Player Matchup

Sol
Sol
Appalachian
Sol
Level 13
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 4L
1,017 Elo+
Party 1
Cthulhu
Cthulhu
LokiJungleOrFeed
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,238 Elo+
Party 1
Neith
Neith
ka3eTP
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,437 SR
1,252 Elo+

VS

Team Averages
Level 21
1,672 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
ONIT17
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,796 SR
Queue Stats
17W - 36L
1,319 Elo+
Solo
Scylla
Scylla
arødleV
Scylla
Level 29
God Stats
23W - 42L
1,376 SR
Queue Stats
240W - 249L
1,424 Elo+
Solo
Khepri
Khepri
itsmanguu
Khepri
Level 18
God Stats
21W - 8L
1,845 SR
Queue Stats
45W - 37L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
8,383
645
5,785
6,378
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 6
8,562
659
4,680
13,013
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
ka3eTP
Neith
13
5 / 0 / 2
9,193
707
6,813
5,610
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ONIT17
Ah Muzen Cab
12
1 / 2 / 1
7,683
591
6,979
7,339
2,791
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
arødleV
Scylla
10
0 / 3 / 2
7,330
564
6,196
7,472
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
itsmanguu
Khepri
7
1 / 2 / 0
7,449
573
2,304
6,749
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
0
1
6
3
L
Ah Muzen Cab
ONIT17
Ah Muzen Cab
1
2
1
0.75
L
Scylla
arødleV
Scylla
0
3
2
0.33
L
Khepri
itsmanguu
Khepri
1
2
0
0.5
W
Neith
ka3eTP
Neith
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
15,479
25,001
Taken
21,560
12,868
Mitigated
9,090
6,862
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,785
1,074
0
2,202
6,378
1,910
1,069
2,886
3,318
18,709
0
W
4,680
436
0
2,139
13,013
8,903
273
3,460
9,253
35,853
0
L
Ah Muzen Cab
ONIT17
Ah Muzen Cab
6,979
2,363
0
1,775
7,339
2,791
0
2,940
4,399
0
35,581
L
Scylla
arødleV
Scylla
6,196
552
0
330
7,472
2,661
46
4,605
2,867
19,639
0
L
Khepri
itsmanguu
Khepri
2,304
319
391
1,687
6,749
3,638
0
2,924
3,825
8,512
0
W
Neith
ka3eTP
Neith
6,813
2,975
0
2,521
5,610
2,055
660
1,708
3,734
0
37,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
22,462
167
Minions Killed
91
0
Camps Cleared
0
642,846
Distance Traveled
575,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,383
645
44
3
0
190,856
2
W
Cthulhu
8,562
659
51
4
0
229,262
4
L
Ah Muzen Cab
7,683
591
58
4
0
202,090
4
L
Scylla
7,330
564
25
2
0
215,956
0
L
Khepri
7,449
573
8
1
0
157,411
1
W
Neith
9,193
707
72
6
0
222,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role