Player Matchup

Thor
Thor
AYKUTUÇYİYEN3131
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
Dlimos
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,561 Elo+
Party 1
Khepri
Khepri
Pr1sonMik3
Khepri
Level 8
God Stats
1W - 0L
1,045 SR
Queue Stats
2W - 1L
1,195 Elo+
Party 3
Neith
Neith
TankyDanky
Neith
Level 16
God Stats
3W - 1L
1,598 SR
Queue Stats
5W - 3L
1,514 Elo+
Party 3
Izanami
Izanami
chungo308
Izanami
Level 27
God Stats
7W - 4L
1,501 SR
Queue Stats
11W - 10L
1,513 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,469 Elo+

VS

Team Averages
Level 15
1,498 SR
1,468 Elo+
Freya
Freya
Evan26511
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 4
Hades
Hades
GrabnarTheStoic
Hades
Level 39
God Stats
0W - 3L
1,550 SR
Queue Stats
5W - 3L
1,691 Elo+
Party 2
Hercules
Hercules
HAPPYCOWBOY10
Hercules
Level 7
God Stats
0W - 1L
1,498 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo
Bacchus
Bacchus
Hambster
Bacchus
Level 6
God Stats
15W - 13L
1,440 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 4
Thor
Thor
leatch42
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
11,087
426
4,922
17,967
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Dlimos
Guan Yu
20
9 / 4 / 5
14,112
543
10,256
21,034
21,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Pr1sonMik3
Khepri
16
0 / 4 / 7
11,956
460
2,475
11,769
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
2 / 3 / 8
13,323
512
6,306
8,789
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
chungo308
Izanami
20
23 / 0 / 7
17,373
668
43,630
23,871
10,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Evan26511
Freya
20
10 / 5 / 4
13,755
529
27,225
28,780
13,147
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 13 / 6
9,321
359
6,725
19,551
8,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
HAPPYCOWBOY10
Hercules
16
2 / 3 / 2
10,004
385
4,930
17,379
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Hambster
Bacchus
16
2 / 3 / 3
10,818
416
5,627
10,812
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
13
0 / 10 / 8
9,180
353
5,390
17,910
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
34
Kills
17
18
Deaths
34
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
7
7
0.5
W
Guan Yu
Dlimos
Guan Yu
9
4
5
2.88
L
Freya
Evan26511
Freya
10
5
4
2.4
L
3
13
6
0.46
L
Hercules
HAPPYCOWBOY10
Hercules
2
3
2
1
L
Bacchus
Hambster
Bacchus
2
3
3
1.17
W
Khepri
Pr1sonMik3
Khepri
0
4
7
0.88
W
Neith
2
3
8
2
W
Izanami
chungo308
Izanami
23
0
7
26.5
L
Thor
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,589
Damage
49,897
83,430
Taken
94,432
49,160
Mitigated
58,832
30,423
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,922
1,705
0
4,332
17,967
6,571
637
6,871
11,021
0
48,520
W
Guan Yu
Dlimos
Guan Yu
10,256
2,273
624
6,287
21,034
21,293
1,454
10,698
9,604
0
52,557
L
Freya
Evan26511
Freya
27,225
10,969
342
16,332
28,780
13,147
273
1,060
27,520
139,574
0
L
6,725
583
92
1,248
19,551
8,790
0
312
19,166
23,780
0
L
Hercules
HAPPYCOWBOY10
Hercules
4,930
1,278
0
3,024
17,379
18,276
204
495
16,859
0
45,936
L
Bacchus
Hambster
Bacchus
5,627
1,018
0
1,284
10,812
12,525
205
252
10,468
24,746
0
W
Khepri
Pr1sonMik3
Khepri
2,475
175
0
1,424
11,769
7,299
647
10,036
1,661
28,075
0
W
Neith
6,306
3,881
0
1,821
8,789
3,740
7,167
3,909
4,805
0
82,120
W
Izanami
chungo308
Izanami
43,630
34,269
0
15,935
23,871
10,257
2,032
11,582
12,239
0
193,093
L
Thor
5,390
1,832
0
1,006
17,910
6,094
0
356
17,495
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,851
Gold Earned
53,078
599
Minions Killed
377
0
Camps Cleared
0
2,382,235
Distance Traveled
2,256,293
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,087
426
65
3
0
491,602
0
W
Guan Yu
14,112
543
79
3
0
456,528
0
L
Freya
13,755
529
188
7
0
400,519
3
L
Hades
9,321
359
29
1
0
420,610
0
L
Hercules
10,004
385
82
3
0
464,454
5
L
Bacchus
10,818
416
41
2
0
452,628
3
W
Khepri
11,956
460
60
2
0
463,176
3
W
Neith
13,323
512
153
6
0
461,575
3
W
Izanami
17,373
668
242
9
0
509,354
0
L
Thor
9,180
353
37
1
0
518,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role