Player Matchup

Cerberus
Cerberus
Fyll Jess 118
Cerberus
Level 32
God Stats
25W - 18L
1,940 SR
Queue Stats
136W - 148L
1,422 Elo+
Party 1
Vulcan
Vulcan
HermitDeuce
Vulcan
Level 17
God Stats
10W - 14L
1,489 SR
Queue Stats
234W - 247L
1,396 Elo+
Solo
Serqet
Serqet
JakeScarab8161
Serqet
Level 27
God Stats
32W - 37L
1,433 SR
Queue Stats
533W - 496L
1,462 Elo+
Party 1
Eset
Eset
inside-picture3
Eset
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,380 Elo+
Solo
Cupid
Cupid
xooM4RTINoox
Cupid
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 189L
1,406 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,413 Elo+

VS

Team Averages
Level 14
1,571 SR
1,399 Elo+
King Arthur
King Arthur
Coldkillweking12
King Arthur
Level 16
God Stats
4W - 2L
1,681 SR
Queue Stats
48W - 52L
1,293 Elo+
Party 2
Da Ji
Da Ji
Doctor_Stultus
Da Ji
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 75L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
Medicus_Mortem
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,358 Elo+
Party 2
Medusa
Medusa
UnbothRED
Medusa
Level 3
God Stats
2W - 2L
1,681 SR
Queue Stats
2W - 2L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
XB_JES
Heimdallr
Level 26
God Stats
2W - 6L
1,494 SR
Queue Stats
13W - 19L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fyll Jess 118
Cerberus
16
4 / 3 / 5
9,321
518
8,038
12,457
5,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
10 / 3 / 1
11,073
615
10,973
8,509
3,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 1 / 3
11,667
648
8,760
9,001
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 5
8,489
472
3,794
9,428
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
5 / 2 / 1
8,001
445
5,463
6,091
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coldkillweking12
King Arthur
13
1 / 5 / 3
8,260
459
1,812
13,830
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 8 / 2
9,159
509
7,160
12,742
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
13
0 / 5 / 3
7,629
424
4,623
10,658
3,676
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
UnbothRED
Medusa
14
2 / 4 / 2
8,231
457
4,737
9,266
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
XB_JES
Heimdallr
13
4 / 6 / 0
8,114
451
9,002
13,469
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
28
Kills
13
14
Deaths
28
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Coldkillweking12
King Arthur
1
5
3
0.5
L
6
8
2
0.88
W
Cerberus
Fyll Jess 118
Cerberus
4
3
5
2.17
W
Vulcan
10
3
1
3.5
W
8
1
3
9.5
L
Ao Kuang
0
5
3
0.3
L
Medusa
UnbothRED
Medusa
2
4
2
0.75
L
Heimdallr
XB_JES
Heimdallr
4
6
0
0.67
W
1
5
5
0.7
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
27,334
45,486
Taken
59,965
17,669
Mitigated
21,559
10,091
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Coldkillweking12
King Arthur
1,812
257
0
140
13,830
6,735
855
6,347
6,630
0
32,748
L
7,160
1,507
0
365
12,742
5,043
299
3,296
9,103
0
43,996
W
Cerberus
Fyll Jess 118
Cerberus
8,038
701
0
2,453
12,457
5,227
720
0
12,457
44,514
0
W
Vulcan
10,973
5,127
0
1,179
8,509
3,492
2,872
1,342
7,092
68,910
0
W
8,760
1,864
455
1,566
9,001
3,881
1,144
0
8,926
0
97,984
L
Ao Kuang
4,623
1,524
195
1,143
10,658
3,676
2,600
4,410
6,076
27,588
0
L
Medusa
UnbothRED
Medusa
4,737
3,567
0
1,321
9,266
2,269
279
3,913
5,083
0
24,210
L
Heimdallr
XB_JES
Heimdallr
9,002
4,999
0
1,713
13,469
3,836
663
4,839
8,470
0
42,813
W
3,794
669
283
345
9,428
3,342
596
3,281
6,072
30,476
0
W
5,463
2,059
839
2,971
6,091
1,727
1,283
0
6,091
0
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
41,393
474
Minions Killed
283
0
Camps Cleared
0
1,703,249
Distance Traveled
1,458,701
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,260
459
59
3
0
285,657
0
L
Da Ji
9,159
509
71
4
0
304,224
1
W
Cerberus
9,321
518
90
5
0
414,095
0
W
Vulcan
11,073
615
134
7
0
325,493
2
W
Serqet
11,667
648
156
9
0
428,876
1
L
Ao Kuang
7,629
424
38
2
0
298,371
1
L
Medusa
8,231
457
50
3
0
291,740
0
L
Heimdallr
8,114
451
65
4
0
278,709
0
W
Eset
8,489
472
54
3
0
313,572
2
W
Cupid
8,001
445
40
2
0
221,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role