Player Matchup

Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
MiG__TiG
Kuzenbo
Level 28
God Stats
4W - 2L
1,848 SR
Queue Stats
158W - 149L
1,452 Elo+
Party 4
Nemesis
Nemesis
lNo1Knowss
Nemesis
Level 42
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Janus
Janus
superleo123058
Janus
Level 88
God Stats
12W - 11L
1,700 SR
Queue Stats
310W - 281L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
willywonkaJR05
Guan Yu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,248 Elo+
Party 3
Team Averages
Level 53
1,660 SR
1,439 Elo+

VS

Team Averages
Level 56
1,608 SR
1,482 Elo+
Arachne
Arachne
Clen59
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
HackoiQ
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 215L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
LINEO_-
Cthulhu
Level 25
God Stats
35W - 26L
1,591 SR
Queue Stats
71W - 57L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
N3-_-xUs-
Cabrakan
Level 73
God Stats
3W - 5L
1,730 SR
Queue Stats
230W - 198L
1,540 Elo+
Party 1
Merlin
Merlin
theline49
Merlin
Level 44
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 1 / 4
6,716
480
4,606
8,456
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MiG__TiG
Kuzenbo
9
0 / 4 / 3
6,014
430
2,482
8,918
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
lNo1Knowss
Nemesis
16
10 / 1 / 0
8,943
639
11,029
8,534
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 0 / 3
9,377
670
6,734
6,878
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 4
6,570
469
1,735
7,683
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clen59
Arachne
9
0 / 5 / 2
5,837
417
2,301
10,707
3,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
HackoiQ
Skadi
11
2 / 2 / 3
6,655
475
7,232
6,615
1,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LINEO_-
Cthulhu
10
3 / 3 / 2
6,915
494
7,270
8,292
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
N3-_-xUs-
Cabrakan
12
2 / 4 / 0
7,818
558
5,958
10,508
7,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
theline49
Merlin
12
0 / 3 / 0
7,078
506
1,204
6,235
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
7
7
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
L
Arachne
Clen59
Arachne
0
5
2
0.2
L
Skadi
HackoiQ
Skadi
2
2
3
1.75
L
Cthulhu
LINEO_-
Cthulhu
3
3
2
1.33
W
Kuzenbo
MiG__TiG
Kuzenbo
0
4
3
0.38
L
Cabrakan
N3-_-xUs-
Cabrakan
2
4
0
0.5
W
Nemesis
lNo1Knowss
Nemesis
10
1
0
10
W
6
0
3
7.5
L
Merlin
theline49
Merlin
0
3
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
23,965
40,469
Taken
42,357
20,715
Mitigated
18,239
8,396
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,606
3,313
0
3,651
8,456
2,405
0
3,108
5,348
0
40,790
L
Arachne
Clen59
Arachne
2,301
1,749
0
3,053
10,707
3,052
0
1,333
9,288
0
29,013
L
Skadi
HackoiQ
Skadi
7,232
4,166
0
2,858
6,615
1,830
578
2,163
4,394
0
37,201
L
Cthulhu
LINEO_-
Cthulhu
7,270
1,081
43
1,565
8,292
3,935
396
3,760
4,457
28,028
0
W
Kuzenbo
MiG__TiG
Kuzenbo
2,482
692
0
1,915
8,918
6,280
0
3,300
5,618
7,635
0
L
Cabrakan
N3-_-xUs-
Cabrakan
5,958
1,047
0
2,926
10,508
7,758
0
421
9,887
40,126
0
W
Nemesis
lNo1Knowss
Nemesis
11,029
7,237
0
847
8,534
4,542
0
2,353
6,181
0
75,405
W
6,734
497
0
1,367
6,878
2,446
64
1,963
4,915
75,361
0
L
Merlin
theline49
Merlin
1,204
0
0
1,659
6,235
1,664
389
1,262
4,899
41,403
0
W
1,735
180
0
616
7,683
5,042
0
3,708
3,975
0
25,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
34,303
435
Minions Killed
347
0
Camps Cleared
0
1,343,907
Distance Traveled
1,256,358
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,716
480
83
6
0
235,210
4
L
Arachne
5,837
417
54
4
0
285,708
2
L
Skadi
6,655
475
61
4
0
255,287
3
L
Cthulhu
6,915
494
39
3
0
283,555
3
W
Kuzenbo
6,014
430
11
1
0
276,933
3
L
Cabrakan
7,818
558
93
7
0
196,271
5
W
Nemesis
8,943
639
131
9
0
306,734
1
W
Janus
9,377
670
158
11
0
288,722
4
L
Merlin
7,078
506
100
7
0
235,537
5
W
Guan Yu
6,570
469
52
4
0
236,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role