Player Matchup

Tiamat
Tiamat
Helghastparty2
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jagg108
Bakasura
Level 12
God Stats
3W - 7L
1,445 SR
Queue Stats
15W - 45L
1,183 Elo+
Party 1
Odin
Odin
pyromemeical
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,302 Elo+
Party 1
Team Averages
Level 33
1,482 SR
1,329 Elo+

VS

Team Averages
Level 74
1,690 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Bestagnol
Vulcan
Level 119
God Stats
3W - 0L
2,086 SR
Queue Stats
73W - 48L
1,659 Elo+
Party 2
Set
Set
PDclaw2020
Set
Level 11
God Stats
13W - 14L
1,485 SR
Queue Stats
13W - 24L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
9,286
663
10,224
10,848
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Jagg108
Bakasura
9
0 / 6 / 0
7,351
525
2,083
9,547
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 2
7,779
556
5,005
13,499
8,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 12
10,065
719
6,423
10,513
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Bestagnol
Vulcan
14
12 / 1 / 6
11,023
787
15,474
6,298
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 9
10,196
728
4,319
8,425
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
19
19
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
12
4
W
Vulcan
Bestagnol
Vulcan
12
1
6
15
L
3
5
0
0.6
L
Bakasura
Jagg108
Bakasura
0
6
0
0
W
5
0
9
9.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
26,216
33,894
Taken
25,236
17,498
Mitigated
16,096
3,582
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,423
1,394
0
3,272
10,513
9,659
277
4,462
6,051
0
27,682
W
Vulcan
Bestagnol
Vulcan
15,474
2,731
0
1,633
6,298
2,339
360
3,099
3,199
55,502
0
L
10,224
472
0
1,620
10,848
6,470
0
5,333
5,420
45,682
0
L
Bakasura
Jagg108
Bakasura
2,083
1,162
0
340
9,547
2,640
0
3,902
5,570
0
11,801
W
4,319
2,116
0
423
8,425
4,098
1,065
2,790
5,405
0
27,817
L
5,005
1,871
147
1,475
13,499
8,388
0
6,282
7,142
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
31,284
108
Minions Killed
179
0
Camps Cleared
0
753,582
Distance Traveled
822,452
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,065
719
37
3
0
275,352
2
W
Vulcan
11,023
787
81
6
0
264,595
5
L
Tiamat
9,286
663
53
4
0
264,149
1
L
Bakasura
7,351
525
25
2
0
261,923
4
W
Set
10,196
728
61
4
0
282,505
0
L
Odin
7,779
556
30
2
0
227,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role