Player Matchup

Ra
Ra
Adolphrodite
Ra
Level 42
God Stats
14W - 5L
2,090 SR
Queue Stats
40W - 13L
1,832 Elo+
Party 2
Jing Wei
Jing Wei
JesusEatsBabies
Jing Wei
Level 29
God Stats
4W - 1L
1,349 SR
Queue Stats
40W - 13L
1,832 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TeamMate18
Ah Muzen Cab
Level 29
God Stats
9W - 7L
1,383 SR
Queue Stats
127W - 127L
1,582 Elo+
Solo
Bellona
Bellona
Zuckiii
Bellona
Level 8
God Stats
3W - 6L
1,201 SR
Queue Stats
43W - 44L
1,581 Elo+
Solo
Ares
Ares
opressedminority
Ares
Level 18
God Stats
9W - 4L
1,950 SR
Queue Stats
40W - 13L
1,832 Elo+
Party 2
Team Averages
Level 25
1,595 SR
1,732 Elo+

VS

Team Averages
Level 33
1,482 SR
1,576 Elo+
Guan Yu
Guan Yu
Actobat
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,529 Elo+
Party 1
Hel
Hel
GuiVillagran
Hel
Level 20
God Stats
1W - 6L
1,661 SR
Queue Stats
7W - 12L
1,437 Elo+
Solo
Merlin
Merlin
Kisselini
Merlin
Level 23
God Stats
3W - 4L
1,250 SR
Queue Stats
92W - 84L
1,689 Elo+
Solo
Ymir
Ymir
Snowginger
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
tarbeit00
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 97L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,024
702
3,909
4,883
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
10
6 / 2 / 5
6,183
618
4,942
6,181
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
TeamMate18
Ah Muzen Cab
11
3 / 1 / 5
6,230
623
4,716
5,090
1,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Zuckiii
Bellona
8
2 / 3 / 4
5,116
512
2,094
4,925
3,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
5 / 0 / 9
5,840
584
3,564
5,769
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Actobat
Guan Yu
7
1 / 5 / 0
4,502
450
2,598
6,453
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,613
461
1,556
4,495
982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Merlin
Kisselini
Merlin
7
1 / 10 / 2
4,802
480
2,132
7,073
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 2 / 2
5,146
515
1,270
5,314
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
9
4 / 3 / 0
5,545
555
5,236
6,691
1,870
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
6
6
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Actobat
Guan Yu
1
5
0
0.2
W
6
0
4
8
L
0
3
1
0.17
W
Jing Wei
6
2
5
4.25
L
Merlin
Kisselini
Merlin
1
10
2
0.2
L
0
2
2
0.5
W
Ah Muzen Cab
TeamMate18
Ah Muzen Cab
3
1
5
5.5
W
Bellona
Zuckiii
Bellona
2
3
4
1.33
W
5
0
9
9.5
L
Rama
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
12,792
26,848
Taken
30,026
11,502
Mitigated
10,983
7,487
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Actobat
Guan Yu
2,598
732
170
700
6,453
3,939
0
1,411
5,042
0
10,774
W
3,909
809
879
1,643
4,883
1,695
447
525
4,312
43,620
0
L
1,556
162
793
1,417
4,495
982
198
1,242
3,253
14,108
0
W
Jing Wei
4,942
3,525
0
1,380
6,181
1,777
706
1,430
4,663
0
26,286
L
Merlin
Kisselini
Merlin
2,132
317
0
25
7,073
1,881
0
1,851
5,222
14,774
0
L
1,270
264
0
1,090
5,314
2,311
0
418
4,896
24,956
0
W
Ah Muzen Cab
TeamMate18
Ah Muzen Cab
4,716
1,109
0
1,910
5,090
1,597
384
1,617
3,336
0
35,635
W
Bellona
Zuckiii
Bellona
2,094
606
282
537
4,925
3,642
407
305
4,455
0
16,164
W
3,564
634
0
856
5,769
2,791
0
805
4,899
11,825
1,374
L
Rama
5,236
4,101
0
1,886
6,691
1,870
261
2,447
4,244
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
24,608
275
Minions Killed
204
0
Camps Cleared
0
908,197
Distance Traveled
905,985
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,502
450
26
3
0
205,106
2
W
Ra
7,024
702
90
9
0
208,341
0
L
Hel
4,613
461
34
3
0
181,791
0
W
Jing Wei
6,183
618
52
5
0
176,104
0
L
Merlin
4,802
480
30
3
0
173,353
1
L
Ymir
5,146
515
68
7
0
172,887
1
W
Ah Muzen Cab
6,230
623
75
8
0
155,644
0
W
Bellona
5,116
512
42
4
0
156,725
0
W
Ares
5,840
584
16
2
0
211,383
4
L
Rama
5,545
555
46
5
0
172,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role