Player Matchup

Izanami
Izanami
FireStormszz
Izanami
Level 14
God Stats
33W - 24L
1,293 SR
Queue Stats
124W - 139L
1,335 Elo+
Party 3
Osiris
Osiris
Lost x Bark
Osiris
Level 43
God Stats
3W - 11L
1,242 SR
Queue Stats
198W - 242L
1,424 Elo+
Solo
Da Ji
Da Ji
MennySage
Da Ji
Level 67
God Stats
5W - 7L
1,302 SR
Queue Stats
193W - 240L
1,379 Elo+
Party 3
Odin
Odin
Thithathi
Odin
Level 12
God Stats
9W - 2L
1,856 SR
Queue Stats
36W - 34L
1,707 Elo+
Party 1
Chang'e
Chang'e
qebradaa
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,598 Elo+
Party 1
Team Averages
Level 48
1,439 SR
1,489 Elo+

VS

Team Averages
Level 37
1,492 SR
1,482 Elo+
Bacchus
Bacchus
Kaco1730
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,564 Elo+
Party 2
Loki
Loki
SHAWTHER
Loki
Level 42
God Stats
57W - 79L
1,323 SR
Queue Stats
165W - 246L
1,307 Elo+
Solo
Heimdallr
Heimdallr
SixxFivee
Heimdallr
Level 44
God Stats
2W - 1L
1,553 SR
Queue Stats
137W - 71L
1,665 Elo+
Party 2
Hades
Hades
pavilhao-solido
Hades
Level 35
God Stats
10W - 3L
1,728 SR
Queue Stats
415W - 394L
1,539 Elo+
Solo
Hera
Hera
weeabojagerman1
Hera
Level 43
God Stats
5W - 6L
1,353 SR
Queue Stats
137W - 138L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FireStormszz
Izanami
16
3 / 7 / 4
10,370
432
10,378
18,497
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
15
1 / 8 / 7
9,492
396
11,610
18,406
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
MennySage
Da Ji
18
9 / 7 / 6
11,943
498
11,947
24,902
10,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
16
6 / 8 / 10
10,319
430
10,372
21,421
12,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
qebradaa
Chang'e
15
3 / 6 / 5
9,785
408
10,547
19,718
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaco1730
Bacchus
18
8 / 7 / 16
13,059
544
13,850
18,229
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
18
5 / 4 / 12
12,034
501
7,520
14,174
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SixxFivee
Heimdallr
20
5 / 4 / 14
13,019
542
20,959
18,787
7,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 10
15,508
646
20,913
19,777
13,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 6 / 5
11,880
495
16,197
13,664
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
22
Kills
36
36
Deaths
23
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
FireStormszz
Izanami
3
7
4
0.71
W
Bacchus
Kaco1730
Bacchus
8
7
16
2.29
L
Osiris
1
8
7
0.56
L
Da Ji
MennySage
Da Ji
9
7
6
1.71
W
Loki
5
4
12
2.75
W
Heimdallr
SixxFivee
Heimdallr
5
4
14
3
L
Odin
6
8
10
1.38
W
10
2
10
7.5
L
Chang'e
qebradaa
Chang'e
3
6
5
0.92
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
79,439
102,944
Taken
84,631
53,937
Mitigated
52,268
19,751
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FireStormszz
Izanami
10,378
6,547
0
1,514
18,497
8,941
285
6,413
12,084
0
75,090
W
Bacchus
Kaco1730
Bacchus
13,850
1,256
0
1,788
18,229
20,832
749
3,038
15,051
32,486
0
L
Osiris
11,610
2,063
0
620
18,406
14,667
0
10,141
8,265
0
49,379
L
Da Ji
MennySage
Da Ji
11,947
3,623
0
5,933
24,902
10,206
872
13,626
11,276
0
65,768
W
Loki
7,520
283
214
2,618
14,174
5,372
0
2,165
11,959
0
56,895
W
Heimdallr
SixxFivee
Heimdallr
20,959
11,091
0
8,199
18,787
7,474
3,653
1,642
17,045
0
101,417
L
Odin
10,372
2,312
0
768
21,421
12,832
49
10,588
10,833
5,001
38,931
W
20,913
2,035
871
13,256
19,777
13,418
4,632
1,248
18,083
115,549
0
L
Chang'e
qebradaa
Chang'e
10,547
1,184
2,827
8,089
19,718
7,291
1,140
10,192
9,526
63,656
0
W
16,197
5,590
415
2,341
13,664
5,172
990
3,558
10,031
70,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
65,500
468
Minions Killed
563
0
Camps Cleared
0
2,111,004
Distance Traveled
2,135,492
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,370
432
124
5
0
450,569
0
W
Bacchus
13,059
544
32
1
0
413,278
0
L
Osiris
9,492
396
68
3
0
414,486
4
L
Da Ji
11,943
498
117
5
0
404,088
1
W
Loki
12,034
501
84
4
0
467,716
1
W
Heimdallr
13,019
542
160
7
0
437,800
2
L
Odin
10,319
430
66
3
0
465,075
4
W
Hades
15,508
646
205
9
0
390,340
6
L
Chang'e
9,785
408
93
4
0
376,786
2
W
Hera
11,880
495
82
3
0
426,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role