Player Matchup

Cerberus
Cerberus
Mr dogus5263
Cerberus
Level 20
God Stats
10W - 9L
1,217 SR
Queue Stats
223W - 262L
1,464 Elo+
Solo
Apollo
Apollo
bugatticoop
Apollo
Level 17
God Stats
10W - 5L
1,805 SR
Queue Stats
99W - 110L
1,414 Elo+
Solo
Tiamat
Tiamat
giganton-51
Tiamat
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,315 Elo+
Solo
Sol
Sol
knndyalbrght
Sol
Level 24
God Stats
54W - 59L
1,470 SR
Queue Stats
62W - 66L
1,423 Elo+
Solo
Camazotz
Camazotz
xMr Hellcat
Camazotz
Level 8
God Stats
0W - 3L
1,253 SR
Queue Stats
10W - 25L
1,216 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,366 Elo+

VS

Team Averages
Level 35
1,506 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kenulous
Ah Muzen Cab
Level 86
God Stats
5W - 2L
1,565 SR
Queue Stats
112W - 94L
1,480 Elo+
Party 1
Sobek
Sobek
LordKarthus
Sobek
Level 66
God Stats
7W - 8L
1,697 SR
Queue Stats
152W - 149L
1,417 Elo+
Party 1
King Arthur
King Arthur
Sean_B_2000
King Arthur
Level 5
God Stats
2W - 3L
1,263 SR
Queue Stats
4W - 7L
1,156 Elo+
Solo
Zeus
Zeus
Vastrite
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,834 Elo+
Party 1
Neith
Neith
xBEATLE-80
Neith
Level 5
God Stats
4W - 2L
1,506 SR
Queue Stats
5W - 2L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr dogus5263
Cerberus
18
3 / 3 / 6
13,072
467
12,842
28,488
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
6 / 8 / 3
12,660
452
15,385
23,961
9,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
1 / 7 / 4
9,149
327
4,450
12,493
8,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 4
11,224
401
18,392
23,676
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
xMr Hellcat
Camazotz
16
5 / 10 / 2
10,607
379
7,978
24,916
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kenulous
Ah Muzen Cab
20
14 / 3 / 5
16,016
572
31,306
22,372
9,596
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 1 / 12
15,282
546
18,973
27,123
33,117
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Sean_B_2000
King Arthur
3
0 / 0 / 0
6,223
222
0
0
0
Zeus
18
6 / 8 / 8
12,340
441
19,746
16,704
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
5 / 7 / 9
12,081
431
20,673
18,959
6,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
35
35
Deaths
19
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Kenulous
Ah Muzen Cab
14
3
5
5.5
W
10
1
12
16
L
Cerberus
Mr dogus5263
Cerberus
3
3
6
2
W
King Arthur
Sean_B_2000
King Arthur
0
0
0
0
W
Zeus
6
8
8
1.25
L
Apollo
6
8
3
0.94
L
Tiamat
1
7
4
0.43
L
1
7
4
0.43
W
Neith
5
7
9
1.36
L
Camazotz
xMr Hellcat
Camazotz
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
90,698
113,534
Taken
85,158
69,176
Mitigated
55,352
27,724
Healing
26,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Kenulous
Ah Muzen Cab
31,306
15,796
1,272
6,469
22,372
9,596
5,044
7,366
15,006
0
123,518
W
18,973
2,104
610
13,847
27,123
33,117
1,542
12,672
14,451
82,914
0
L
Cerberus
Mr dogus5263
Cerberus
12,842
814
366
8,619
28,488
30,386
455
7,112
21,206
54,773
0
W
King Arthur
Sean_B_2000
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
19,746
2,626
0
2,010
16,704
5,718
1,404
7,780
8,924
55,718
0
L
Apollo
15,385
9,161
0
8,121
23,961
9,796
183
4,291
19,579
0
82,409
L
Tiamat
4,450
858
0
1,124
12,493
8,824
0
6,272
5,849
24,193
0
L
18,392
4,060
0
6,267
23,676
9,650
1,631
9,436
13,947
87,123
0
W
Neith
20,673
11,410
0
1,869
18,959
6,921
3,869
7,572
11,093
0
63,014
L
Camazotz
xMr Hellcat
Camazotz
7,978
2,938
0
3,227
24,916
10,520
786
10,311
14,234
0
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
61,942
546
Minions Killed
464
0
Camps Cleared
0
2,256,835
Distance Traveled
2,038,116
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,016
572
163
6
0
560,102
1
W
Sobek
15,282
546
112
4
0
531,254
3
L
Cerberus
13,072
467
124
4
0
528,940
0
W
King Arthur
6,223
222
0
0
0
0
0
W
Zeus
12,340
441
102
4
0
454,104
0
L
Apollo
12,660
452
180
6
0
434,176
7
L
Tiamat
9,149
327
32
1
0
361,265
0
L
Sol
11,224
401
152
5
0
452,467
2
W
Neith
12,081
431
87
3
0
492,656
0
L
Camazotz
10,607
379
58
2
0
479,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role