Player Matchup

Nemesis
Nemesis
ArcaneWisteria
Nemesis
Level 141
God Stats
2W - 0L
1,263 SR
Queue Stats
369W - 218L
1,696 Elo+
Party 1
Janus
Janus
HDdyna1998
Janus
Level 16
God Stats
5W - 1L
1,378 SR
Queue Stats
6W - 3L
1,309 Elo+
Party 1
Ne Zha
Ne Zha
yuhboiDier
Ne Zha
Level 158
God Stats
8W - 7L
1,777 SR
Queue Stats
471W - 330L
1,682 Elo+
Party 1
Eset
Eset
yuhboiDucky
Eset
Level 156
God Stats
7W - 5L
1,542 SR
Queue Stats
403W - 248L
1,668 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,589 Elo+

VS

Team Averages
Level 71
1,606 SR
1,509 Elo+
Sol
Sol
CelestialBerry
Sol
Level 24
God Stats
3W - 2L
1,607 SR
Queue Stats
16W - 20L
1,709 Elo+
Party 2
Bellona
Bellona
HEXX04
Bellona
Level 63
God Stats
2W - 3L
1,504 SR
Queue Stats
18W - 25L
1,433 Elo+
Party 2
Mulan
Mulan
Notime4shells
Mulan
Level 99
God Stats
1W - 1L
1,694 SR
Queue Stats
31W - 36L
1,467 Elo+
Party 2
Anubis
Anubis
POWERWOLF23
Anubis
Level 98
God Stats
0W - 7L
1,617 SR
Queue Stats
30W - 40L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,088
841
6,295
9,415
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
1 / 0 / 3
9,607
801
6,691
4,199
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
yuhboiDier
Ne Zha
17
5 / 0 / 6
10,340
862
7,768
7,400
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 9
9,861
822
11,419
5,917
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,428
702
3,587
8,413
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
HEXX04
Bellona
13
0 / 3 / 0
7,870
656
2,259
11,152
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 0
8,238
687
5,221
10,489
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
0 / 6 / 0
7,907
659
4,000
10,135
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
0
2
1
0.25
W
Janus
1
0
3
2.5
L
Bellona
HEXX04
Bellona
0
3
0
0
L
1
3
0
0.33
L
Anubis
0
6
0
0
W
Ne Zha
yuhboiDier
Ne Zha
5
0
6
8
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
15,067
26,931
Taken
40,189
12,917
Mitigated
19,495
7,335
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
3,062
0
1,986
9,415
4,219
454
2,837
6,578
0
24,112
L
3,587
663
0
1,695
8,413
2,362
1,401
5,403
2,900
22,984
0
W
Janus
6,691
221
0
0
4,199
1,579
1,056
1,081
3,118
39,017
0
L
Bellona
HEXX04
Bellona
2,259
1,299
147
1,634
11,152
5,608
960
4,554
6,106
0
17,511
L
5,221
678
0
716
10,489
6,878
0
4,306
6,012
0
21,463
L
Anubis
4,000
0
0
2,334
10,135
4,647
0
3,608
6,086
31,689
0
W
Ne Zha
yuhboiDier
Ne Zha
7,768
1,834
0
3,279
7,400
4,545
1,505
2,121
5,279
0
34,460
W
11,419
905
367
1,703
5,917
2,574
1,484
2,429
3,488
36,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
32,443
251
Minions Killed
173
14
Camps Cleared
7
1,011,717
Distance Traveled
692,121
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,088
841
35
3
6
269,318
3
L
Sol
8,428
702
57
5
0
199,597
0
W
Janus
9,607
801
85
7
1
246,534
2
L
Bellona
7,870
656
35
3
3
197,633
0
L
Mulan
8,238
687
34
3
3
163,370
0
L
Anubis
7,907
659
47
4
1
131,521
2
W
Ne Zha
10,340
862
59
5
6
257,867
1
W
Eset
9,861
822
72
6
1
237,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role