Player Matchup

Cerberus
Cerberus
LilBones757
Cerberus
Level 6
God Stats
9W - 15L
1,122 SR
Queue Stats
20W - 31L
1,174 Elo+
Party 2
Susano
Susano
MrBones757
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,419 Elo+
Party 2
Tiamat
Tiamat
NMR C Moon
Tiamat
Level 29
God Stats
28W - 11L
1,828 SR
Queue Stats
274W - 223L
1,459 Elo+
Solo
Odin
Odin
Nexodas2
Odin
Level 21
God Stats
15W - 11L
1,584 SR
Queue Stats
66W - 59L
1,458 Elo+
Party 2
Merlin
Merlin
eltarkas41
Merlin
Level 29
God Stats
15W - 8L
1,677 SR
Queue Stats
464W - 502L
1,416 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,385 Elo+

VS

Team Averages
Level 41
1,441 SR
1,393 Elo+
Rama
Rama
JaShinHiiDaN
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,453 Elo+
Solo
Chang'e
Chang'e
Neonpenguin007
Chang'e
Level 83
God Stats
4W - 2L
1,302 SR
Queue Stats
90W - 97L
1,373 Elo+
Party 1
Fenrir
Fenrir
kingdonfrmdao
Fenrir
Level 96
God Stats
5W - 4L
1,610 SR
Queue Stats
102W - 87L
1,420 Elo+
Party 1
Ymir
Ymir
senpaicarter
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 41L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
yeahbuddysureok
Sun Wukong
Level 3
God Stats
5W - 5L
1,290 SR
Queue Stats
49W - 57L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LilBones757
Cerberus
12
2 / 3 / 1
7,597
506
2,019
6,663
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
MrBones757
Susano
11
2 / 5 / 3
7,087
472
2,730
10,416
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
NMR C Moon
Tiamat
15
4 / 3 / 1
8,829
589
6,084
7,016
4,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
2 / 3 / 2
6,587
439
6,187
9,205
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
eltarkas41
Merlin
10
0 / 7 / 0
6,548
437
1,603
9,839
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,831
522
4,797
7,816
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 2
9,233
616
7,247
6,687
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 1
9,075
605
6,931
7,941
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 3 / 6
7,098
473
8,005
8,487
4,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
yeahbuddysureok
Sun Wukong
11
0 / 5 / 1
6,581
439
1,223
9,033
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
21
21
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Cerberus
LilBones757
Cerberus
2
3
1
0.83
L
Susano
MrBones757
Susano
2
5
3
0.7
L
Tiamat
NMR C Moon
Tiamat
4
3
1
1.5
W
5
1
2
6
L
Odin
2
3
2
1
L
Merlin
eltarkas41
Merlin
0
7
0
0
W
9
0
1
9.5
W
2
3
6
1.67
W
Sun Wukong
yeahbuddysureok
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
28,203
43,139
Taken
39,964
18,584
Mitigated
16,751
6,659
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,797
4,036
0
938
7,816
2,153
824
628
7,067
0
38,907
L
Cerberus
LilBones757
Cerberus
2,019
90
0
1,078
6,663
3,227
0
3,434
3,227
12,312
0
L
Susano
MrBones757
Susano
2,730
842
0
560
10,416
3,175
0
2,457
7,913
0
30,159
L
Tiamat
NMR C Moon
Tiamat
6,084
996
0
1,588
7,016
4,679
1,738
1,457
5,320
57,362
0
W
7,247
535
98
2,815
6,687
2,060
2,012
3,352
3,310
52,940
0
L
Odin
6,187
2,088
147
2,656
9,205
4,778
0
3,188
6,017
0
23,368
L
Merlin
eltarkas41
Merlin
1,603
77
0
630
9,839
2,725
0
4,357
5,240
30,239
0
W
6,931
1,886
279
4,538
7,941
3,101
0
1,522
6,419
0
41,724
W
8,005
671
802
1,138
8,487
4,373
0
1,111
7,134
30,137
0
W
Sun Wukong
yeahbuddysureok
Sun Wukong
1,223
370
0
1,050
9,033
5,064
0
3,093
5,940
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
39,818
312
Minions Killed
361
0
Camps Cleared
0
1,288,719
Distance Traveled
1,300,354
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,831
522
63
4
0
223,640
4
L
Cerberus
7,597
506
30
2
0
273,772
0
L
Susano
7,087
472
57
4
0
277,015
0
L
Tiamat
8,829
589
123
8
0
241,592
0
W
Chang'e
9,233
616
126
8
0
273,112
0
L
Odin
6,587
439
29
2
0
289,795
3
L
Merlin
6,548
437
73
5
0
206,545
1
W
Fenrir
9,075
605
69
5
0
306,154
0
W
Ymir
7,098
473
35
2
0
256,721
4
W
Sun Wukong
6,581
439
68
5
0
240,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role