Player Matchup

Rama
Rama
DecapitateMercy
Rama
Level 25
God Stats
20W - 20L
1,505 SR
Queue Stats
423W - 505L
1,471 Elo+
Party 1
Ares
Ares
Punisher7152
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
TripToInsanity
Ravana
Level 36
God Stats
10W - 11L
1,663 SR
Queue Stats
140W - 153L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
XxADiEGOAxX
Kukulkan
Level 26
God Stats
6W - 5L
1,567 SR
Queue Stats
144W - 143L
1,462 Elo+
Solo
Neith
Neith
ZooterSpadooter
Neith
Level 11
God Stats
14W - 21L
1,288 SR
Queue Stats
26W - 37L
1,310 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,452 Elo+

VS

Team Averages
Level 22
1,609 SR
1,448 Elo+
Rama
Rama
AlphaReturn3480
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joshwolfe
Cu Chulainn
Level 28
God Stats
20W - 20L
1,554 SR
Queue Stats
54W - 58L
1,541 Elo+
Solo
Merlin
Merlin
KDiesel27
Merlin
Level 18
God Stats
10W - 5L
1,758 SR
Queue Stats
617W - 680L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
redman2367
Zhong Kui
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 102L
1,309 Elo+
Solo
Izanami
Izanami
undead66
Izanami
Level 26
God Stats
10W - 9L
1,733 SR
Queue Stats
22W - 23L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 21
15,758
1,051
24,561
21,759
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 9 / 22
14,674
978
6,809
25,994
33,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 6 / 13
18,069
1,205
25,408
21,115
14,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
XxADiEGOAxX
Kukulkan
20
9 / 9 / 17
15,841
1,056
34,608
22,320
10,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 5 / 18
16,505
1,100
26,583
21,769
19,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 12
15,034
1,002
17,588
30,890
12,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Joshwolfe
Cu Chulainn
20
5 / 8 / 19
16,003
1,067
17,553
32,412
19,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
KDiesel27
Merlin
20
1 / 4 / 14
14,516
968
12,240
14,373
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
redman2367
Zhong Kui
20
2 / 5 / 13
14,168
945
14,929
18,370
18,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
undead66
Izanami
20
23 / 9 / 7
19,384
1,292
45,126
32,970
14,187
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
102
40
Kills
37
37
Deaths
40
91
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
14
12
0.86
L
5
8
21
1.94
W
Cu Chulainn
Joshwolfe
Cu Chulainn
5
8
19
1.81
W
Merlin
KDiesel27
Merlin
1
4
14
2
L
1
9
22
1.33
L
16
6
13
3.75
L
Kukulkan
XxADiEGOAxX
Kukulkan
9
9
17
1.94
L
9
5
18
3.6
W
Zhong Kui
redman2367
Zhong Kui
2
5
13
1.7
W
Izanami
undead66
Izanami
23
9
7
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,969
Damage
107,436
112,957
Taken
129,015
87,939
Mitigated
70,886
8,083
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,588
14,907
0
3,120
30,890
12,836
0
8,881
22,009
0
23,847
L
24,561
17,007
0
1,967
21,759
9,698
0
4,940
16,719
0
54,235
W
Cu Chulainn
Joshwolfe
Cu Chulainn
17,553
5,496
267
1,272
32,412
19,721
0
12,743
19,669
0
45,374
W
Merlin
KDiesel27
Merlin
12,240
1,492
0
1,528
14,373
5,937
0
4,696
9,677
42,101
0
L
6,809
719
0
0
25,994
33,215
0
6,821
18,973
21,806
0
L
25,408
11,165
0
1,670
21,115
14,826
0
6,945
14,135
0
44,592
L
Kukulkan
XxADiEGOAxX
Kukulkan
34,608
8,103
315
1,670
22,320
10,835
0
3,316
18,954
64,394
0
L
26,583
13,656
0
2,461
21,769
19,365
0
4,662
17,007
0
48,073
W
Zhong Kui
redman2367
Zhong Kui
14,929
4,079
0
759
18,370
18,205
0
6,316
12,054
35,127
0
W
Izanami
undead66
Izanami
45,126
38,181
0
5,492
32,970
14,187
0
8,781
24,189
0
75,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,847
Gold Earned
79,105
249
Minions Killed
241
4
Camps Cleared
6
1,266,758
Distance Traveled
1,199,194
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,034
1,002
10
1
1
224,399
0
L
Rama
15,758
1,051
63
4
3
229,817
1
W
Cu Chulainn
16,003
1,067
56
4
0
274,246
0
W
Merlin
14,516
968
63
4
0
229,871
1
L
Ares
14,674
978
32
2
0
267,552
2
L
Ravana
18,069
1,205
41
3
1
268,809
0
L
Kukulkan
15,841
1,056
66
4
0
265,942
0
L
Neith
16,505
1,100
47
3
0
234,638
2
W
Zhong Kui
14,168
945
42
3
0
211,556
0
W
Izanami
19,384
1,292
70
5
5
259,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role