Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kvichoxx
Bakasura
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Matias9Nicolas8
Danzaburou
Level 129
God Stats
3W - 1L
1,682 SR
Queue Stats
271W - 238L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Quichicho1
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,613 SR
Queue Stats
44W - 48L
1,528 Elo+
Party 2
Cerberus
Cerberus
keeevin_dg18k
Cerberus
Level 102
God Stats
18W - 19L
1,604 SR
Queue Stats
97W - 99L
1,506 Elo+
Party 2
Team Averages
Level 111
1,580 SR
1,518 Elo+

VS

Team Averages
Level 111
1,384 SR
1,541 Elo+
Scylla
Scylla
KururuGamer
Scylla
Level 107
God Stats
2W - 2L
1,508 SR
Queue Stats
203W - 205L
1,486 Elo+
Party 1
Hera
Hera
PITCHBLACK51
Hera
Level 154
God Stats
13W - 10L
1,332 SR
Queue Stats
336W - 319L
1,547 Elo+
Solo
Tyr
Tyr
SantosGamer7028
Tyr
Level 121
God Stats
15W - 8L
1,500 SR
Queue Stats
202W - 202L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
oleguriel
Cernunnos
Level 58
God Stats
0W - 1L
1,419 SR
Queue Stats
71W - 61L
1,499 Elo+
Party 1
Nemesis
Nemesis
worlife
Nemesis
Level 116
God Stats
0W - 2L
1,160 SR
Queue Stats
319W - 310L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 2 / 4
10,258
570
9,344
8,789
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kvichoxx
Bakasura
14
1 / 3 / 11
8,520
473
3,884
11,636
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Matias9Nicolas8
Danzaburou
16
6 / 0 / 5
10,303
572
5,749
6,766
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
Quichicho1
Ah Muzen Cab
17
4 / 1 / 2
10,548
586
10,279
8,921
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
keeevin_dg18k
Cerberus
16
9 / 0 / 10
10,532
585
12,676
14,243
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 5 / 0
8,654
481
2,741
8,951
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 0
6,744
375
7,245
10,616
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 2 / 2
9,511
528
12,304
15,137
14,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
oleguriel
Cernunnos
12
0 / 6 / 0
7,110
395
4,547
11,246
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
worlife
Nemesis
15
1 / 4 / 1
8,623
479
3,650
12,201
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
24
Kills
5
6
Deaths
24
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
4
3
L
Scylla
2
5
0
0.4
W
Bakasura
Kvichoxx
Bakasura
1
3
11
2.17
W
Danzaburou
Matias9Nicolas8
Danzaburou
6
0
5
8.5
L
0
7
0
0
W
Ah Muzen Cab
Quichicho1
Ah Muzen Cab
4
1
2
5
L
2
2
2
1.5
W
Cerberus
keeevin_dg18k
Cerberus
9
0
10
14
L
Cernunnos
oleguriel
Cernunnos
0
6
0
0
L
Nemesis
worlife
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
30,487
50,355
Taken
58,151
27,735
Mitigated
28,120
23,217
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,344
474
0
1,735
8,789
2,818
1,747
2,853
5,704
69,346
0
L
Scylla
2,741
82
0
500
8,951
2,656
0
6,575
2,351
46,535
0
W
Bakasura
Kvichoxx
Bakasura
3,884
2,570
0
4,098
11,636
5,821
209
1,311
10,281
0
36,121
W
Danzaburou
Matias9Nicolas8
Danzaburou
5,749
1,723
0
5,405
6,766
2,761
1,397
1,265
5,501
0
70,503
L
7,245
1,390
439
1,728
10,616
2,929
0
4,173
6,213
38,856
0
W
Ah Muzen Cab
Quichicho1
Ah Muzen Cab
10,279
4,344
0
4,596
8,921
3,795
404
273
8,648
0
71,393
L
12,304
657
0
7,305
15,137
14,822
0
2,514
12,523
0
72,421
W
Cerberus
keeevin_dg18k
Cerberus
12,676
457
695
6,688
14,243
12,540
193
4,008
10,235
35,892
0
L
Cernunnos
oleguriel
Cernunnos
4,547
1,187
111
2,275
11,246
4,002
1,101
3,492
7,284
0
43,649
L
Nemesis
worlife
Nemesis
3,650
813
0
804
12,201
3,711
0
5,266
6,915
0
67,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
40,642
563
Minions Killed
531
0
Camps Cleared
0
1,662,993
Distance Traveled
1,611,808
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,258
570
122
7
0
324,396
6
L
Scylla
8,654
481
101
6
0
308,491
2
W
Bakasura
8,520
473
77
4
0
330,864
1
W
Danzaburou
10,303
572
132
7
0
322,302
1
L
Hera
6,744
375
49
3
0
259,486
4
W
Ah Muzen Cab
10,548
586
161
9
0
320,064
1
L
Tyr
9,511
528
155
9
0
394,596
1
W
Cerberus
10,532
585
71
4
0
365,367
1
L
Cernunnos
7,110
395
101
6
0
283,282
0
L
Nemesis
8,623
479
125
7
0
365,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role