Player Matchup

Ne Zha
Ne Zha
Chrisy D 1888
Ne Zha
Level 104
God Stats
6W - 4L
1,633 SR
Queue Stats
195W - 195L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Suffakate12
Danzaburou
Level 140
God Stats
15W - 20L
1,587 SR
Queue Stats
268W - 259L
1,483 Elo+
Solo
Hera
Hera
TheKa3l
Hera
Level 112
God Stats
24W - 18L
1,714 SR
Queue Stats
582W - 566L
1,506 Elo+
Solo
Odin
Odin
UnitedNinja2098
Odin
Level 57
God Stats
9W - 11L
1,499 SR
Queue Stats
339W - 348L
1,459 Elo+
Solo
Artio
Artio
xAceZapper
Artio
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 131L
1,450 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,490 Elo+

VS

Team Averages
Level 97
1,538 SR
1,495 Elo+
Chaac
Chaac
Dynam1c2Fate15
Chaac
Level 118
God Stats
17W - 7L
1,674 SR
Queue Stats
170W - 180L
1,491 Elo+
Solo
Rama
Rama
Gunnar23-
Rama
Level 88
God Stats
12W - 3L
1,411 SR
Queue Stats
455W - 433L
1,485 Elo+
Solo
Hades
Hades
Hadezx998
Hades
Level 97
God Stats
32W - 15L
1,604 SR
Queue Stats
567W - 554L
1,499 Elo+
Solo
Yemoja
Yemoja
Liberatem
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 46L
1,312 Elo+
Solo
Pele
Pele
SicKxxSpaZz
Pele
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 131L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,150
453
7,763
14,254
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Suffakate12
Danzaburou
13
3 / 5 / 2
7,943
441
11,470
12,625
4,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
TheKa3l
Hera
14
4 / 6 / 0
8,746
486
6,465
10,572
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
8,228
457
7,243
12,190
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
13
1 / 4 / 3
8,438
469
5,373
14,849
11,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,191
566
8,354
18,565
17,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
15
5 / 2 / 9
9,427
524
10,971
10,592
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Hadezx998
Hades
15
2 / 3 / 13
9,482
527
11,887
15,029
7,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Liberatem
Yemoja
13
1 / 1 / 15
8,689
483
6,745
8,556
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
10 / 2 / 8
10,665
593
7,589
14,052
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
25
25
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
7
1
5
9.5
W
Rama
5
2
9
4.75
W
Hades
Hadezx998
Hades
2
3
13
2.83
W
Yemoja
Liberatem
Yemoja
1
1
15
8.5
W
10
2
8
7
L
Danzaburou
Suffakate12
Danzaburou
3
5
2
0.8
L
Hera
TheKa3l
Hera
4
6
0
0.67
L
1
5
1
0.3
L
Artio
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
45,546
64,490
Taken
66,794
39,315
Mitigated
38,462
15,938
Healing
33,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
2,611
0
3,954
14,254
7,333
0
3,699
10,505
0
55,464
W
8,354
2,003
652
9,376
18,565
17,830
1,050
1,399
16,696
0
44,370
W
Rama
10,971
8,895
0
3,306
10,592
3,080
3,303
1,829
8,763
0
56,334
W
Hades
Hadezx998
Hades
11,887
615
612
7,925
15,029
7,506
1,331
4,795
9,923
60,379
0
W
Yemoja
Liberatem
Yemoja
6,745
1,752
3,808
3,406
8,556
4,690
1,055
1,994
6,537
18,606
0
W
7,589
1,498
0
4,534
14,052
5,356
774
1,444
12,437
0
69,398
L
Danzaburou
Suffakate12
Danzaburou
11,470
4,383
0
3,820
12,625
4,902
195
3,404
9,196
0
58,593
L
Hera
TheKa3l
Hera
6,465
1,224
0
1,728
10,572
3,983
0
4,636
5,886
50,284
0
L
7,243
1,251
0
516
12,190
11,128
914
1,945
9,820
0
44,120
L
Artio
5,373
739
1,107
4,813
14,849
11,969
0
4,948
9,801
23,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
48,454
427
Minions Killed
438
0
Camps Cleared
0
1,505,933
Distance Traveled
1,634,371
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,150
453
102
6
0
324,424
2
W
Chaac
10,191
566
80
4
0
327,547
4
W
Rama
9,427
524
101
6
0
309,029
2
W
Hades
9,482
527
114
6
0
325,257
4
W
Yemoja
8,689
483
22
1
0
325,639
2
W
Pele
10,665
593
121
7
0
346,899
2
L
Danzaburou
7,943
441
85
5
0
288,239
6
L
Hera
8,746
486
112
6
0
301,830
2
L
Odin
8,228
457
88
5
0
272,360
0
L
Artio
8,438
469
40
2
0
319,080
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role