Player Matchup

Set
Set
Hōpumūn
Set
Level 84
God Stats
3W - 0L
1,822 SR
Queue Stats
67W - 43L
1,659 Elo+
Party 1
Nike
Nike
LigthingFlast
Nike
Level 18
God Stats
36W - 22L
1,594 SR
Queue Stats
100W - 104L
1,449 Elo+
Party 1
Chang'e
Chang'e
Tankboom11OwO
Chang'e
Level 20
God Stats
7W - 3L
1,574 SR
Queue Stats
26W - 23L
1,476 Elo+
Solo
Team Averages
Level 41
1,663 SR
1,528 Elo+

VS

Team Averages
Level 13
1,469 SR
1,528 Elo+
Ra
Ra
BeardedToast
Ra
Level 6
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 2L
1,546 Elo+
Party 2
Vamana
Vamana
Rascion1981
Vamana
Level 21
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,546 Elo+
Party 2
Rama
Rama
XPFarmer
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 5
6,719
1,120
3,667
4,254
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 0 / 9
5,218
870
2,650
3,519
1,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
8
4 / 0 / 6
5,663
944
3,156
3,095
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,330
722
1,903
4,224
1,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
5
0 / 5 / 0
4,285
714
1,726
5,217
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
4
0 / 1 / 0
3,944
657
1,003
1,337
351
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
6
0
5
8.5
W
1
0
9
5.5
L
Vamana
0
5
0
0
W
Chang'e
4
0
6
7
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
4,632
10,868
Taken
10,778
4,741
Mitigated
3,905
3,813
Healing
1,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,903
555
35
240
4,224
1,188
0
812
3,412
13,569
0
W
3,667
2,254
0
529
4,254
1,829
360
626
3,628
0
26,919
W
2,650
244
222
276
3,519
1,636
385
445
3,074
0
10,085
L
Vamana
1,726
785
0
440
5,217
2,366
0
1,858
3,359
0
3,913
W
Chang'e
3,156
601
1,680
1,106
3,095
1,276
743
974
2,121
11,862
0
L
Rama
1,003
906
0
391
1,337
351
0
502
835
0
2,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,600
Gold Earned
12,559
86
Minions Killed
30
0
Camps Cleared
0
353,550
Distance Traveled
204,406
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,330
722
20
3
0
91,888
0
W
Set
6,719
1,120
51
9
0
124,238
2
W
Nike
5,218
870
15
3
0
138,502
1
L
Vamana
4,285
714
7
1
0
72,331
0
W
Chang'e
5,663
944
20
3
0
90,810
2
L
Rama
3,944
657
3
1
0
40,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role