Player Matchup

Artemis
Artemis
Culture-Aids
Artemis
Level 60
God Stats
13W - 9L
1,552 SR
Queue Stats
243W - 320L
1,311 Elo+
Party 1
Arachne
Arachne
Culture-Ebola
Arachne
Level 56
God Stats
10W - 6L
1,539 SR
Queue Stats
94W - 145L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
GeneralCryptha
Cabrakan
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 79L
1,411 Elo+
Party 1
Zeus
Zeus
GeneralNERBz
Zeus
Level 28
God Stats
8W - 6L
1,602 SR
Queue Stats
71W - 96L
1,423 Elo+
Party 1
Cupid
Cupid
YaBoyKlabuster
Cupid
Level 40
God Stats
15W - 9L
1,638 SR
Queue Stats
290W - 361L
1,422 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,389 Elo+

VS

Team Averages
Level 45
1,500 SR
1,387 Elo+
Nox
Nox
 
Nox
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Armageddon_00096
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Bakasura
Bakasura
Rerath96
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2
Artemis
Artemis
Sohito_Steso
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Culture-Aids
Artemis
9
4 / 0 / 3
5,513
551
5,667
5,601
1,797
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
11
8 / 1 / 1
6,716
672
4,502
7,032
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
9
1 / 0 / 6
5,635
564
5,189
6,162
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 2
5,886
589
3,445
4,623
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 0
5,854
585
2,097
2,339
692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 4 / 1
5,388
539
3,457
4,717
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
 
Aphrodite
7
0 / 3 / 0
4,121
412
2,904
5,487
1,671
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 1
5,192
519
1,598
3,604
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Rerath96
Bakasura
7
1 / 2 / 0
4,772
477
2,296
5,359
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Sohito_Steso
Artemis
7
0 / 4 / 0
4,109
411
3,229
7,346
1,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
1
0.38
L
Aphrodite
 
Aphrodite
0
3
0
0
L
1
1
1
1.5
W
Artemis
Culture-Aids
Artemis
4
0
3
5.5
W
Arachne
8
1
1
8.5
W
Cabrakan
1
0
6
4
W
0
2
2
0.5
L
Bakasura
Rerath96
Bakasura
1
2
0
0.5
L
Artemis
Sohito_Steso
Artemis
0
4
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
13,484
25,757
Taken
26,513
11,248
Mitigated
9,144
11,099
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,457
96
0
390
4,717
1,527
0
2,333
2,070
22,297
0
L
Aphrodite
 
Aphrodite
2,904
386
2,526
2,236
5,487
1,671
0
1,809
3,678
14,268
0
L
1,598
212
0
428
3,604
2,169
0
198
3,388
0
16,471
W
Artemis
Culture-Aids
Artemis
5,667
1,932
0
2,456
5,601
1,797
280
1,744
3,857
0
23,904
W
Arachne
4,502
2,763
0
3,061
7,032
2,794
627
1,417
5,507
0
34,848
W
Cabrakan
5,189
718
270
2,486
6,162
4,639
283
1,160
5,002
18,652
0
W
3,445
1,010
0
1,714
4,623
1,326
887
1,716
2,681
27,138
0
L
Bakasura
Rerath96
Bakasura
2,296
1,813
0
1,647
5,359
1,959
0
752
4,553
0
15,192
L
Artemis
Sohito_Steso
Artemis
3,229
1,238
0
538
7,346
1,818
0
3,156
4,190
0
16,058
W
2,097
948
0
1,112
2,339
692
451
0
2,339
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
23,582
256
Minions Killed
179
0
Camps Cleared
0
877,887
Distance Traveled
898,574
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,388
539
47
5
0
167,387
1
L
Aphrodite
4,121
412
12
1
0
176,181
3
L
Bellona
5,192
519
45
5
0
190,446
0
W
Artemis
5,513
551
38
4
0
171,800
4
W
Arachne
6,716
672
59
6
0
223,447
1
W
Cabrakan
5,635
564
30
3
0
155,550
2
W
Zeus
5,886
589
70
7
0
152,115
2
L
Bakasura
4,772
477
42
4
0
215,354
0
L
Artemis
4,109
411
33
3
0
149,206
0
W
Cupid
5,854
585
59
6
0
174,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role