Player Matchup

Janus
Janus
AMGLEJOKER
Janus
Level 9
God Stats
6W - 8L
1,552 SR
Queue Stats
33W - 52L
1,396 Elo+
Party 1
Nike
Nike
LeChefOnii
Nike
Level 17
God Stats
14W - 9L
1,811 SR
Queue Stats
53W - 62L
1,450 Elo+
Party 1
Cupid
Cupid
LeDarkii
Cupid
Level 29
God Stats
9W - 3L
1,957 SR
Queue Stats
84W - 94L
1,471 Elo+
Party 1
Ymir
Ymir
Révérend
Ymir
Level 15
God Stats
15W - 10L
1,905 SR
Queue Stats
41W - 40L
1,474 Elo+
Party 1
Loki
Loki
failno
Loki
Level 45
God Stats
2W - 4L
1,701 SR
Queue Stats
66W - 82L
1,454 Elo+
Party 1
Team Averages
Level 23
1,785 SR
1,449 Elo+

VS

Team Averages
Level 25
1,617 SR
1,598 Elo+
Merlin
Merlin
Cacalacopita
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,501 Elo+
Party 2
Mercury
Mercury
Dioxissw
Mercury
Level 29
God Stats
10W - 12L
1,663 SR
Queue Stats
140W - 174L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Ikneth
Aphrodite
Level 29
God Stats
21W - 9L
1,740 SR
Queue Stats
137W - 118L
1,941 Elo+
Solo
Amaterasu
Amaterasu
Stefachu
Amaterasu
Level 28
God Stats
7W - 3L
1,681 SR
Queue Stats
25W - 18L
1,550 Elo+
Party 2
Artemis
Artemis
Yamamotoooo
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 1
5,890
491
1,631
4,216
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,318
527
3,904
6,965
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
LeDarkii
Cupid
12
9 / 2 / 5
8,044
670
11,165
7,472
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 4
5,839
487
1,463
5,872
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
failno
Loki
11
4 / 2 / 4
6,722
560
3,711
7,614
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 2 / 0
7,068
589
5,874
5,862
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Dioxissw
Mercury
12
4 / 3 / 2
7,178
598
3,246
9,285
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Ikneth
Aphrodite
9
0 / 6 / 4
5,975
498
2,789
8,607
4,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Stefachu
Amaterasu
10
0 / 1 / 2
5,978
498
5,712
7,724
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Yamamotoooo
Artemis
4
1 / 3 / 0
4,336
361
1,896
3,046
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
9
9
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
0
3
1
0.17
L
Merlin
4
2
0
2
L
Mercury
Dioxissw
Mercury
4
3
2
1.67
L
Aphrodite
Ikneth
Aphrodite
0
6
4
0.33
W
0
0
0
0
W
Cupid
LeDarkii
Cupid
9
2
5
5.75
W
2
2
4
2
L
Amaterasu
Stefachu
Amaterasu
0
1
2
1
L
Artemis
Yamamotoooo
Artemis
1
3
0
0.33
W
Loki
failno
Loki
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
19,517
32,139
Taken
34,524
11,902
Mitigated
14,590
6,581
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,631
44
0
0
4,216
1,265
362
2,989
887
27,854
0
L
Merlin
5,874
499
0
740
5,862
1,989
0
1,371
4,231
33,877
0
L
Mercury
Dioxissw
Mercury
3,246
1,835
0
700
9,285
3,848
0
0
9,285
0
41,572
L
Aphrodite
Ikneth
Aphrodite
2,789
530
552
3,317
8,607
4,123
64
1,271
7,336
23,832
0
W
3,904
906
0
2,028
6,965
4,047
133
43
6,922
2,203
31,239
W
Cupid
LeDarkii
Cupid
11,165
6,618
495
2,666
7,472
2,380
966
1,714
5,712
0
38,989
W
1,463
7
0
0
5,872
2,173
192
1,381
4,491
14,528
0
L
Amaterasu
Stefachu
Amaterasu
5,712
2,855
0
3,725
7,724
3,750
0
484
6,900
510
27,462
L
Artemis
Yamamotoooo
Artemis
1,896
1,106
0
0
3,046
880
0
192
2,854
0
5,357
W
Loki
failno
Loki
3,711
1,060
0
1,392
7,614
2,037
0
2,435
5,003
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
30,535
259
Minions Killed
273
0
Camps Cleared
0
1,063,266
Distance Traveled
976,447
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,890
491
61
5
0
211,898
1
L
Merlin
7,068
589
79
7
0
218,116
4
L
Mercury
7,178
598
77
6
0
232,424
3
L
Aphrodite
5,975
498
48
4
0
201,368
2
W
Nike
6,318
527
68
6
0
192,564
0
W
Cupid
8,044
670
66
6
0
201,488
2
W
Ymir
5,839
487
21
2
0
194,912
3
L
Amaterasu
5,978
498
62
5
0
234,318
4
L
Artemis
4,336
361
7
1
0
90,221
0
W
Loki
6,722
560
43
4
0
262,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role