Player Matchup

King Arthur
King Arthur
GorDusk
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,087 Elo+
Solo
Merlin
Merlin
Revalii
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Mercury
Mercury
Zandy脏迪
Mercury
Level 8
God Stats
19W - 23L
1,450 SR
Queue Stats
128W - 167L
1,368 Elo+
Solo
Ra
Ra
bones004
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,365 Elo+
Solo
Cabrakan
Cabrakan
shangyu
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,490 SR
1,364 Elo+

VS

Team Averages
Level 21
1,526 SR
1,372 Elo+
Ra
Ra
InstaBlazeX
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 102L
1,367 Elo+
Party 2
Thanatos
Thanatos
jamiojamzie
Thanatos
Level 28
God Stats
15W - 18L
1,376 SR
Queue Stats
97W - 111L
1,345 Elo+
Party 2
Rama
Rama
muredor
Rama
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 60L
1,500 Elo+
Solo
Geb
Geb
smok1ngbuddha
Geb
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 135L
1,396 Elo+
Solo
Guan Yu
Guan Yu
torleshact
Guan Yu
Level 7
God Stats
1W - 0L
1,752 SR
Queue Stats
11W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GorDusk
King Arthur
9
0 / 5 / 1
5,316
443
3,439
9,087
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Revalii
Merlin
9
1 / 8 / 3
5,227
436
6,059
7,612
1,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Zandy脏迪
Mercury
10
5 / 4 / 1
6,727
561
5,102
9,150
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 7 / 3
5,635
470
4,984
7,207
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
shangyu
Cabrakan
9
1 / 9 / 2
5,664
472
5,067
10,410
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,818
652
6,155
7,563
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
jamiojamzie
Thanatos
12
4 / 4 / 9
7,579
632
4,626
8,913
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
muredor
Rama
13
16 / 2 / 5
9,043
754
10,542
13,462
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 17
7,875
656
3,865
8,211
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
torleshact
Guan Yu
13
7 / 0 / 2
8,328
694
7,674
8,637
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
8
Kills
33
33
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GorDusk
King Arthur
0
5
1
0.1
W
4
2
4
3
L
Merlin
Revalii
Merlin
1
8
3
0.31
L
Mercury
Zandy脏迪
Mercury
5
4
1
1.38
L
1
7
3
0.36
W
Thanatos
jamiojamzie
Thanatos
4
4
9
2.13
W
Rama
muredor
Rama
16
2
5
9.25
L
Cabrakan
shangyu
Cabrakan
1
9
2
0.22
W
2
0
17
10.5
W
Guan Yu
torleshact
Guan Yu
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
32,862
43,466
Taken
46,786
17,523
Mitigated
20,870
5,518
Healing
28,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GorDusk
King Arthur
3,439
1,232
0
1,764
9,087
4,071
0
324
8,763
0
16,429
W
6,155
720
1,184
3,657
7,563
2,499
649
2,245
5,182
41,592
0
L
Merlin
Revalii
Merlin
6,059
723
0
774
7,612
1,947
100
1,921
5,619
24,198
0
L
Mercury
Zandy脏迪
Mercury
5,102
1,847
0
1,823
9,150
2,448
0
2,221
6,761
0
26,255
L
4,984
886
143
354
7,207
2,155
0
2,704
4,273
14,863
0
W
Thanatos
jamiojamzie
Thanatos
4,626
1,287
111
7,047
8,913
2,814
276
1,466
7,174
0
35,055
W
Rama
muredor
Rama
10,542
9,163
0
7,475
13,462
4,606
3,043
6,866
6,512
0
52,211
L
Cabrakan
shangyu
Cabrakan
5,067
863
0
660
10,410
6,902
23
2,350
8,030
12,565
0
W
3,865
893
0
3,056
8,211
4,825
160
4,190
3,853
14,703
0
W
Guan Yu
torleshact
Guan Yu
7,674
2,367
552
5,811
8,637
6,126
216
723
7,505
0
40,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
40,643
157
Minions Killed
336
0
Camps Cleared
0
1,053,361
Distance Traveled
1,195,162
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,316
443
28
2
0
198,851
0
W
Ra
7,818
652
85
7
0
252,692
2
L
Merlin
5,227
436
25
2
0
193,552
0
L
Mercury
6,727
561
52
4
0
258,151
0
L
Ra
5,635
470
28
2
0
213,153
1
W
Thanatos
7,579
632
61
5
0
232,670
3
W
Rama
9,043
754
88
7
0
199,558
2
L
Cabrakan
5,664
472
24
2
0
189,654
0
W
Geb
7,875
656
18
2
0
258,241
4
W
Guan Yu
8,328
694
84
7
0
252,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role