Player Matchup

Cthulhu
Cthulhu
Alexanai
Cthulhu
Level 129
God Stats
0W - 1L
1,440 SR
Queue Stats
24W - 16L
1,695 Elo+
Party 1
Apollo
Apollo
CDiggity25
Apollo
Level 118
God Stats
0W - 5L
1,241 SR
Queue Stats
320W - 352L
1,580 Elo+
Solo
Terra
Terra
Imazing28
Terra
Level 108
God Stats
5W - 6L
1,866 SR
Queue Stats
278W - 250L
1,539 Elo+
Party 1
Discordia
Discordia
Pokoloko4
Discordia
Level 108
God Stats
4W - 4L
1,709 SR
Queue Stats
268W - 252L
1,568 Elo+
Party 1
Merlin
Merlin
WZRICKY
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Solo
Team Averages
Level 121
1,551 SR
1,603 Elo+

VS

Team Averages
Level 149
1,492 SR
1,581 Elo+
Fafnir
Fafnir
Laughter
Fafnir
Level 155
God Stats
2W - 1L
1,692 SR
Queue Stats
62W - 63L
1,700 Elo+
Party 2
Baron Samedi
Baron Samedi
SilverPortals
Baron Samedi
Level 148
God Stats
1W - 1L
1,576 SR
Queue Stats
89W - 76L
1,544 Elo+
Party 2
Chaac
Chaac
Spaids
Chaac
Level 141
God Stats
5W - 2L
1,623 SR
Queue Stats
54W - 53L
1,600 Elo+
Party 2
Jormungandr
Jormungandr
TruGoDofWaR567
Jormungandr
Level 146
God Stats
5W - 6L
1,315 SR
Queue Stats
441W - 446L
1,542 Elo+
Party 2
Hera
Hera
sd_yoshi
Hera
Level 156
God Stats
4W - 3L
1,256 SR
Queue Stats
323W - 324L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexanai
Cthulhu
20
5 / 6 / 8
11,864
624
29,811
26,908
30,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
CDiggity25
Apollo
18
5 / 9 / 10
12,113
638
16,802
25,228
13,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Imazing28
Terra
18
2 / 4 / 10
12,351
650
7,680
30,876
34,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Pokoloko4
Discordia
20
5 / 6 / 10
12,847
676
33,434
17,528
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
WZRICKY
Merlin
19
3 / 6 / 12
12,227
644
24,889
18,538
8,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Laughter
Fafnir
17
2 / 5 / 17
12,246
645
8,938
24,726
35,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SilverPortals
Baron Samedi
20
8 / 2 / 16
13,664
719
39,410
27,543
18,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Spaids
Chaac
20
5 / 5 / 13
13,422
706
20,566
35,050
46,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
TruGoDofWaR567
Jormungandr
20
12 / 6 / 14
14,439
760
17,305
34,205
40,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
19
4 / 4 / 17
12,630
665
25,738
14,692
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
108
20
Kills
31
31
Deaths
22
50
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alexanai
Cthulhu
5
6
8
1.5
L
Apollo
CDiggity25
Apollo
5
9
10
1.11
L
Terra
Imazing28
Terra
2
4
10
1.75
W
Fafnir
Laughter
Fafnir
2
5
17
2.1
L
Discordia
Pokoloko4
Discordia
5
6
10
1.67
W
Baron Samedi
SilverPortals
Baron Samedi
8
2
16
8
W
Chaac
Spaids
Chaac
5
5
13
2.3
W
Jormungandr
TruGoDofWaR567
Jormungandr
12
6
14
3.17
L
Merlin
WZRICKY
Merlin
3
6
12
1.5
W
Hera
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,616
Damage
111,957
119,078
Taken
136,216
96,711
Mitigated
148,046
60,128
Healing
69,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alexanai
Cthulhu
29,811
678
6,458
2,085
26,908
30,597
296
18,796
8,112
43,515
0
L
Apollo
CDiggity25
Apollo
16,802
8,016
2,685
2,829
25,228
13,186
0
19,836
5,392
0
37,030
L
Terra
Imazing28
Terra
7,680
830
20,872
13,429
30,876
34,399
377
24,887
5,989
12,187
0
W
Fafnir
Laughter
Fafnir
8,938
1,808
4,572
7,150
24,726
35,673
594
17,758
6,968
16,331
0
L
Discordia
Pokoloko4
Discordia
33,434
2,007
3,367
1,724
17,528
9,729
645
14,055
3,473
63,263
0
W
Baron Samedi
SilverPortals
Baron Samedi
39,410
1,722
14,505
13,007
27,543
18,055
905
22,536
5,007
61,753
0
W
Chaac
Spaids
Chaac
20,566
676
1,102
13,692
35,050
46,149
208
21,830
13,220
0
41,039
W
Jormungandr
TruGoDofWaR567
Jormungandr
17,305
2,294
2,406
8,633
34,205
40,655
879
24,176
10,029
33,474
0
L
Merlin
WZRICKY
Merlin
24,889
751
2,403
4,276
18,538
8,800
0
13,817
4,721
55,240
0
W
Hera
25,738
5,521
637
3,782
14,692
7,514
3,048
9,514
5,178
56,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,402
Gold Earned
66,401
185
Minions Killed
198
0
Camps Cleared
0
1,551,184
Distance Traveled
1,615,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,864
624
37
2
0
301,253
0
L
Apollo
12,113
638
38
2
0
299,649
1
L
Terra
12,351
650
4
0
0
319,976
0
W
Fafnir
12,246
645
15
1
0
325,545
1
L
Discordia
12,847
676
56
3
0
313,049
0
W
Baron Samedi
13,664
719
56
3
0
336,348
3
W
Chaac
13,422
706
39
2
0
347,490
3
W
Jormungandr
14,439
760
31
2
0
289,223
0
L
Merlin
12,227
644
50
3
0
317,257
4
W
Hera
12,630
665
57
3
0
316,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role