Player Matchup

Tyr
Tyr
Aslahn
Tyr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 64L
1,606 Elo+
Solo
Aphrodite
Aphrodite
CadaverMorto
Aphrodite
Level 20
God Stats
6W - 0L
1,913 SR
Queue Stats
27W - 15L
1,723 Elo+
Party 2
Ne Zha
Ne Zha
FaintedUmbreon
Ne Zha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 62L
1,596 Elo+
Party 2
Janus
Janus
ZonaroKiller
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
woody-address1
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,667 Elo+
Solo
Team Averages
Level 31
1,583 SR
1,618 Elo+

VS

Team Averages
Level 23
1,587 SR
1,580 Elo+
Thor
Thor
BlackDED2
Thor
Level 29
God Stats
0W - 1L
1,342 SR
Queue Stats
55W - 28L
1,613 Elo+
Solo
Anhur
Anhur
Ma1ke
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
PrroLokoJOe
Ra
Level 28
God Stats
3W - 1L
1,790 SR
Queue Stats
176W - 136L
1,568 Elo+
Solo
Ymir
Ymir
guidoce7
Ymir
Level 5
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 1
Nemesis
Nemesis
vithiarrito
Nemesis
Level 29
God Stats
16W - 6L
1,763 SR
Queue Stats
148W - 179L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aslahn
Tyr
19
2 / 1 / 2
12,430
518
10,286
17,827
25,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
CadaverMorto
Aphrodite
18
7 / 0 / 15
13,378
557
6,458
13,040
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 9
12,736
531
10,023
21,016
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 7
13,719
572
11,349
13,420
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
woody-address1
Chernobog
20
9 / 1 / 9
13,670
570
17,955
21,011
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 5 / 1
11,963
498
24,480
18,579
11,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Ma1ke
Anhur
15
1 / 7 / 1
9,264
386
5,913
13,724
4,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 1
9,742
406
4,090
7,629
2,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 9 / 3
7,711
321
3,640
14,375
10,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
vithiarrito
Nemesis
17
0 / 5 / 1
10,409
434
6,598
17,398
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
28
Kills
9
9
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
Aslahn
Tyr
2
1
2
3
L
Thor
5
5
1
1.1
W
Aphrodite
CadaverMorto
Aphrodite
7
0
15
14.5
W
4
2
9
4.25
L
Anhur
Ma1ke
Anhur
1
7
1
0.21
L
3
2
1
1.75
W
6
5
7
1.9
L
Ymir
0
9
3
0.17
L
Nemesis
vithiarrito
Nemesis
0
5
1
0.1
W
Chernobog
woody-address1
Chernobog
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
44,721
86,314
Taken
71,705
56,119
Mitigated
36,479
42,751
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Aslahn
Tyr
10,286
1,950
0
4,205
17,827
25,361
828
278
17,549
633
69,796
L
Thor
24,480
5,293
0
4,548
18,579
11,914
0
4,052
14,369
0
84,571
W
Aphrodite
CadaverMorto
Aphrodite
6,458
1,267
7,471
10,953
13,040
8,656
2,038
2,086
10,954
29,325
0
W
10,023
3,115
0
7,463
21,016
8,567
1,778
1,806
19,210
0
96,399
L
Anhur
Ma1ke
Anhur
5,913
2,306
0
2,456
13,724
4,073
0
2,361
11,325
0
46,619
L
4,090
101
253
1,441
7,629
2,997
296
4,522
2,983
52,823
0
W
11,349
918
0
1,280
13,420
4,652
1,502
2,181
11,239
97,085
0
L
Ymir
3,640
394
0
48
14,375
10,007
0
4,414
9,888
10,856
0
L
Nemesis
vithiarrito
Nemesis
6,598
1,629
0
4,767
17,398
7,488
940
2,592
14,764
0
71,275
W
Chernobog
woody-address1
Chernobog
17,955
12,281
0
11,379
21,011
8,883
3,707
1,379
19,632
0
122,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,933
Gold Earned
49,089
637
Minions Killed
461
0
Camps Cleared
0
2,307,195
Distance Traveled
1,922,734
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,430
518
127
5
0
427,085
0
L
Thor
11,963
498
141
6
0
391,073
5
W
Aphrodite
13,378
557
54
2
0
529,928
7
W
Ne Zha
12,736
531
128
5
0
442,542
1
L
Anhur
9,264
386
78
3
0
402,651
4
L
Ra
9,742
406
101
4
0
255,921
2
W
Janus
13,719
572
183
8
0
473,437
3
L
Ymir
7,711
321
12
1
0
425,040
4
L
Nemesis
10,409
434
129
5
0
448,049
2
W
Chernobog
13,670
570
145
6
0
434,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role