Player Matchup

Tyr
Tyr
Bronze I
 
Tyr
Bronze I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver V
 
Camazotz
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
BIGG_JASON
Xbalanque
Silver V
Level 150
God Stats
144W - 126L
1,542 SR
Queue Stats
1,654W - 1,720L
546 MMR
Solo
Janus
Janus
Silver IV
dbaccari
Janus
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,508 SR
1,309 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,485 SR
504 MMR
Achilles
Achilles
Bronze I
AlLukss
Achilles
Bronze I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 111L
668 MMR
Solo
Tiamat
Tiamat
Silver V
Celninja2
Tiamat
Silver V
Level 126
God Stats
3W - 11L
1,225 SR
Queue Stats
255W - 332L
512 MMR
Solo
Skadi
Skadi
Silver V
Viicious313
Skadi
Silver V
Level 142
God Stats
0W - 1L
1,815 SR
Queue Stats
149W - 185L
618 MMR
Solo
Merlin
Merlin
Silver III
airesnetto
Merlin
Silver III
Level 129
God Stats
20W - 23L
1,550 SR
Queue Stats
358W - 365L
851 MMR
Solo
Thanatos
Thanatos
Bronze III
l Cleitinho l
Thanatos
Bronze III
Level 153
God Stats
8W - 12L
1,334 SR
Queue Stats
130W - 167L
-128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 2
6,369
637
4,515
6,842
2,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
 
Camazotz
10
3 / 1 / 5
6,148
615
3,521
4,456
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
 
Sylvanus
10
1 / 0 / 2
5,736
574
677
4,715
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
BIGG_JASON
Xbalanque
10
2 / 1 / 4
5,596
560
3,569
4,560
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
dbaccari
Janus
11
4 / 2 / 2
6,767
677
3,311
4,732
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouCthulhuTsukuyomiCu ChulainnScylla

VS

Bans
Nu WaApolloSetCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlLukss
Achilles
7
0 / 3 / 1
4,485
449
2,418
6,845
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Celninja2
Tiamat
8
0 / 2 / 1
4,611
461
1,953
3,556
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 4 / 0
4,373
437
2,002
4,379
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
airesnetto
Merlin
10
3 / 2 / 0
5,675
568
2,860
3,663
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
l Cleitinho l
Thanatos
8
2 / 2 / 1
5,322
532
1,287
5,047
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
2
2
W
Camazotz
 
Camazotz
3
1
5
5.5
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Achilles
AlLukss
Achilles
0
3
1
0.17
W
Xbalanque
BIGG_JASON
Xbalanque
2
1
4
4
L
Tiamat
Celninja2
Tiamat
0
2
1
0.25
L
1
4
0
0.25
L
Merlin
airesnetto
Merlin
3
2
0
1.5
W
Janus
dbaccari
Janus
4
2
2
2.5
L
Thanatos
l Cleitinho l
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
10,520
25,305
Taken
23,490
9,723
Mitigated
9,084
9,342
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,515
1,670
0
1,401
6,842
2,812
103
0
6,567
0
22,025
W
Camazotz
 
Camazotz
3,521
1,093
0
2,230
4,456
1,706
554
735
3,553
0
28,933
W
Sylvanus
 
Sylvanus
677
262
489
1,758
4,715
2,783
0
762
3,739
25,482
10,003
L
Achilles
AlLukss
Achilles
2,418
661
0
781
6,845
4,431
0
0
6,845
0
10,838
W
Xbalanque
BIGG_JASON
Xbalanque
3,569
1,374
653
1,513
4,560
1,251
384
607
3,763
0
24,207
L
Tiamat
Celninja2
Tiamat
1,953
280
99
1,472
3,556
1,266
0
533
2,983
19,309
0
L
2,002
929
0
490
4,379
721
0
793
3,586
0
11,424
L
Merlin
airesnetto
Merlin
2,860
98
0
773
3,663
1,162
195
1,871
1,648
23,361
0
W
Janus
dbaccari
Janus
3,311
131
0
1,298
4,732
1,171
788
1,931
2,595
35,266
0
L
Thanatos
l Cleitinho l
Thanatos
1,287
306
0
3,275
5,047
1,504
0
508
4,499
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
24,466
316
Minions Killed
194
0
Camps Cleared
0
927,367
Distance Traveled
817,974
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,369
637
52
5
0
194,067
0
W
Camazotz
6,148
615
55
6
0
205,580
4
W
Sylvanus
5,736
574
79
8
0
147,162
5
L
Achilles
4,485
449
23
2
0
146,802
0
W
Xbalanque
5,596
560
49
5
0
170,485
2
L
Tiamat
4,611
461
40
4
0
160,665
3
L
Skadi
4,373
437
23
2
0
140,582
1
L
Merlin
5,675
568
57
6
0
192,803
3
W
Janus
6,767
677
81
8
0
210,073
3
L
Thanatos
5,322
532
51
5
0
177,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role