Player Matchup

Tsukuyomi
Tsukuyomi
Cardin62
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,768 Elo+
Solo
Skadi
Skadi
Gogmazi
Skadi
Level 16
God Stats
2W - 2L
1,546 SR
Queue Stats
33W - 21L
1,585 Elo+
Solo
Ymir
Ymir
Speedyduk
Ymir
Level 18
God Stats
7W - 4L
1,550 SR
Queue Stats
100W - 100L
1,626 Elo+
Solo
Kukulkan
Kukulkan
St3akSh0t
Kukulkan
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
79W - 49L
1,699 Elo+
Solo
Cu Chulainn
Cu Chulainn
squínts
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,635 Elo+
Solo
Team Averages
Level 15
1,566 SR
1,663 Elo+

VS

Team Averages
Level 33
1,655 SR
1,608 Elo+
Odin
Odin
DarkBlade02
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kowalskii
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,843 Elo+
Party 1
Nemesis
Nemesis
RetardedCreeper
Nemesis
Level 23
God Stats
4W - 3L
1,892 SR
Queue Stats
27W - 27L
1,549 Elo+
Party 1
Neith
Neith
ThotPocket
Neith
Level 11
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Eset
Eset
scattmatt
Eset
Level 50
God Stats
1W - 1L
1,692 SR
Queue Stats
19W - 25L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cardin62
Tsukuyomi
13
4 / 0 / 4
7,648
588
5,490
5,883
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Gogmazi
Skadi
12
5 / 5 / 1
7,379
568
5,294
9,565
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
11
3 / 3 / 8
6,847
527
6,664
9,111
7,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
St3akSh0t
Kukulkan
14
8 / 0 / 4
8,581
660
7,085
3,163
1,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
squínts
Cu Chulainn
12
2 / 3 / 4
7,288
561
6,012
8,421
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,510
501
4,217
9,926
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Kowalskii
Guan Yu
10
0 / 4 / 1
6,035
464
2,852
7,537
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 5 / 1
7,272
559
6,415
9,680
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
3 / 6 / 3
6,435
495
6,918
8,706
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
10
0 / 5 / 1
5,796
446
2,539
6,342
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
11
11
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cardin62
Tsukuyomi
4
0
4
6
L
3
2
4
2.5
W
Skadi
Gogmazi
Skadi
5
5
1
1.1
L
Guan Yu
Kowalskii
Guan Yu
0
4
1
0.13
L
5
5
1
1.1
W
Ymir
3
3
8
2.33
W
Kukulkan
St3akSh0t
Kukulkan
8
0
4
10
L
Neith
3
6
3
0.75
L
Eset
0
5
1
0.1
W
Cu Chulainn
squínts
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
22,941
36,143
Taken
42,191
18,140
Mitigated
23,241
11,328
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cardin62
Tsukuyomi
5,490
1,783
0
3,185
5,883
1,858
0
262
5,550
0
45,109
L
4,217
1,454
0
2,643
9,926
6,689
0
3,631
6,295
0
16,223
W
Skadi
Gogmazi
Skadi
5,294
2,869
0
2,242
9,565
2,461
282
0
9,565
0
41,820
L
Guan Yu
Kowalskii
Guan Yu
2,852
460
85
1,476
7,537
6,880
72
281
7,256
0
21,029
L
6,415
3,551
0
482
9,680
4,388
0
2,852
6,828
0
46,618
W
Ymir
6,664
1,597
330
3,039
9,111
7,047
0
1,549
7,490
23,098
0
W
Kukulkan
St3akSh0t
Kukulkan
7,085
1,057
0
1,091
3,163
1,123
264
378
2,676
51,740
0
L
Neith
6,918
3,653
0
1,828
8,706
2,850
325
2,315
6,391
0
28,859
L
Eset
2,539
255
447
567
6,342
2,434
0
4,670
1,672
26,081
0
W
Cu Chulainn
squínts
Cu Chulainn
6,012
2,087
0
1,441
8,421
5,651
550
83
8,098
0
32,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
32,048
386
Minions Killed
266
0
Camps Cleared
0
1,220,208
Distance Traveled
1,136,001
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,648
588
86
7
0
297,328
3
L
Odin
6,510
501
23
2
0
241,674
5
W
Skadi
7,379
568
76
6
0
219,142
7
L
Guan Yu
6,035
464
46
4
0
214,434
0
L
Nemesis
7,272
559
79
6
0
247,837
4
W
Ymir
6,847
527
38
3
0
250,460
3
W
Kukulkan
8,581
660
111
9
0
252,242
6
L
Neith
6,435
495
45
3
0
202,918
1
L
Eset
5,796
446
73
6
0
229,138
1
W
Cu Chulainn
7,288
561
75
6
0
201,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role