Player Matchup

Merlin
Merlin
FaintFoal355269
Merlin
Level 29
God Stats
1W - 2L
1,244 SR
Queue Stats
60W - 58L
1,392 Elo+
Solo
Cerberus
Cerberus
Minimirp
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,225 Elo+
Party 2
Tiamat
Tiamat
jksvjorge18
Tiamat
Level 17
God Stats
0W - 9L
1,215 SR
Queue Stats
16W - 22L
1,294 Elo+
Solo
Nemesis
Nemesis
luh_fuego27
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 264L
1,387 Elo+
Solo
Thor
Thor
soldado_ghost10
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,222 Elo+
Party 2
Team Averages
Level 18
1,392 SR
1,304 Elo+

VS

Team Averages
Level 19
1,555 SR
1,301 Elo+
Bellona
Bellona
CLEARLY DADDY
Bellona
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 45L
1,369 Elo+
Solo
Pele
Pele
Flamin Bacon856
Pele
Level 5
God Stats
9W - 3L
1,500 SR
Queue Stats
32W - 38L
1,190 Elo+
Party 1
Amaterasu
Amaterasu
SignedRaccoon69
Amaterasu
Level 37
God Stats
7W - 2L
1,523 SR
Queue Stats
23W - 13L
1,498 Elo+
Party 1
Raijin
Raijin
SoulExplorer000
Raijin
Level 28
God Stats
4W - 0L
1,809 SR
Queue Stats
52W - 43L
1,408 Elo+
Party 3
Medusa
Medusa
jd_got_swagg150
Medusa
Level 17
God Stats
8W - 3L
1,443 SR
Queue Stats
11W - 9L
1,038 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,892
908
6,787
12,051
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Minimirp
Cerberus
18
3 / 8 / 9
11,704
975
16,664
27,332
28,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
4 / 4 / 7
11,954
996
13,740
12,777
8,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
luh_fuego27
Nemesis
18
8 / 9 / 6
13,212
1,101
19,265
27,408
10,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 13 / 7
10,114
843
3,601
21,811
8,102
Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
11 / 3 / 12
13,419
1,118
13,645
14,295
11,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
7 / 6 / 19
12,794
1,066
20,454
13,033
6,043
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SignedRaccoon69
Amaterasu
20
14 / 0 / 16
13,826
1,152
23,713
15,488
8,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 5 / 21
11,568
964
14,049
10,141
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 4 / 19
13,195
1,100
21,492
14,000
5,315
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
18
Kills
41
41
Deaths
18
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
3
12
5.67
L
3
7
4
0.71
W
7
6
19
2.75
L
Cerberus
Minimirp
Cerberus
3
8
9
0.94
W
Amaterasu
SignedRaccoon69
Amaterasu
14
0
16
22
W
1
5
21
2.3
W
8
4
19
4.38
L
Tiamat
4
4
7
1.88
L
Nemesis
luh_fuego27
Nemesis
8
9
6
1.22
L
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,057
Damage
93,353
101,379
Taken
66,957
59,465
Mitigated
36,188
8,876
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,645
5,938
0
2,702
14,295
11,717
0
7,982
6,135
478
32,907
L
6,787
1,143
0
0
12,051
4,107
0
934
11,053
31,724
0
W
20,454
6,916
0
1,420
13,033
6,043
0
6,638
6,217
0
35,212
L
Cerberus
Minimirp
Cerberus
16,664
1,013
0
3,552
27,332
28,206
0
3,004
24,135
32,350
0
W
Amaterasu
SignedRaccoon69
Amaterasu
23,713
14,796
1,280
7,662
15,488
8,711
0
8,286
7,084
0
35,114
W
14,049
2,481
0
0
10,141
4,402
0
5,624
4,423
36,824
0
W
21,492
13,372
0
3,473
14,000
5,315
0
7,849
5,907
0
40,500
L
Tiamat
13,740
1,261
0
3,034
12,777
8,803
0
1,449
11,266
36,058
0
L
Nemesis
luh_fuego27
Nemesis
19,265
7,358
0
2,290
27,408
10,247
0
3,493
23,747
0
26,818
L
3,601
821
0
0
21,811
8,102
0
4,822
16,687
0
7,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
64,802
175
Minions Killed
229
4
Camps Cleared
6
927,533
Distance Traveled
1,010,844
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,419
1,118
47
4
2
239,184
3
L
Merlin
10,892
908
41
3
0
133,434
1
W
Pele
12,794
1,066
38
3
2
210,983
0
L
Cerberus
11,704
975
41
3
0
229,996
0
W
Amaterasu
13,826
1,152
26
2
1
258,532
1
W
Raijin
11,568
964
68
6
0
125,949
0
W
Medusa
13,195
1,100
50
4
1
176,196
0
L
Tiamat
11,954
996
58
5
3
208,888
1
L
Nemesis
13,212
1,101
29
2
0
189,878
0
L
Thor
10,114
843
6
1
1
165,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role