Player Matchup

Cthulhu
Cthulhu
DrafolBR
Cthulhu
Level 69
God Stats
1W - 2L
1,595 SR
Queue Stats
149W - 165L
1,357 Elo+
Party 1
Skadi
Skadi
Im_x_Gustavo
Skadi
Level 103
God Stats
1W - 0L
1,718 SR
Queue Stats
55W - 55L
1,428 Elo+
Party 1
Anubis
Anubis
XxXTentation311
Anubis
Level 50
God Stats
33W - 34L
1,447 SR
Queue Stats
308W - 364L
1,317 Elo+
Solo
Danzaburou
Danzaburou
sanguiguis
Danzaburou
Level 58
God Stats
16W - 17L
1,439 SR
Queue Stats
93W - 113L
1,354 Elo+
Party 1
Osiris
Osiris
vBasso__
Osiris
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 90L
1,344 Elo+
Party 1
Team Averages
Level 72
1,540 SR
1,360 Elo+

VS

Team Averages
Level 66
1,369 SR
1,387 Elo+
Ravana
Ravana
Alpha_Wolf113
Ravana
Level 69
God Stats
7W - 16L
1,068 SR
Queue Stats
85W - 106L
1,403 Elo+
Solo
Anubis
Anubis
German-rock
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,404 Elo+
Solo
Mulan
Mulan
Kakashi-Sansei86
Mulan
Level 48
God Stats
1W - 11L
1,044 SR
Queue Stats
222W - 301L
1,355 Elo+
Solo
Horus
Horus
Life_Is_Comical
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Heimdallr
Heimdallr
slydawg001
Heimdallr
Level 65
God Stats
5W - 3L
1,731 SR
Queue Stats
50W - 74L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrafolBR
Cthulhu
13
5 / 4 / 9
9,525
529
11,625
20,888
8,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 5
8,738
485
8,033
11,683
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 6
9,401
522
10,940
10,033
4,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
sanguiguis
Danzaburou
18
11 / 2 / 9
10,841
602
15,146
12,526
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
vBasso__
Osiris
14
2 / 3 / 2
8,258
459
4,701
7,590
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,491
472
6,213
11,136
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Anubis
15
5 / 4 / 6
9,357
520
9,941
10,940
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 8 / 3
8,537
474
6,533
16,816
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 6 / 8
7,995
444
5,689
14,705
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
slydawg001
Heimdallr
13
5 / 6 / 4
8,353
464
10,407
14,592
4,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
28
Kills
16
18
Deaths
29
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Cthulhu
DrafolBR
Cthulhu
5
4
9
2.38
L
Anubis
5
4
6
2
W
2
5
5
0.9
L
3
8
3
0.56
L
1
6
8
0.83
W
8
4
6
2.75
W
Danzaburou
sanguiguis
Danzaburou
11
2
9
7.75
L
Heimdallr
slydawg001
Heimdallr
5
6
4
1.17
W
Osiris
vBasso__
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
38,783
62,720
Taken
68,189
27,274
Mitigated
33,871
15,124
Healing
19,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,213
2,312
0
2,716
11,136
4,583
178
3,283
7,853
0
42,372
W
Cthulhu
DrafolBR
Cthulhu
11,625
580
231
6,751
20,888
8,863
198
2,484
18,404
37,924
0
L
Anubis
9,941
301
0
3,841
10,940
4,831
0
4,662
6,278
51,914
0
W
8,033
3,551
0
2,898
11,683
3,668
2,297
1,600
10,083
0
61,588
L
6,533
1,054
0
3,105
16,816
9,235
214
2,680
14,136
0
35,869
L
5,689
3,164
2,541
4,232
14,705
10,273
0
5,672
9,033
0
22,083
W
10,940
259
46
2,921
10,033
4,051
306
4,315
5,718
33,008
0
W
Danzaburou
sanguiguis
Danzaburou
15,146
7,336
0
1,632
12,526
4,432
427
1,768
10,758
0
79,638
L
Heimdallr
slydawg001
Heimdallr
10,407
4,093
0
2,969
14,592
4,949
47
6,613
7,979
0
46,215
W
Osiris
vBasso__
Osiris
4,701
1,822
0
645
7,590
6,260
0
282
7,308
0
39,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
42,733
415
Minions Killed
335
0
Camps Cleared
0
1,566,917
Distance Traveled
1,522,191
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,491
472
82
5
0
333,736
2
W
Cthulhu
9,525
529
39
2
0
366,141
5
L
Anubis
9,357
520
88
5
0
280,405
4
W
Skadi
8,738
485
119
7
0
302,944
2
L
Mulan
8,537
474
74
4
0
317,188
2
L
Horus
7,995
444
33
2
0
298,116
4
W
Anubis
9,401
522
56
3
0
305,143
2
W
Danzaburou
10,841
602
131
7
0
347,269
3
L
Heimdallr
8,353
464
58
3
0
292,746
4
W
Osiris
8,258
459
70
4
0
245,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role