Player Matchup

Nike
Nike
CashoutSinai
Nike
Level 50
God Stats
37W - 29L
1,597 SR
Queue Stats
577W - 569L
1,423 Elo+
Solo
Ymir
Ymir
NotoriousJIG16
Ymir
Level 57
God Stats
108W - 72L
1,472 SR
Queue Stats
453W - 429L
1,458 Elo+
Party 2
Izanami
Izanami
PanicAsp
Izanami
Level 74
God Stats
46W - 47L
1,534 SR
Queue Stats
1,060W - 1,040L
1,446 Elo+
Party 2
Loki
Loki
Potatobaconsoup
Loki
Level 113
God Stats
29W - 33L
1,534 SR
Queue Stats
530W - 487L
1,508 Elo+
Solo
Scylla
Scylla
jpedroporto
Scylla
Level 100
God Stats
6W - 8L
1,283 SR
Queue Stats
129W - 140L
1,530 Elo+
Solo
Team Averages
Level 79
1,484 SR
1,473 Elo+

VS

Team Averages
Level 86
1,471 SR
1,434 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nanokiller6128
Nu Wa
Level 54
God Stats
14W - 10L
1,637 SR
Queue Stats
170W - 194L
1,504 Elo+
Solo
Ymir
Ymir
Songbirdx16
Ymir
Level 101
God Stats
7W - 11L
1,301 SR
Queue Stats
10W - 19L
1,279 Elo+
Party 1
Achilles
Achilles
Tedy1808
Achilles
Level 105
God Stats
65W - 58L
1,600 SR
Queue Stats
217W - 197L
1,519 Elo+
Solo
Fenrir
Fenrir
TrashPandaRacc
Fenrir
Level 68
God Stats
1W - 3L
1,318 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,066
505
5,577
11,728
5,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 6
6,493
464
4,656
6,886
4,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PanicAsp
Izanami
13
4 / 0 / 3
7,355
525
8,451
6,089
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 5
8,273
591
5,572
6,785
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
15
3 / 0 / 2
8,651
618
5,509
4,693
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 1
6,151
439
5,719
8,955
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
7,304
522
2,747
7,363
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,406
458
2,212
9,478
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Tedy1808
Achilles
14
2 / 2 / 1
7,677
548
6,702
12,575
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 2 / 1
6,582
470
4,034
8,058
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
0
3
1
0.17
L
0
4
1
0.13
W
1
1
6
4
W
Izanami
PanicAsp
Izanami
4
0
3
5.5
W
5
1
5
7.5
L
1
4
0
0.25
L
Achilles
Tedy1808
Achilles
2
2
1
1.25
L
2
2
1
1.25
W
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
21,414
36,181
Taken
46,429
14,498
Mitigated
26,700
12,654
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,719
2,206
0
3,684
8,955
2,880
0
1,428
7,527
0
42,346
W
5,577
878
0
1,910
11,728
5,171
0
584
10,604
0
42,052
L
2,747
778
0
900
7,363
2,071
0
3,281
3,788
44,956
0
W
4,656
399
443
1,328
6,886
4,492
224
1,137
5,749
24,410
0
W
Izanami
PanicAsp
Izanami
8,451
5,728
282
3,720
6,089
1,573
1,837
1,008
5,081
0
44,884
W
5,572
1,816
0
3,202
6,785
1,901
0
650
6,073
0
40,330
L
2,212
681
795
1,960
9,478
5,865
0
2,610
6,868
19,769
0
L
Achilles
Tedy1808
Achilles
6,702
1,847
0
5,818
12,575
12,681
0
1,866
10,641
0
44,629
L
4,034
816
0
3,268
8,058
3,203
0
618
7,440
0
33,960
W
Scylla
5,509
519
0
1,769
4,693
1,361
0
1,413
3,116
59,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
34,120
389
Minions Killed
344
0
Camps Cleared
0
1,362,605
Distance Traveled
1,259,316
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,151
439
68
5
0
225,293
2
W
Nike
7,066
505
73
5
0
269,870
8
L
Nu Wa
7,304
522
93
7
0
247,592
1
W
Ymir
6,493
464
37
3
0
265,052
0
W
Izanami
7,355
525
90
6
0
252,813
3
W
Loki
8,273
591
76
5
0
297,959
5
L
Ymir
6,406
458
41
3
0
242,776
6
L
Achilles
7,677
548
87
6
0
255,770
1
L
Fenrir
6,582
470
55
4
0
287,885
2
W
Scylla
8,651
618
113
8
0
276,911
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role