,534
L
7,207
2,718
0
2,529
10,382
3,478
0
2,599
7,637
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
40,759
386
Minions Killed
431
0
Camps Cleared
0
1,370,823
Distance Traveled
1,465,294
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,486
499
101
7
0
259,517
5
W
Bellona
8,664
578
96
6
0
313,327
4
W
Chang'e
7,924
528
102
7
0
294,837
2
L
Kukulkan
7,724
515
94
6
0
256,418
2
L
Ymir
6,848
457
26
2
0
283,754
7
W
Xing Tian
7,461
497
22
1
0
288,047
11
W
Pele
8,952
597
100
7
0
312,192
3
W
Izanami
7,758
517
111
7
0
256,891
3
L
Mulan
7,788
519
92
6
0
263,198
4
L
Awilix
8,224
548
73
5
0
307,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role