Player Matchup

Rama
Rama
GaBBs_ANM
Rama
Level 29
God Stats
2W - 1L
1,220 SR
Queue Stats
46W - 33L
1,444 Elo+
Party 1
Poseidon
Poseidon
Lamborghini-Said
Poseidon
Level 27
God Stats
5W - 1L
1,518 SR
Queue Stats
19W - 13L
1,345 Elo+
Party 1
Ymir
Ymir
Maniji
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,548 Elo+
Solo
Pele
Pele
PiccasoBaby13
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 109L
1,376 Elo+
Solo
Merlin
Merlin
Tinnopi
Merlin
Level 15
God Stats
2W - 0L
1,824 SR
Queue Stats
32W - 28L
1,421 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,427 Elo+

VS

Team Averages
Level 16
1,453 SR
1,332 Elo+
Freya
Freya
Combatbryce
Freya
Level 21
God Stats
2W - 3L
1,776 SR
Queue Stats
34W - 37L
1,525 Elo+
Solo
Cerberus
Cerberus
Josip_Boss007
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,116 Elo+
Solo
Nemesis
Nemesis
TETEU_NETWORK
Nemesis
Level 17
God Stats
0W - 3L
1,178 SR
Queue Stats
11W - 15L
1,346 Elo+
Solo
Yemoja
Yemoja
krownix90
Yemoja
Level 29
God Stats
37W - 32L
1,468 SR
Queue Stats
72W - 88L
1,365 Elo+
Solo
Merlin
Merlin
sealsniper1960
Merlin
Level 8
God Stats
22W - 26L
1,345 SR
Queue Stats
26W - 37L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 6 / 12
15,945
1,139
26,002
15,970
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 10 / 8
12,462
890
13,347
14,453
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Maniji
Ymir
20
3 / 5 / 15
13,863
990
17,912
14,324
16,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 5 / 11
13,381
956
12,604
14,069
5,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Tinnopi
Merlin
20
6 / 6 / 11
12,904
922
17,355
13,986
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 5 / 3
20,366
1,455
53,576
35,794
16,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Josip_Boss007
Cerberus
20
1 / 17 / 14
13,166
940
2,948
31,813
16,041
Nemesis
18
0 / 4 / 6
12,089
864
2,637
12,280
5,432
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
krownix90
Yemoja
20
2 / 1 / 19
14,883
1,063
8,117
17,696
24,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 0 / 0
8,710
622
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
27
Kills
32
32
Deaths
27
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
29
5
3
6.1
W
Rama
10
6
12
2.67
L
Cerberus
Josip_Boss007
Cerberus
1
17
14
0.47
W
4
10
8
0.8
W
Ymir
Maniji
Ymir
3
5
15
2.1
W
4
5
11
1.9
L
Nemesis
0
4
6
0.75
W
Merlin
Tinnopi
Merlin
6
6
11
1.92
L
Yemoja
krownix90
Yemoja
2
1
19
11.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,220
Damage
67,278
72,802
Taken
97,583
39,879
Mitigated
63,129
3,421
Healing
26,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
53,576
18,244
0
20,168
35,794
16,999
0
18,634
17,160
100,026
0
W
Rama
26,002
19,621
0
2,315
15,970
6,443
0
14,046
1,924
0
66,418
L
Cerberus
Josip_Boss007
Cerberus
2,948
343
0
540
31,813
16,041
0
15,452
16,361
10,032
0
W
13,347
2,608
207
486
14,453
5,677
0
13,952
501
26,076
0
W
Ymir
Maniji
Ymir
17,912
5,592
0
0
14,324
16,058
0
11,902
2,422
46,251
0
W
12,604
4,034
0
152
14,069
5,769
0
11,617
2,452
0
36,938
L
Nemesis
2,637
369
0
370
12,280
5,432
0
4,909
7,371
0
17,477
W
Merlin
Tinnopi
Merlin
17,355
3,179
0
261
13,986
5,932
0
13,124
862
26,778
0
L
Yemoja
krownix90
Yemoja
8,117
231
3,271
2,520
17,696
24,657
0
9,619
8,077
25,699
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,555
Gold Earned
69,214
259
Minions Killed
159
6
Camps Cleared
12
1,023,802
Distance Traveled
924,432
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
20,366
1,455
89
6
1
258,371
0
W
Rama
15,945
1,139
100
7
5
196,640
0
L
Cerberus
13,166
940
13
1
0
171,939
0
W
Poseidon
12,462
890
26
2
0
174,346
0
W
Ymir
13,863
990
68
5
1
205,023
3
W
Pele
13,381
956
55
4
0
251,691
0
L
Nemesis
12,089
864
25
2
10
245,620
0
W
Merlin
12,904
922
10
1
0
196,102
0
L
Yemoja
14,883
1,063
32
2
1
248,502
0
L
Merlin
8,710
622
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role