Player Matchup

Tiamat
Tiamat
Alnaroth
Tiamat
Level 126
God Stats
16W - 13L
1,527 SR
Queue Stats
222W - 207L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
KatranaPop
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
SmiteDie
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
WhiteFireMega
Fafnir
Level 127
God Stats
1W - 2L
1,397 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 3
Osiris
Osiris
curtac
Osiris
Level 104
God Stats
0W - 2L
1,637 SR
Queue Stats
21W - 18L
1,658 Elo+
Party 2
Team Averages
Level 87
1,512 SR
1,557 Elo+

VS

Team Averages
Level 118
1,656 SR
1,592 Elo+
Fafnir
Fafnir
Crabheade
Fafnir
Level 29
God Stats
37W - 13L
1,784 SR
Queue Stats
118W - 80L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
HeXeCtiC
Cthulhu
Level 157
God Stats
15W - 4L
1,771 SR
Queue Stats
178W - 117L
1,671 Elo+
Party 1
Apollo
Apollo
Kevko47
Apollo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 147L
1,658 Elo+
Party 1
Kali
Kali
M4cTrouble
Kali
Level 147
God Stats
2W - 0L
1,713 SR
Queue Stats
85W - 89L
1,522 Elo+
Party 1
Scylla
Scylla
Nope2Fast
Scylla
Level 106
God Stats
3W - 2L
1,514 SR
Queue Stats
23W - 35L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alnaroth
Tiamat
11
5 / 2 / 1
6,241
567
4,464
4,092
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
KatranaPop
Danzaburou
7
1 / 5 / 2
4,867
442
1,900
6,073
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SmiteDie
Mercury
11
2 / 2 / 6
6,443
586
4,468
8,006
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 2
5,140
467
2,294
6,372
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
curtac
Osiris
10
1 / 2 / 1
5,678
516
4,573
8,327
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crabheade
Fafnir
8
1 / 2 / 5
6,141
558
2,351
5,282
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
HeXeCtiC
Cthulhu
12
2 / 1 / 5
6,636
603
6,527
9,018
5,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Kevko47
Apollo
9
5 / 3 / 2
6,336
576
6,593
6,119
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 2
6,107
555
1,981
7,840
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Nope2Fast
Scylla
11
3 / 2 / 3
6,199
564
3,376
3,740
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
13
13
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alnaroth
Tiamat
5
2
1
2.75
W
Fafnir
Crabheade
Fafnir
1
2
5
1.75
W
Cthulhu
HeXeCtiC
Cthulhu
2
1
5
4.5
L
Danzaburou
KatranaPop
Danzaburou
1
5
2
0.4
W
Apollo
Kevko47
Apollo
5
3
2
2
W
2
2
2
1.5
W
Scylla
Nope2Fast
Scylla
3
2
3
2.25
L
Mercury
SmiteDie
Mercury
2
2
6
2.5
L
1
2
2
1
L
Osiris
curtac
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
20,828
32,870
Taken
31,999
14,907
Mitigated
14,637
11,175
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alnaroth
Tiamat
4,464
588
0
1,552
4,092
2,719
0
1,978
2,052
32,432
0
W
Fafnir
Crabheade
Fafnir
2,351
789
258
1,447
5,282
3,667
69
1,957
3,209
13,337
0
W
Cthulhu
HeXeCtiC
Cthulhu
6,527
1,104
0
2,903
9,018
5,247
0
1,431
7,527
39,046
0
L
Danzaburou
KatranaPop
Danzaburou
1,900
628
0
1,009
6,073
1,520
0
690
5,383
0
13,856
W
Apollo
Kevko47
Apollo
6,593
4,616
0
2,051
6,119
2,163
729
838
5,229
0
31,675
W
1,981
1,297
0
3,563
7,840
2,489
0
891
6,935
0
31,622
W
Scylla
Nope2Fast
Scylla
3,376
470
0
1,182
3,740
1,071
0
1,239
2,341
30,261
0
L
Mercury
SmiteDie
Mercury
4,468
1,705
0
3,418
8,006
2,517
0
2,496
5,414
0
35,943
L
2,294
1,030
0
1,705
6,372
4,252
138
2,452
3,884
8,943
0
L
Osiris
curtac
Osiris
4,573
2,079
0
3,491
8,327
3,899
15
4,404
3,883
0
34,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
31,419
264
Minions Killed
303
0
Camps Cleared
0
976,767
Distance Traveled
982,143
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,241
567
84
8
0
189,257
4
W
Fafnir
6,141
558
28
3
0
200,750
0
W
Cthulhu
6,636
603
79
7
0
222,776
0
L
Danzaburou
4,867
442
23
2
0
168,068
3
W
Apollo
6,336
576
53
5
0
159,081
1
W
Kali
6,107
555
59
5
0
224,697
2
W
Scylla
6,199
564
84
8
0
174,839
6
L
Mercury
6,443
586
67
6
0
236,664
1
L
Fafnir
5,140
467
15
1
0
194,234
3
L
Osiris
5,678
516
75
7
0
188,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role