Player Matchup

Fenrir
Fenrir
CHTMTELMEX
Fenrir
Level 29
God Stats
12W - 12L
1,471 SR
Queue Stats
79W - 60L
1,628 Elo+
Solo
Bellona
Bellona
JestOuroboros
Bellona
Level 29
God Stats
8W - 11L
1,393 SR
Queue Stats
207W - 192L
1,595 Elo+
Solo
Discordia
Discordia
JoeyXSev
Discordia
Level 28
God Stats
2W - 3L
1,804 SR
Queue Stats
181W - 177L
1,652 Elo+
Solo
Hachiman
Hachiman
XDknights1
Hachiman
Level 29
God Stats
2W - 4L
1,396 SR
Queue Stats
79W - 78L
1,628 Elo+
Solo
Horus
Horus
Xhycom6534
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,785 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,658 Elo+

VS

Team Averages
Level 40
1,616 SR
1,686 Elo+
Aphrodite
Aphrodite
Furii01
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
Gahehehe
Zhong Kui
Level 13
God Stats
32W - 25L
1,849 SR
Queue Stats
105W - 77L
1,762 Elo+
Solo
Rama
Rama
NikeBornn
Rama
Level 28
God Stats
7W - 5L
1,769 SR
Queue Stats
206W - 100L
1,733 Elo+
Solo
Ra
Ra
Senpax_Killua
Ra
Level 7
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 9L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
trolllRaptor
Amaterasu
Level 28
God Stats
1W - 3L
1,651 SR
Queue Stats
5W - 3L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHTMTELMEX
Fenrir
16
7 / 3 / 9
11,595
552
10,900
18,364
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
20
15 / 0 / 4
13,551
645
19,079
15,946
15,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
JoeyXSev
Discordia
18
8 / 1 / 11
12,513
596
13,931
12,145
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
XDknights1
Hachiman
18
0 / 2 / 3
11,345
540
5,689
15,179
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
14
2 / 0 / 16
10,487
499
5,245
15,114
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Furii01
Aphrodite
14
0 / 6 / 2
9,234
440
6,047
17,532
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Gahehehe
Zhong Kui
16
2 / 8 / 0
9,923
473
11,225
21,301
17,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
2 / 3 / 1
9,655
460
10,168
15,380
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 0
7,784
371
4,672
11,951
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
trolllRaptor
Amaterasu
9
0 / 7 / 1
6,866
327
619
11,220
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
32
Kills
5
6
Deaths
33
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CHTMTELMEX
Fenrir
7
3
9
3.83
L
Aphrodite
Furii01
Aphrodite
0
6
2
0.17
L
Zhong Kui
Gahehehe
Zhong Kui
2
8
0
0.25
W
Bellona
15
0
4
17
W
Discordia
JoeyXSev
Discordia
8
1
11
13.5
L
Rama
2
3
1
0.83
L
1
9
0
0.11
W
Hachiman
XDknights1
Hachiman
0
2
3
0.75
W
Horus
2
0
16
10
L
Amaterasu
trolllRaptor
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
32,731
76,748
Taken
77,384
49,049
Mitigated
40,591
35,386
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CHTMTELMEX
Fenrir
10,900
1,468
0
6,971
18,364
8,036
0
4,256
13,951
0
79,008
L
Aphrodite
Furii01
Aphrodite
6,047
351
3,004
7,100
17,532
10,719
0
5,171
12,361
56,544
0
L
Zhong Kui
Gahehehe
Zhong Kui
11,225
932
0
7,357
21,301
17,235
0
1,512
19,789
62,492
0
W
Bellona
19,079
6,065
0
6,526
15,946
15,552
1,874
8,528
7,378
0
103,225
W
Discordia
JoeyXSev
Discordia
13,931
916
606
4,100
12,145
5,459
1,586
4,073
7,978
93,956
0
L
Rama
10,168
9,219
0
6,116
15,380
5,068
360
1,778
13,602
0
80,211
L
4,672
913
1,141
1,574
11,951
3,773
0
4,436
7,515
29,832
0
W
Hachiman
XDknights1
Hachiman
5,689
1,876
0
7,958
15,179
5,081
1,770
2,313
12,842
0
84,174
W
Horus
5,245
2,604
3,430
5,795
15,114
14,921
410
6,120
8,838
0
25,155
L
Amaterasu
trolllRaptor
Amaterasu
619
372
0
1,425
11,220
3,796
0
1,034
10,186
0
17,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
43,462
549
Minions Killed
447
0
Camps Cleared
0
2,073,718
Distance Traveled
1,705,433
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,595
552
96
5
0
434,192
4
L
Aphrodite
9,234
440
90
4
0
367,656
3
L
Zhong Kui
9,923
473
122
6
0
335,339
3
W
Bellona
13,551
645
153
7
0
448,216
2
W
Discordia
12,513
596
150
7
0
391,050
8
L
Rama
9,655
460
135
6
0
302,663
4
L
Ra
7,784
371
71
3
0
389,783
0
W
Hachiman
11,345
540
115
5
0
364,929
9
W
Horus
10,487
499
35
2
0
435,331
5
L
Amaterasu
6,866
327
29
1
0
309,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role