Player Matchup

Vamana
Vamana
Loco42069
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 74L
1,318 Elo+
Solo
Athena
Athena
Mattu247
Athena
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 89L
1,598 Elo+
Party 1
Hera
Hera
Onelovex
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 92L
1,569 Elo+
Solo
Rama
Rama
YoRHa2P
Rama
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,516 Elo+
Solo
Fenrir
Fenrir
oaks69
Fenrir
Level 29
God Stats
10W - 4L
1,683 SR
Queue Stats
97W - 86L
1,573 Elo+
Party 1
Team Averages
Level 24
1,537 SR
1,515 Elo+

VS

Team Averages
Level 15
1,581 SR
1,568 Elo+
Thanatos
Thanatos
MagusPowah
Thanatos
Level 28
God Stats
17W - 13L
1,651 SR
Queue Stats
571W - 564L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
OriNir
Tsukuyomi
Level 3
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Artio
Artio
Reeeeeee123
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 212L
1,592 Elo+
Solo
Discordia
Discordia
TheCaracan
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ZEXHA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Loco42069
Vamana
13
3 / 5 / 4
8,150
543
7,972
10,774
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Mattu247
Athena
14
9 / 0 / 13
9,474
632
10,578
14,992
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
11
3 / 6 / 7
7,390
493
6,703
9,354
3,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
YoRHa2P
Rama
15
3 / 4 / 9
8,694
580
9,236
13,715
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
oaks69
Fenrir
15
9 / 1 / 6
9,334
622
9,684
14,482
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MagusPowah
Thanatos
13
8 / 6 / 3
8,676
578
12,576
14,624
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
OriNir
Tsukuyomi
12
4 / 5 / 3
7,551
503
6,247
10,347
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 7
6,511
434
3,266
13,801
5,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
TheCaracan
Discordia
13
3 / 4 / 6
7,617
508
13,484
9,079
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ZEXHA
Neith
9
0 / 9 / 5
5,810
387
7,257
11,183
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
27
Kills
16
16
Deaths
28
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
Loco42069
Vamana
3
5
4
1
L
Thanatos
MagusPowah
Thanatos
8
6
3
1.58
W
Athena
Mattu247
Athena
9
0
13
15.5
W
Hera
3
6
7
1.08
L
Tsukuyomi
OriNir
Tsukuyomi
4
5
3
1.1
L
1
4
7
1.13
L
Discordia
TheCaracan
Discordia
3
4
6
1.5
W
Rama
YoRHa2P
Rama
3
4
9
1.88
L
Neith
ZEXHA
Neith
0
9
5
0.28
W
Fenrir
oaks69
Fenrir
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
42,830
63,317
Taken
59,034
29,448
Mitigated
20,024
23,212
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Loco42069
Vamana
7,972
3,275
0
2,862
10,774
6,818
274
1,588
9,186
0
38,227
L
Thanatos
MagusPowah
Thanatos
12,576
3,858
0
9,281
14,624
5,296
0
4,409
10,215
0
35,064
W
Athena
Mattu247
Athena
10,578
2,922
0
5,585
14,992
8,886
339
3,940
11,052
29,714
0
W
Hera
6,703
1,474
0
1,043
9,354
3,321
543
4,986
4,368
32,117
0
L
Tsukuyomi
OriNir
Tsukuyomi
6,247
1,780
0
528
10,347
3,347
598
1,736
8,611
0
25,299
L
3,266
695
1,018
2,772
13,801
5,693
31
5,584
8,217
13,199
0
L
Discordia
TheCaracan
Discordia
13,484
1,044
0
531
9,079
2,778
350
2,700
6,379
48,790
0
W
Rama
YoRHa2P
Rama
9,236
7,986
0
6,140
13,715
4,862
2,621
3,424
10,291
0
58,369
L
Neith
ZEXHA
Neith
7,257
4,453
0
2,419
11,183
2,910
265
2,852
8,331
0
20,898
W
Fenrir
oaks69
Fenrir
9,684
3,558
0
7,582
14,482
5,561
257
2,812
11,670
0
56,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
36,165
366
Minions Killed
224
0
Camps Cleared
0
1,341,472
Distance Traveled
1,329,181
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,150
543
66
4
0
264,670
6
L
Thanatos
8,676
578
57
4
0
284,399
2
W
Athena
9,474
632
45
3
0
281,210
5
W
Hera
7,390
493
48
3
0
258,978
3
L
Tsukuyomi
7,551
503
43
3
0
253,829
0
L
Artio
6,511
434
20
1
0
289,571
0
L
Discordia
7,617
508
68
5
0
267,618
2
W
Rama
8,694
580
113
8
0
230,843
2
L
Neith
5,810
387
36
2
0
233,764
1
W
Fenrir
9,334
622
94
6
0
305,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role