Player Matchup

Danzaburou
Danzaburou
Jarolet
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Laicura
Cerberus
Level 110
God Stats
16W - 8L
1,733 SR
Queue Stats
100W - 98L
1,513 Elo+
Party 2
Nox
Nox
legendgamerpro
Nox
Level 66
God Stats
2W - 2L
1,015 SR
Queue Stats
123W - 127L
1,513 Elo+
Party 2
Team Averages
Level 77
1,416 SR
1,508 Elo+

VS

Team Averages
Level 77
1,434 SR
1,326 Elo+
Neith
Neith
RVedel
Neith
Level 81
God Stats
9W - 8L
1,500 SR
Queue Stats
79W - 99L
1,253 Elo+
Party 1
Chaac
Chaac
RazorCall
Chaac
Level 61
God Stats
17W - 10L
1,500 SR
Queue Stats
80W - 94L
1,253 Elo+
Party 1
Thoth
Thoth
VicT
Thoth
Level 89
God Stats
0W - 1L
1,301 SR
Queue Stats
30W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jarolet
Danzaburou
15
4 / 1 / 8
10,850
723
9,984
14,449
6,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Laicura
Cerberus
13
3 / 2 / 11
11,298
753
6,564
16,796
20,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 5 / 6
11,041
736
11,097
12,236
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RVedel
Neith
14
3 / 4 / 4
9,682
645
11,535
9,796
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
RazorCall
Chaac
13
4 / 4 / 2
9,696
646
12,273
12,400
10,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
VicT
Thoth
12
1 / 6 / 3
9,105
607
8,465
11,419
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
8
8
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jarolet
Danzaburou
4
1
8
8
W
Cerberus
Laicura
Cerberus
3
2
11
4.25
L
Neith
RVedel
Neith
3
4
4
1.25
L
Chaac
RazorCall
Chaac
4
4
2
1.25
L
Thoth
VicT
Thoth
1
6
3
0.42
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
32,273
43,481
Taken
33,615
33,089
Mitigated
17,841
12,084
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jarolet
Danzaburou
9,984
3,837
0
5,539
14,449
6,803
1,836
2,428
11,839
0
64,726
W
Cerberus
Laicura
Cerberus
6,564
428
462
3,242
16,796
20,863
15
3,740
12,582
20,202
0
L
Neith
RVedel
Neith
11,535
5,207
0
1,984
9,796
3,470
240
4,847
4,717
0
43,885
L
Chaac
RazorCall
Chaac
12,273
1,023
0
2,539
12,400
10,616
0
6,645
5,599
0
35,395
L
Thoth
VicT
Thoth
8,465
480
0
152
11,419
3,755
0
5,582
5,535
35,587
0
W
11,097
877
340
2,501
12,236
5,423
791
1,495
10,515
35,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
28,483
180
Minions Killed
172
0
Camps Cleared
0
774,253
Distance Traveled
762,334
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,850
723
104
7
0
272,506
4
W
Cerberus
11,298
753
19
1
0
269,528
5
L
Neith
9,682
645
72
5
0
238,491
1
L
Chaac
9,696
646
44
3
0
269,473
4
L
Thoth
9,105
607
56
4
0
254,370
4
W
Nox
11,041
736
57
4
0
232,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role