Player Matchup

Hun Batz
Hun Batz
MrRandyWatson5C
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 118L
1,562 Elo+
Party 1
Hel
Hel
XTerrellTaylorX
Hel
Level 155
God Stats
1W - 0L
1,717 SR
Queue Stats
146W - 118L
1,564 Elo+
Party 1
Ares
Ares
therealistgamex
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,653 Elo+
Party 1
Team Averages
Level 141
1,572 SR
1,593 Elo+

VS

Team Averages
Level 93
1,438 SR
1,401 Elo+
Zeus
Zeus
CE FrogzZ
Zeus
Level 41
God Stats
24W - 34L
1,360 SR
Queue Stats
46W - 74L
1,253 Elo+
Solo
Nemesis
Nemesis
PwL_Vibes
Nemesis
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 78L
1,472 Elo+
Solo
Sobek
Sobek
palasbebes
Sobek
Level 129
God Stats
8W - 5L
1,455 SR
Queue Stats
248W - 305L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
5 / 5 / 5
8,191
819
5,545
8,123
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 2 / 7
8,285
829
6,631
7,940
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 1 / 7
7,508
751
4,364
8,119
5,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 6 / 2
7,468
747
6,395
6,862
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
PwL_Vibes
Nemesis
10
2 / 4 / 5
7,315
732
4,420
7,012
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
3 / 3 / 5
7,617
762
4,456
7,916
7,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
8
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
2
0.67
W
Hun Batz
5
5
5
1.5
L
Nemesis
PwL_Vibes
Nemesis
2
4
5
1.13
W
5
2
7
4.25
L
Sobek
3
3
5
1.83
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
15,271
24,182
Taken
21,790
11,469
Mitigated
12,191
8,477
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,395
739
0
367
6,862
2,141
0
2,741
4,121
27,776
0
W
Hun Batz
5,545
1,978
0
62
8,123
3,202
751
2,820
5,169
0
26,607
L
Nemesis
PwL_Vibes
Nemesis
4,420
1,367
0
637
7,012
2,840
149
4,353
2,659
0
20,859
W
6,631
975
2,593
4,400
7,940
3,145
339
4,569
3,163
18,818
0
L
Sobek
4,456
145
0
2,097
7,916
7,210
0
3,923
3,993
20,624
0
W
4,364
237
0
1,422
8,119
5,122
125
2,978
4,963
13,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
22,400
92
Minions Killed
101
0
Camps Cleared
0
582,381
Distance Traveled
549,101
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,468
747
47
5
0
153,449
1
W
Hun Batz
8,191
819
46
5
0
194,760
0
L
Nemesis
7,315
732
36
4
0
189,188
0
W
Hel
8,285
829
30
3
0
187,169
0
L
Sobek
7,617
762
18
2
0
206,464
4
W
Ares
7,508
751
16
2
0
200,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role