Player Matchup

Cabrakan
Cabrakan
Jum__69
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,118 Elo+
Solo
Ra
Ra
KingPatrick89
Ra
Level 18
God Stats
3W - 9L
1,463 SR
Queue Stats
33W - 51L
1,220 Elo+
Party 3
Rama
Rama
Robin_banks9
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,242 Elo+
Party 3
Merlin
Merlin
Splyyxz
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
proud-toil
Nemesis
Level 21
God Stats
1W - 4L
1,350 SR
Queue Stats
59W - 77L
1,242 Elo+
Party 3
Team Averages
Level 14
1,463 SR
1,264 Elo+

VS

Team Averages
Level 19
1,506 SR
1,205 Elo+
Jormungandr
Jormungandr
Gaunerkopf
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,028 Elo+
Party 2
Eset
Eset
Janini1812
Eset
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Susano
Susano
Saund-X
Susano
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,027 Elo+
Party 1
Merlin
Merlin
calavera5506
Merlin
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,027 Elo+
Party 1
Danzaburou
Danzaburou
xMentalityy_
Danzaburou
Level 29
God Stats
14W - 10L
1,532 SR
Queue Stats
33W - 26L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jum__69
Cabrakan
7
0 / 6 / 0
7,310
292
1,997
8,569
5,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 9 / 3
11,647
466
11,498
17,939
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 2
10,304
412
9,247
19,332
9,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Splyyxz
Merlin
20
7 / 4 / 1
13,237
529
16,625
13,841
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
proud-toil
Nemesis
16
3 / 9 / 4
10,806
432
9,431
24,302
14,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaunerkopf
Jormungandr
18
4 / 1 / 10
12,709
508
5,224
11,406
9,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 6 / 0
12,015
481
3,280
11,164
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Saund-X
Susano
17
3 / 5 / 6
11,546
462
7,828
15,318
6,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
7 / 6 / 5
12,880
515
12,772
16,074
6,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xMentalityy_
Danzaburou
20
20 / 0 / 4
17,443
698
30,536
35,085
16,436
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
15
Kills
35
36
Deaths
18
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Gaunerkopf
Jormungandr
4
1
10
9
W
1
6
0
0.17
L
Cabrakan
Jum__69
Cabrakan
0
6
0
0
L
3
9
3
0.5
L
2
8
2
0.38
W
Susano
Saund-X
Susano
3
5
6
1.2
L
Merlin
Splyyxz
Merlin
7
4
1
1.88
W
Merlin
7
6
5
1.58
L
Nemesis
proud-toil
Nemesis
3
9
4
0.56
W
Danzaburou
xMentalityy_
Danzaburou
20
0
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,798
Damage
59,640
83,983
Taken
89,047
42,654
Mitigated
43,020
14,276
Healing
34,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Gaunerkopf
Jormungandr
5,224
1,191
419
883
11,406
9,590
2,101
4,679
6,379
61,715
0
W
3,280
271
404
1,047
11,164
4,167
1,364
6,883
3,764
42,170
0
L
Cabrakan
Jum__69
Cabrakan
1,997
298
111
792
8,569
5,318
0
2,185
6,384
16,092
0
L
11,498
779
148
3,146
17,939
6,849
0
7,140
10,799
83,512
0
L
9,247
7,674
0
2,799
19,332
9,245
0
3,937
15,395
0
61,137
W
Susano
Saund-X
Susano
7,828
602
0
0
15,318
6,191
343
4,692
10,437
0
38,425
L
Merlin
Splyyxz
Merlin
16,625
581
0
2,078
13,841
6,927
1,489
3,348
10,099
90,440
0
W
Merlin
12,772
1,452
701
3,806
16,074
6,636
1,641
6,274
9,452
67,493
0
L
Nemesis
proud-toil
Nemesis
9,431
3,698
0
5,202
24,302
14,315
0
4,196
20,030
0
60,704
W
Danzaburou
xMentalityy_
Danzaburou
30,536
17,856
0
27,545
35,085
16,436
7,592
6,028
28,895
0
154,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
66,593
526
Minions Killed
571
0
Camps Cleared
0
1,813,440
Distance Traveled
2,190,419
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,709
508
112
4
0
459,539
1
W
Eset
12,015
481
94
4
0
423,679
0
L
Cabrakan
7,310
292
27
1
0
135,963
2
L
Ra
11,647
466
134
5
0
423,433
0
L
Rama
10,304
412
103
4
0
396,256
0
W
Susano
11,546
462
71
3
0
425,044
1
L
Merlin
13,237
529
166
7
0
376,250
6
W
Merlin
12,880
515
108
4
0
424,229
1
L
Nemesis
10,806
432
96
4
0
481,538
0
W
Danzaburou
17,443
698
186
7
0
457,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role