Player Matchup

Medusa
Medusa
CipoUnchaining
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 92L
1,556 Elo+
Party 2
Janus
Janus
Daress
Janus
Level 119
God Stats
17W - 11L
1,633 SR
Queue Stats
90W - 73L
1,547 Elo+
Party 2
Nike
Nike
Demy99
Nike
Level 122
God Stats
5W - 4L
1,694 SR
Queue Stats
85W - 63L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GUNDONE228
Tsukuyomi
Level 63
God Stats
1W - 1L
1,378 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
Sobek
Sobek
Peggy99
Sobek
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 77L
1,593 Elo+
Party 2
Team Averages
Level 105
1,541 SR
1,532 Elo+

VS

Team Averages
Level 78
1,593 SR
1,455 Elo+
Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gr1nCh3uX
Geb
Level 86
God Stats
14W - 19L
1,461 SR
Queue Stats
308W - 332L
1,406 Elo+
Solo
Bellona
Bellona
Joelmg__578
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,277 Elo+
Solo
Discordia
Discordia
WickedestKnight
Discordia
Level 82
God Stats
2W - 2L
1,681 SR
Queue Stats
165W - 153L
1,527 Elo+
Party 1
Loki
Loki
zernwarrior
Loki
Level 81
God Stats
2W - 2L
1,822 SR
Queue Stats
123W - 125L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,366
567
9,012
7,091
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Daress
Janus
12
2 / 2 / 2
7,255
558
4,920
6,728
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Demy99
Nike
14
3 / 0 / 0
8,507
654
4,758
6,610
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
GUNDONE228
Tsukuyomi
11
3 / 1 / 3
6,891
530
2,863
5,585
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Peggy99
Sobek
11
1 / 0 / 5
6,663
513
3,156
6,527
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
11
0 / 2 / 0
6,150
473
2,431
5,446
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,224
402
2,112
12,117
5,138
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Joelmg__578
Bellona
12
0 / 3 / 0
6,344
488
2,549
7,551
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
WickedestKnight
Discordia
13
3 / 2 / 0
7,306
562
7,129
6,488
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
6,351
489
4,480
8,022
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkhiAkhiAkhi
Izanami
0
2
0
0
W
4
0
1
4.5
W
Janus
Daress
Janus
2
2
2
1.5
W
Nike
Demy99
Nike
3
0
0
3
W
Tsukuyomi
GUNDONE228
Tsukuyomi
3
1
3
4.5
L
0
3
0
0
L
Bellona
Joelmg__578
Bellona
0
3
0
0
W
Sobek
Peggy99
Sobek
1
0
5
3.5
L
Discordia
WickedestKnight
Discordia
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
18,701
32,541
Taken
39,624
14,815
Mitigated
17,319
12,900
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkhiAkhiAkhi
Izanami
2,431
1,917
0
2,096
5,446
2,050
0
243
5,203
0
44,349
W
9,012
4,995
0
4,504
7,091
2,399
1,434
2,409
4,644
0
46,864
W
Janus
Daress
Janus
4,920
476
0
1,475
6,728
2,177
48
3,361
3,029
49,130
0
W
Nike
Demy99
Nike
4,758
1,001
0
2,855
6,610
3,007
222
0
6,335
0
52,128
W
Tsukuyomi
GUNDONE228
Tsukuyomi
2,863
743
0
1,131
5,585
2,224
1,058
1,140
4,315
0
30,155
L
2,112
495
309
2,340
12,117
5,138
160
2,616
9,447
17,719
0
L
Bellona
Joelmg__578
Bellona
2,549
352
0
1,074
7,551
5,614
0
191
7,360
0
32,643
W
Sobek
Peggy99
Sobek
3,156
79
0
2,935
6,527
5,008
0
1,673
4,677
16,314
0
L
Discordia
WickedestKnight
Discordia
7,129
486
0
1,000
6,488
2,031
0
2,962
3,306
45,371
0
L
4,480
1,154
0
2,871
8,022
2,486
0
1,758
6,232
0
36,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
31,375
388
Minions Killed
373
0
Camps Cleared
0
1,239,900
Distance Traveled
1,198,931
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,150
473
98
8
0
200,538
3
W
Medusa
7,366
567
90
7
0
218,554
1
W
Janus
7,255
558
95
7
0
259,553
6
W
Nike
8,507
654
117
9
0
254,990
4
W
Tsukuyomi
6,891
530
56
4
0
241,723
1
L
Geb
5,224
402
27
2
0
238,389
1
L
Bellona
6,344
488
83
6
0
247,835
1
W
Sobek
6,663
513
30
2
0
265,080
5
L
Discordia
7,306
562
91
7
0
244,825
0
L
Loki
6,351
489
74
6
0
267,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role